Posted on: March 27, 2024

idbeholdME
Possesseur vérifiéJeux: 734 Avis: 69
Simplistic and repetitive
Imagine releasing an ARPG, which has less mechanics than Diablo 1, but in 2005. What you get is Space Hack. The only choice of what to do with your character is where you dump the attribute points you get per level up. The only real choice is whether you want to go melee, ranged or "spells". Spells in quotations, because they are provided by a separate item type, gated by the attribute that is equivalent to Intelligence. Going melee will make the early stages of the game literal torture as you will have to wait for your health to regen after every few enemies because you have no other option but to tank hits. As for "itemization", there are only 2 rarities. White and Blue equivalent from Diablo. Again, nothing else, making the game wholly uninteresting to play, as you've seen literally everything the moment a first blue item drops. Combine that with absolutely repetitive, stretched out maps which take forever to clear, basically no story to speak of and gameplay that does not change in the slightest from start to finish and you got a stinker. There are no skills or anything engaging at all in the entire game. You will only derive some enjoyment out it if you want to mindlessly click with your brain off for several hours. I finished it for the sake of it, but the game is most likely not worth anyone's time. 3/10.
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