Posted on: November 23, 2016

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Possesseur vérifiéJeux: 151 Avis: 2
A mixedbag full of candy and razorblades
I've played this game for five hours and I'm now uninstalling it. I bought it on sale and installed the patch. When it works it's wonderful. There are moments in this game that play like the sense/net heist from neuromancer. But the flaws are so frustrating. I can't deal with it anymore. When I ran the game I noticed a lot of slow down when I zoomed the camera all the way out. So I turned off all the video effects and set the video quality to "low." That didn't fix the slowdown. Then I started noticing the bugs. -Tool-tips will pop up and stay on the screen forever. -Whenever I scroll, my cursor changes modes. When I left-clicked on a civillian thinking my cursor was still in scan mode, my agents all pulled their guns out and shot her to death, right in front of the cops. -Agents will stop moving when I use the scroll keys. If I tell my agents to walk to a faraway position I can't scroll away to view a different part of the map, because my agents will stop walking. -Agents' pathfinding+behavior is inconsistent and unintuitive. They'll sprint when I tell them to walk, take unpredictable paths to reach positions right next to them. -The interface is bad. I had to figure out how the cloning system worked all on my own, and the tutorial actually made it more confusing. It skipped over important steps. -Because of the unreliable controls, I decided to scumsave in the middle of a mission, but the game hadn't explained the rules of manual saving I wasn't allowed to save while trespassing. My agent spazzed out, got spotted and died, and I had to reload an hour-old autosave. -Party members can't trade equipment while trespassing. This isn't a bug, it's just dumb. If I want my support to trade his sniper rifle for the hacker's UZI they should be able to do that if they're right next to eachother. But no! they have travel to a beacon, which they can't do if they're in an enemy base, surrounded by unaware guards and drones.
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