Posted on: June 12, 2025

marblehead
Jeux: 346 Avis: 7
Avoid
Unwinnable encounter combat after leaving 1st area and meeting Roland approx 1 hour into game. Avoid.
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Game length provided by HowLongToBeat
Posted on: June 12, 2025
marblehead
Jeux: 346 Avis: 7
Avoid
Unwinnable encounter combat after leaving 1st area and meeting Roland approx 1 hour into game. Avoid.
Trouvez-vous ce commentaire utile ?
Posted on: July 18, 2025
RodentDung
Possesseur vérifiéJeux: 352 Avis: 16
Game is good but lag is worst ever
The game progression and design is good. The graphics are garbage but you can endure them enough to muddle through. Lag is the bad point but very very bad problem. Trying to move your mouse during combat or trying to click on a button to do something is like trying to pour molasses in the Antarctica during winter. It won't move at all. You will feel like Michael Moore in the Olympics trying to win any running event - it will seem you cannot move at all while the enemies have full movement. Avoid this unless you do in fact enjoy waiting 30 seconds to 1 minute for your mouse click to register like trying to heal a party member or zap an enemy for a few hit points. It is very hard work and needs patience.
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Posted on: February 17, 2025
M4XT4K
Jeux: 94 Avis: 9
Wake up, Neo. The Matrix has you
It worries me a bit that players aren’t bothered by the fact that the game creates a weak illusion of choice. In reality, you never have a choice. The ship will still be attacked by a monster no matter what you do, and you'll still get the oil lamp even if you don’t complete the quest for it because, oh, who would have thought! The same lamp is standing in front of the basement you were supposed to go down to with the lantern after completing the quest
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Posted on: May 30, 2024
KnocturnalQi
Possesseur vérifiéJeux: 289 Avis: 3
Nostalgic! Great Work!
Good game enough said!
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Posted on: June 8, 2024
BigBossMan996
Possesseur vérifiéJeux: 290 Avis: 6
nostalgia for nostalgia's sake
I grew up on games like Ultima and loved them. They were pioneers in gaming and did the best they could with the limited graphics and resources available at that time. I don't really understand when modern developers feel the need to try to recreate the old jank, indecipherable graphics, and poor UI of 30+ year old games. The nostalgia is fun for a short while and then you realize why you no longer play games from 30 years ago--they aren't as good as you remember
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