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S2: Silent Storm Gold Edition
Description
The Silent Storm series brings you two complete games that both provide with you a wealth of turn-based combat against the backdrop of World War II and beyond. It’s the year 1943 and you must lead a group of operatives as they assault against the enemy, wreak havoc on their operations, and find out...
The Silent Storm series brings you two complete games that both provide with you a wealth of turn-based combat against the backdrop of World War II and beyond. It’s the year 1943 and you must lead a group of operatives as they assault against the enemy, wreak havoc on their operations, and find out what new power threatens both sides. After the dust settles from the war’s end, you must find and destroy the remnants of the organization known as “Thor’s Hammer.”
Silent Storm Gold features a fully destructible 3D world with ragdoll physics and non-linear gameplay. Play the game your way: engage in stealth and quietly take out your enemies or take the more direct route with a rocket launcher. Choose from over 40 operatives in each game, for a total of 80 unique personalities and skills, and arm them with over 75 different authentic and painstakingly-researched weapons. As far as squad command turn-based strategy games go, this one will surprise you with its great complexity and fantastic alternate reality setting.
This bundle includes S2: Silent Storm and S3: Silent Storm - Sentinels add-on.
Destructible environment opens up tactical options, whether it’s flushing an enemy out of a building via rocket launcher or knocking holes in a wall to make a field-expedient shortcut.
Multiple paths to complete the mission. Use brute force or stealth tactics across 3 different difficulty levels.
Unprecedented realism featuring true 3D, a fully destructible environment, and real projectile physics that take into consideration trajectory, speed, and piercing performance.
Contenus bonus
artworks
avatars
manuel
bande son
économiseur d'écran
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Configuration recommandée :
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
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This is one of my all time favorite games. I played this game from start to finish when it came out. That's unusual for me: I usually loose interest. Maybe the best TBS of recent times.
I have the original game CD's, but it's a real pain to get it to work on modern computer systems. So, I bought it from GOG. Naturally, it worked right off the bat. Heaven.
It's worth the $10 to not have to mess with it and there's no CD required.
Great game. Great game provider.
Thanks GOG!
Play as either Axis or Ally, and fight a secret organization that has used WWII as an opportunity to rule the world. Tons of equipment, skill trees, random encounters, and campaign missions. The later stages of the game have you using advanced WWII equipment, and sci-fi steam punk exoskeletons to fight enemies in a terrain that you can blow to pieces. Wonderful game, weeks of entertainment.
what an awesome game this was and still is.
you will rerun it over and over again.
this is a pearl for any turn by turn fans.
you can customize the gear, skill progreesion, etc etc.. loot the enemies for that extra exotic flavour, simply.. amazing.
5/5 - Time destroyer
I'm basing this review on my memory of this game as I played back when it was new. Though it definitely was a time destroyer anyway. And it probably still is, since I haven't seen any of this game's unique features in any other game.
One such feature is its physics simulation, specifically destruction physics. The engine utilizes the turn-based nature of the gameplay to take its sweet time computing every explosion or a bullet hit in unprecedented amount of detail. You can literally destroy every building brick by brick. Literally brick by brick. When you compromise structural integrity of a part of a building, that part will collapse in a way that follows the detailed physics model. So you'll have to be careful with explosives and powerful weapons in shoddy buildings. When a grenade explodes, the shock wave and the destruction it causes propagates with a finite speed, so the order and the way things get destroyed by an explosion is determined by a physical simulation also, which may one day determine the life or death of one of your characters.
Another unique feature is it interrupt mechanic. The combat is turn-based with action points, as is standard for TBS/RPG. Suppose it's guy's A turn. He moves and gets into the line of sight (and fire) of a guy B before A could notice B. If B has AP left and the initiatives roll favorably, A gets stopped in the exact state he was at the moment and B gets to spend his APs. What it means, for example, is that you can't get out of cover, shoot at the enemy and get back in cover safely before your turn is over, like you do in most other TBS. When you get your guy out of cover, he may get interrupted and being shot at. This mechanic also solves many other similar time warping problems of turn based combat.
Also, great RPG system, weapon variety, good combat system in general, the ability to hear (and shoot) characters through walls, knock down, critical injury system (hearing loss, etc). I'm out of characters.
I really loved Silent Storm. I think that when it came out about 10y ago it was overlooked and it's a real shame, because it's great and games like this are very rare nowadays. I discovered it not long ago myself.
SS is a squad based strategy game where you fight with a turn based system; it includes RPG elements (like JA or FO:T) as in each mission your men acquire experience which enables you to customize their abilities and makes them more powerful. It has a whole lot of interesting features way ahead of their time, like destructible environment and material density (so you can shoot through walls or floors). Plus, graphics, music and sounds are great.
It blinks the eye to the casual gamer who has never tried tb strategy, because it's accessible and addictive even to those who aren't too familiar with it (as I, sort of, was). You'll find yourself longing to play “that other turn, then stop” and grow a kind of attachment to the squad you assembled. Each member is wonderfully characterised and with funny audio lines, you'll feel sorry if they die or get hurt! A different story goes for Sentinels. It's a lot harder than SS, which was more “sandboxish”: you need (lots of) money to do everything, even recruiting members and buying ammo so that's why you get killed very easily. I haven't played it too much because I got frustrated after a while but I think I'll give it another shot in the future.
So, I can really recommend this game: you won't regret it!
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