Posted on: November 13, 2024

Albercardo
Possesseur vérifiéJeux: Avis: 2
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Ce jeu contient un contenu mature réservé aux personnes âgées de plus de 17 ans
En cliquant sur “continuer”, ci-dessous, vous confirmez avoir plus de 17 ans
Revenir à la boutiqueNote de compatibilité : Carte graphique intégrée Intel non supportée.
Note de compatibilité : Carte graphique intégrée Intel non supportée.
Game length provided by HowLongToBeat
Posted on: November 13, 2024
Albercardo
Possesseur vérifiéJeux: Avis: 2
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Posted on: April 10, 2025
astrav1
Possesseur vérifiéJeux: 362 Avis: 12
Just read the Wikipedia entry
I'd say it's a bad game, but it would have to be a game for that label. Despite the fact that they made the penumbra and amnesia series, they apparently forgot how to make a game for this entry. Playing this is why I never, and at this point probably will never, touched rebirth. This should have been a short story or at most a 1 hour free interactive story, not a "video game" longer than a lot of actual games released. It's functionally a walking sim with every step taken to annoy you, hurt your eyes, and pad out the run time. If you actually like walking sims, just play it on safe and don't worry about playing it on normal. There is a reason they added it as an official mode. It's like outlast 2 but if outlast 2 had a positive worth noting. The only good things are the presentation and some of the story. It presents ideas in a way that sci-fi should, but that's it. Even the ending comes across as "whoops, we ran out of money" They draw everything else out but fade to credits so abruptly. At least the Bunker came out so now I don't have to write off the next game they release. Seriously, don't buy, just put a let's play on in the background or something.
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Posted on: July 21, 2019
xanath
Possesseur vérifiéJeux: 704 Avis: 42
Frictional Games' first major blunder
I consider this the first major blunder from Frictional Games. I enjoyed the Penumbra series and both of the Amnesia games for what they were, despite their flaws, but I wasn't really able to get into this game. Major flaws include an annoying whiny protagonist, monsters that are more annoying than scary, and philosophical questions that everybody should have already answered to their satisfaction when they first encountered the idea of copyable consciousness in their pre-teens. Oh, and so much fog and chromatic aberration that I was too busy just trying to parse what's on the screen to really take in the atmosphere.
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Posted on: October 3, 2015
nitros36
Possesseur vérifiéJeux: 53 Avis: 2
Masterpiece.
The game that all sci-fi fans HAVE to play!
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Posted on: January 23, 2024
Pejorative
Possesseur vérifiéJeux: 204 Avis: 22
3 things that bother me
SOMA has a lot of potential. But 3 things make it so I can't enjoy the game: 1: The protagonist reacts to life-changing events as if they are minor inconveniences. He's also a bit dense, and always asks really obvious questions. 2: Enemies patrol in circles. Stealth gameplay is just a ring around the rosie. Hope you like hiding in corners for minutes at a time. 3: Enemies just become boring or tedious after a while, even if they are supposed to be scary. I love the environments, audio, and overall feel of the game. The philosophical narrative was interesting. But the issues above simply stop me from wanting to play.
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