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Star Ruler 2

Bibliothèque

4.3/5

( 18 Avis )

4.3

18 Avis

English
24.9924.99
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Star Ruler 2
Description
Star Ruler 2 is a massive scale 4X/RTS set in space. Select from one of seven races – or craft your own – to explore dozens, hundreds, or even thousands of systems in a galaxy of your choosing. Expand across unique and varied planets and ultimately exterminate – or subjugate - any who stand in your...
Notes des utilisateurs

4.3/5

( 18 Avis )

4.3

18 Avis

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Détails du produit
2015, Blind Mind Studios & Glacicle, ...
Configuration du système requise
Windows Vista / 7 / 8 / 10 64-bit, SSE2 Capable, 1 GB RAM, AMD or Nvidia Graphics card w/ 512MB RAM...
DLCs
Star Ruler 2: Wake of the Heralds
Description
Star Ruler 2 is a massive scale 4X/RTS set in space. Select from one of seven races – or craft your own – to explore dozens, hundreds, or even thousands of systems in a galaxy of your choosing. Expand across unique and varied planets and ultimately exterminate – or subjugate - any who stand in your way either in offline singleplayer or up to 28 player multiplayer.

Build vast armies; construct Ringworlds and Stellar Forges; conduct war by other means through diplomacy; design and test new ships, new tactics, and new strategies before a real shot is ever fired. A galaxy of possibilities and danger awaits you - do you have the bearing to confront it?
  • The scope of the game is epic: Ringworlds and Stellar Forges; battles which rival movies in their spectacle.
  • A unique diplomacy system with teeth which brings diplomacy out of the shadows and on to center stage for all the empires to vote on and judge – and which makes surrender an actual option.
  • Completely configurable ships; completely modifiable game. Star Ruler 2 even includes a Mod Editor to help players get what they want out of the game.

Copyright 2010-2015 Blind Mind Studios

Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04)
Sorti le :
{{'2015-03-27T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
522 MB
Liens :

Fonctionnalités

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Avis les plus utiles

Posted on: April 2, 2015

Vlad_77

Jeux: 426 Avis: 5

Paradigm challenger

TL;DR: If you want to get out of the comfort zone of every other space 4X, this is the game to buy! I bought this on Steam in Early Access; I wish GOG would consider at least a few more stellar Early Access games like Armello (hint, hint) and I would buy them from GOG. Anyhow, enough babbling! Star Ruler 2 is a behemoth 4X in many ways: 1. Galaxies can THEORETICALLY be the size of actual galaxies! This is the first 4X to implement this. That said, I don't think there is a rig that could actually handle a 200 billion star galaxy but, who knows? 2. Fleets are gargantuan. Space battles even in the early game are epic and almost cinematic in look and later in the game there can be tens of thousands of units engaged in intense battles. Yes, tens of thousands IF your rig can handle it. It's clear that the developers set out to create a 4X that will be playable decades from now. 3. Modding support out of the gate and custom ship design means that in time there will be the usual Star Trek, Babylon 5, Farscape, Star Wars, and BSG mods. Ship design is intuitive AND you can upload your creations and download the creations of others. The UI is quite nicely done and if you're comfortable with modern browsers - which of course you ARE - you'll love the UI. The game has an interesting and complex colonizing and economic mechanic that is quite unlike anything I've ever seen before even from the venerable Master of Orion II. First off there are no colony ships to build. Rather, you select planets to colonize and colony fleets set to work. However, the key to success in Star Ruler 2 is leveling up your planets. Unlike virtually all other space 4X games, you need to pay very close attention to imports and exports. Leveling a planet requires different resources and as such, you have to choose what to level. Do you level a planet to tier 5 in an inner system at the cost of leaving border planets weak? Paradigms of space 4X are challenged in this game and it feels oh so right!


