Posted on: October 19, 2024

puxtbuck
Possesseur vérifiéJeux: 95 Avis: 1
It's good
Good
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Ce jeu contient un contenu mature réservé aux personnes âgées de plus de 17 ans
En cliquant sur “continuer”, ci-dessous, vous confirmez avoir plus de 17 ans
Revenir à la boutiqueNote de compatibilité : Carte graphique intégrée Intel non supportée.
Note de compatibilité : Carte graphique intégrée Intel non supportée.
Game length provided by HowLongToBeat
Posted on: October 19, 2024
puxtbuck
Possesseur vérifiéJeux: 95 Avis: 1
It's good
Good
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Posted on: October 31, 2024
Maroon_Mar
Possesseur vérifiéJeux: Avis: 1
prety gud
ye
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Posted on: November 3, 2024
irishlozcat
Possesseur vérifiéJeux: 115 Avis: 14
I want to like this game but can't
Before anything else: Yes the story is good and the game is very provacative. I really enjoyed myself when the narrative was in full swing and could appreciate the odyssey that I was taking part in. This is enough for some people and if you are fine with playing walking simulators then this is probably the best the genre has to offer. But I am not a fan of walking simulators and this is undoubtably one. The gameplay has been reduced from previous frictional games and it doesn't help that this is hardly a horror game. The monsters pose little threat to you, there is no resource management or combat, and the inventory has been streamlined so you don't have to ever think about it. To me, these elements do the opposite and make it harder for me to get immersed because I don't feel like i'm interacting with the world in a meaningful way. The game does offer alternative moral decisions and a lot of voice acting which does give the game some replay value but I still have no desire to return to the game and see what I missed. If the monsters had better AI or acted more agressively, and if you had better ways to interact with them outside of your usual running and a few gimmicks then I probably wouldn't have been so upset that it doesn't have the usual mechanics of a survival horror. If there were more puzzles with harder difficulty I might even forgive the weak monsters, but really I just felt like the game was a slog. Again, this game is going to work for some people, and I can imagine that a person who usually isn't good with horror would be able to handle this. The story can be intersting enough to hide its faults, and if anything i'm glad this game exist since it was clearly made with passion and creativity. I just wish that the underlying game was more appealing.
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Posted on: November 8, 2024
Adameck360
Possesseur vérifiéJeux: 37 Avis: 1
Best sci-fi game
Like the idea where you start questioning your own existence
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Posted on: January 2, 2025
guiltf33der13
Possesseur vérifiéJeux: 75 Avis: 34
A Less-Good Alien: Isolation
I cannot help but feel this game has been incredibly over-hyped over the years. It is not the worst game I have ever played, and it does have great atmosphere, but it's outshined by other games that did it better, notably Alien: Isolation, which came out one year before Soma did. Soma's gameplay amounts to being a walking simulator. It's incredibly linear, and lacks urgency. You will encounter trivial puzzles, like "find the code," or "find the sweet spot." They're not particularly engaging. You do have to sneak around monsters who shamble around a given area, and they are the only dangers you will face. I played Soma on Normal Mode because I felt Safe Mode would be cheating. But you can easily outrun the monsters, so you might as well play the game in Safe Mode because it would be the same. Doing so comes with the added benefit of being able to progress when one of the monsters is camping at the entrance of an area you're supposed to go to, which makes the game incredibly unenjoyable to play. The main character is also not particularly likable. It seems like the developers wanted him to as ignorant as the player, which is fine. But it seems like they couldn't make up their mind if they also wanted him to be either a jerk or whiny. One moment he's going "yeah, whatever," then the next, "but there are monsters outside." Good grief. The story can be summarized as a analyizing Nozick's Experience Machine thought experiment from another perspective. If you know what I am talking about, then you already understand. Many people seem to find this concept mind-blowing. It may be the fact I am far more well-read in philosophy than most people, but whatever the reason, Soma's premise does not offer me anything I have not already familiar with, and I think other franchises have done a better job of it. But for as much as I've trash-talked Soma, it's worth playing if it's on sale. Form your own opinion. That's my hot take on Soma, thanks for reading.
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