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Shadowrun: Dragonfall - Director's Cut

Bibliothèque

4.4/5

( 206 Avis )

4.4

206 Avis

English
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Shadowrun: Dragonfall - Director's Cut
Description
NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns. Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. T...
Avis des critiques
80 %
Recommander
GameSpot
8/10
RPG Fan
92%
Game Informer
8.8/10
Notes des utilisateurs

4.4/5

( 206 Avis )

4.4

206 Avis

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Détails du produit
2014, Harebrained Schemes, ...
Configuration du système requise
Windows XP SP3 / Vista / 7, x86-compatible 1.4GHz or faster, 2 GB RAM, DirectX compatible 3D graphic...
Time to beat
20.5 hMain
29.5 h Main + Sides
41.5 h Completionist
30 h All Styles
Description
NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns.

Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience.

In 2012, magic returned to our world, awakening powerful creatures of myth and legend. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany, unleashing fire, death, and untold destruction across the countryside. It took German forces nearly four months to finally shoot her down - and when they did, their victory became known as The Dragonfall.

It’s 42 years later - 2054 - and the world has changed. Unchecked advances in technology have blurred the line between man and machine. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is just a distant memory. Germany is splintered - a stable anarchy known as the “Flux State” controls the city of Berlin. It’s a place where power is ephemeral, almost anything goes, and the right connections can be the difference between success and starvation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday.

Now, a new threat is rising, one that could mean untold chaos and devastation. One that soon has you and your team caught on the wrong side of a deadly conspiracy. The only clue: whispers of the Dragonfall. Rumors that the Great Dragon Feuerschwinge may still be alive, waiting for the right moment to return…

Shadowrun: Dragonfall - Director’s Cut Features:

A Classic, Story-Driven cRPG: See why PC Gamer hailed Dragonfall as “one of the most memorable and complex RPG stories of the decade.” Dragonfall hearkens back to the golden age of computer RPG’s with a novel-like branching narrative full of sharp prose and deep character development. Immerse yourself in a smart, 20+ hour campaign with a diverse cast of all-too-human characters.

A One-of-a-Kind Cyberpunk Setting: Experience the unique “Tech meets Magic” dystopian future of Shadowrun, a fan-favorite game setting now celebrating it’s 25th anniversary. Shadowrun: Dragonfall - Director’s Cut is the perfect entry point to the setting for those with no prior Shadowrun experience, while providing plenty of classic Shadowrun characters and tech for veteran players to sink their teeth into.

Command Your Team: Lead a small team of shadowrunners - each with their own outlook, motivations, and backstory. The members of your team are designed to play contrasting roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses. But it’s not all about the mission - each team member also has challenges to face in their own lives, which you can choose to brush aside or play an important part in.

Gripping, Turn-Based Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With over 200 weapons and spells at your disposal, every turn is filled with meaningful choices.

Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun: Dragonfall’s classless skill system allows you to grow your character in any direction you choose.

New in the Director’s Cut:

Standalone: Due to popular demand, Dragonfall is now a completely standalone title!

Five All-New Missions: The Director’s Cut features five all-new original missions, including three related directly to the personal stories of your team members. These missions take you to previously-unseen locales - both within the Flux State and beyond - where you’ll have to face challenging enemies and make tough choices in order to help your team members prevail.

Revamped Combat System: The Dragonfall combat system has received a major overhaul. An all-new armor system adds another tactical layer to the experience, while refined cover and damage mechanics emphasize the importance of battlefield positioning. Complementing these improvements is an upgraded AI system which reacts more intelligently and accurately to your actions.

Redesigned Interface: The Dragonfall in-game interface has also been rebuilt. Spells, items and abilities are now much easier to access, while improved combat feedback allows you to fully understand the tactical situation in any given encounter.

Customize Your Team: Guide your team members as they progress in each of their unique roles, choosing between different focus options to grant them new items and abilities. In addition, if you don’t like a team member’s default spell, item or weapon loadout, you can now customize what they bring on each mission.

Ten New Pieces of Original Music: Fan-favorite composer Jon Everist brings ten new tracks of moody cyberpunk music to the Dragonfall experience, including compositions based on the stories of individual members of your team.

The Complete Dragonfall Soundtrack: As a free bonus, the Director’s Cut includes the entire soundtracks from both Dragonfall AND our previous title, Shadowrun Returns. This also includes the brand new tracks exclusive to the Director’s Cut. Featuring music from the composers of the classic Shadowrun SEGA and SNES games, this exciting cyberpunk soundtrack pays homage to the past with a modern sentiment.

© 2014 Harebrained Holdings, Inc. All Rights Reserved. Shadowrun is a trademark of Microsoft.