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Posted on: April 11, 2015

Shockingly Good

You can play Groot. You can play an Alternate Reality race from Stars! done right. You can load a planet with Thrusters and planetary defenses and fly your Battle Planet around, wrecking other players' fleets, and then snag a Buster Machine (Buster Beeeeeeeeeam!) and blow their planets up. You can collect the parts to the mighty Revenant Titan and return from certain defeat to dominate the galaxy, or snag pieces with a tractor beam and hide them about the map to prevent others from doing the same. You can make (overpowered!) kamikaze ships to wreck other players' fleets, but if they resize their fleets, you'll be wasting money on an overly large one shot ship. Conversely, they can outsize your bombs and regenerate the damage, which calls for bigger bombs, which calls for.... Ship design > Spore. This game is a fantastic gem that's bound to gain a cult following that will expand over time. The multiplayer's great, but almost no one plays multiplayer. Fix that. Game crashes all the time, but loads almost instantly and has very frequent auto-saves. Can reload multiplayer matches. Multiplayer can start with a few players and several AIs, and new players can join games in progress, taking over for the AIs. Conversely, any players that need to leave will be taken over by reasonably competent, if not incredible AIs. The game has 5 major resources, *not counting* planetary resources (several types) which can be combined and routed to other planets to "level them up." Levelled planets are a prerequisite for other planets to reach higher levels, and access new planetary resources. Each major resource by itself is fairly simple and straightforward. Managing all 5 (mostly 4 of them) effectively in real time is a significant whack-a-mole challenge of the most enjoyable sort. Learning curve takes several in-depth hours, but the basic gameplay is immediately accessible. Veteran players are extremely helpful and friendly. Buy this game. See you in multiplayer.


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Posted on: April 2, 2015

Guk1

Jeux: 153 Avis: 2

Your vote matters

I have only played 10 hours of it so its just a first impressions. Graphically game doesn't look bad, good enough for 4x game. No performance problems on huge maps and x10 speed. Gameplay is quite interesting i would probably point out 2 mechanics that should catch your attention. 1. Leveling planets, each planet has 1 type of resource, you will be exporting it to different planet to make the population of different planet grow, basically you will have a pyramid of planets that support each other and you have a megapewpewpew planet at the top that generates loads of resources. 2. Diplomacy cards. 1 of resources you generate is influence, with it you buy "action" and "vote" cards, action cards are used to take over artifacts/planets or even solar systems. when activated the card goes to a vote where different factions use/or not their "vote" cards. And for the things that i don't find particularly well done. 1. Combat. Combat is very stale, its basically 1 commander ship and tons of support ships around it, resulting in 1 click battles. 2. Ship designing. Its either very in depth and complicated or plain lazy and uninteresting, i couldn't figure witch it was. 3. Researches. Its a pain to navigate the research "tree/circle", it doesn't give you info on technologies that you cant research yet, meaning you will have to scroll over each one of them.Technologies are very basic + to that, - to that, boost this. Overall i like the planet and diplomacy mechanics which is the point of the game and "minuses" are not that bad. Good game


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Posted on: April 2, 2015

GA01

Possesseur vérifié

Jeux: 1041 Avis: 11

My short review

I bought this game on Steam and have put about 6 hours into it. I have a hard time giving what I think is a fair rating for the game because of this: 1) If you are a person who has a large amount of spare time to devote to your gaming this game may be of interest to you because it does appear to have a lot of depth and does several things (leveling of planets, diplomacy, etc...) in unique ways. 2) However, if you are a gamer like me who only has limited amount of spare time for gaming you might think twice before buying this. First there is no manual. In place of a manual the utilizes a wiki which currently is fairly "bare bones". Lastly, to be blunt, the tutorial leaves a lot to be desired. To sum it up if you have limited time to game you may want to pass this up but if you have the time to watch "lets play" videos, read forum posts or just fool around with it for hours than it could be a great game for you.


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Posted on: April 26, 2018

One of the best Space 4X games around

I tried this game a year or so ago and didn't really get into it, mostly because many of the game mechanics are new, not well explained and not immediately obvious. However, I tried it again lately and completely fell in love with it. Thanks to a great strategy guide by cicobuff: https://forum.quartertothree.com/t/star-ruler-2-a-beginners-attempt-to-conquer-the-galaxy/125503 This is an indie game that did not get the exposure it merits and it is a real pity. It's a really well executed innovative take on an old genre. No showstoppers or annoying glitches. Great replayability. Just awesome.


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