Contenus bonus
fond d'écran bande son (10 tracks, FLAC) bande son (MP3) Russian localization (ZoneOfGames.ru)
Configuration du système requise
Configuration minimale requise :

En jouant à un jeu publié par Paradox Interactive AB, vous (i) acceptez d'être lié par le Contrat d'utilisation et (ii) confirmez que vous avez lu et compris la Politique de confidentialité.

Contrat d'utilisation de Paradox
Politique de confidentialité de Paradox

Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.

En jouant à un jeu publié par Paradox Interactive AB, vous (i) acceptez d'être lié par le Contrat d'utilisation et (ii) confirmez que vous avez lu et compris la Politique de confidentialité.

Contrat d'utilisation de Paradox
Politique de confidentialité de Paradox

Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
20.5 hMain
29.5 h Main + Sides
41.5 h Completionist
30 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Sorti le :
{{'2014-09-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.5 GB
Liens :


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Notes des utilisateurs

Posted on: November 7, 2014

Immersive storytelling

All the writing, from loading screen narration to multiple choice dialogue made me actually read everybit of it. Every character of this game is unique, the cues give away much of the background. I wish the next titles will be built with so much care, I can't wait to find out !


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Posted on: April 11, 2015

Plasmablaster

Jeux: 343 Avis: 9

It's all about the story my dear

This game turns 180 degrees on what has been the trend on cRPGs in recent years: Instead of boasting about sandboxes and freedom it prefers to offer an intricately interwoven and compelling storyline told in a carefully engineered pace. On the surface this game does not offer the super-great choices at every step and it's gameplay consists mostly of fighting yet... it's been years that I have been so immersed and so addicted to playing a game, and this includes the vastly more ambitious Wasteland 2. The elements that add-up to this immersion and addiction are "manyfold": - The quality of the writing: Excellent, top-notch quality. It's immersive, no-nonsense, to the point, and never boring. Interesting team characters with personal agendas, colourful and diverse outside characters are at the core of a story that unfolds at an excellent pace that keeps you glued on your monitor. - The soundtrack: It's excellent, so much as to deserve special mention. It doesn't simply add to the game quality, it manages to actually act as a multiplying factor. In conjunction with the graphics really creates an immersive cyberpunk world full of dark secrets, plots interwoven into sub-plots, and all of which sprawled onto a humanity still under shock in front of the brutal advent of both super technology and magic. - The fighting: I played it at Hard difficulty which is perfect for a serious yet not frustrating challenge. Many tactical choices, lot's of different ways to approach the tactical challenges and some missions add a time constraint which really makes for memorable races against time. - The general atmosphere: The writers of the game have really done their studying. Despite having Orcs, Elves and the like, the world is really Cyberpunk, keeping true to all relevant elements as the great writers like William Gibson envisioned so many decades ago. In all a refreshingly and genuinly enjoyable experience, I recommend it to anyone.


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Posted on: November 10, 2017

BEST.RPG.EVER

Do not listen to the nay-sayers, just finished this and it's the SINGLE.BEST.RPG.ADVENTURE Ive ever played. VERY excited for Dragonfly: Hong Kong now!


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Posted on: May 26, 2017

This game is alright, but not great.

I've completed the whole game before writing this review. Dragonfall is vastly over-rated in most reviews. It's not bad, but it's also not great. Since most other reviews fawn over Dragonfall and neglect its flaws, my review will point out some flaws to help you gain a realistic viewpoint. - The game is overloaded with complex technobabble jargon (fake words that fiction writers make up) that will alienate the player because it is impossible to understand. For example, here is a quotation from one of the first lines in the game: "Watched her get her first datajack. Now she's your teamleader, and a drek-hot decker to boot." Incomprehensible nonsense phrases like that are heaped all through the game. I presume this problem exists because the writers were trying way too hard to sound cool. - In addition to the technobabble problem, the writing in general is also quite bad. Here is another quotation from the game: "That's nice. Now can we jump to the part where you're doing something horrendous, and I have to stop you?" Once again, that line is typical of the whole game. Almost all of the dialogues in the game make the characters sound like they are immature & inarticulate teenagers (only one or two characters are well-written, i.e. Paul and maybe Vauclair). - The game heavily pushes an agenda of real-life political propaganda I.e. the characters are constantly harping on about "climate change." - The game is way too short. After something dramatic happened in the story, I thought I had finished Chapter 1 and completed about 20% of the game. Instead, it turned out that I had actually completed almost the whole game, and only one mission remained. - This game has no voice-acting! You have to read every word of narration and dialogue. I am all for reading books in real-life, but games are for immersing the player in a realistic story world. A world in which no one ever speaks audibly is not realistic or immersive. It's just boring.


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Posted on: October 8, 2014

better than the first one

great game, too bad that the subtitles aren't translated


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