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Rogue Legacy

Bibliothèque

4.1/5

( 79 Avis )

4.1

79 Avis

français, English & 6 de plus
14.992.99
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Rogue Legacy
Description
Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be color blind, or they might have Tourette's. They could even be a dwarf. That's OK because no one's perfect, and you don't have to be to w...
Avis des critiques
95 %
Recommander
Eurogamer
8/10
Metro GameCentral
8/10
IGN
9/10
Notes des utilisateurs

4.1/5

( 79 Avis )

4.1

79 Avis

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Détails du produit
2013, Cellar Door Games, ...
Configuration du système requise
Windows XP / Vista / 7, 1.6 GHz, 1 GB RAM, AMD X1950 Pro/Nvidia 7900 GT DirectX 9.0c-comaptible vide...
Time to beat
16 hMain
26 h Main + Sides
38 h Completionist
21.5 h All Styles
Description
Rogue Legacy is a genealogical rogue-"LITE" where anyone can be a hero. Each time you die, your child will succeed you. Every child is unique. One child might be color blind, or they might have Tourette's. They could even be a dwarf.

That's OK because no one's perfect, and you don't have to be to win this game. But you do have to be pretty darn good because this game is HARD. Fortunately, every time you die, all of the gold you've collected can be used to upgrade your manor, giving your next child a step up in life and another chance at vanquishing evil.

  • A genealogical roguelite where every death results in stronger children and a fresh new look at tackling the castle minions.
  • More than 30 unique traits affect gameplay in unique ways, such as Colorblindness, Gigantism, and Irritable Bowel Syndrome.
  • Procedurally generated castles that extend replay value by making every attempt a unique experience.

Copyright(C) 2011-2013, Cellar Door Games Inc. Rogue Legacy(TM) is a trademark or registered trademark of Cellar Door Games Inc. All Rights Reserved.

Contenus bonus
avatars fonds d'écran artworks
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
16 hMain
26 h Main + Sides
38 h Completionist
21.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.6.8)
Sorti le :
{{'2013-06-27T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
417 MB
Liens :


Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
polski
audio
texte
Português do Brasil
audio
texte
русский
audio
texte
中文(简体)
audio
texte
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Notes des utilisateurs

Posted on: March 16, 2017

Fun-ish if you like the grind

When it comes to Rogue-lite games, Rogue Legacy is extra lite, but that's not really a bad thing. It's got an interesting randomized character feature and the graphics are nice. Gameplay is solid - tight controls with a controller and decent platforming. My only real complaint with the game is grind. It feels like you go through the content of the game much faster then the upgrade system so it gets to the point where you constantly running low-risk, but repetitive trips into the castle to upgrade your character and equipment. The main problem is a core mechanic to the upgrade system - Whenever you buy a upgrade, it makes all other upgrades more expensive. The only thing this really does is slow down progression to make the grind/game longer, but it feels unnecessary and artificial to me. Personally, I'd give this game a 5/5 if it was a concise experience, but I think a 3/5 is appropriate as someone that values their gaming time.


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Posted on: June 28, 2013

Export

Jeux: 159 Avis: 4

Nice idea, horrendous execution

I really like the idea of this game on paper. You picture this Metroidvania game with a persistent fortress you upgrade through repeated forays into the randomly generated enemy territory. You can imagine unlocking more and more items and skills as you play, and when that combines with the potentially infinite areas to explore and enemy formations to test yourself against, that sounds like a pretty amazing thing. However, the reality is you're playing a really clunky beat 'em up with an overwhelmingly amateur feel to it. Jumping is floaty, more like your sprite is being dragged around the screen than actually leaping around, and there's usually no sense of connection with attacks. You're there, apparently damage was done, you die. Your sprite was unmoved but you are dead. Then weirdly, some other attack stunlock your guy for several seconds. There's no real rhyme or reason to it. It's a wonderful concept with gameplay that stinks, floaty and weak controls and a horrible sense of dull repetition that soon sets in despite the promise of all the systems in place. Avoid this game and just play some actual roguelikes that are free, or any of the fantastic Metroid and Castlevania series.


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Posted on: June 7, 2017

carboxymoron

Jeux: Avis: 1

Luck-based grind with no real gameplay

Controls are floaty and unresponsive. Gameplay involves walking into certain death repeatedly until you find a chest or two, unlocking upgrades, and repeating until you eventually unlock blocking and dodging, which might allow you to play the game if the controls worked. Randomly generated rooms can have inaccessible parts. I enjoy both roguelikes and difficult platformers (e.g. Risk of Rain, Super Meat Boy) but this is neither. Just pure luck-based grinding with the illusion of progression.


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Posted on: July 6, 2013

Ubai

Possesseur vérifié

Jeux: 190 Avis: 3

Not a rogue-like, be warned!

This is an arcade game. If you're not good at arcade games (like me) you may find this game very frustrating. I would have given them three stars but for their claim that this game is rogue-like. Game play based on reflexes and timing are the very opposite of what a rogue-like game is.


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Posted on: September 2, 2014

TheScorpion

Jeux: 371 Avis: 19

Good but too repetitive

If you're looking for a challenging sidescroller, look no further, this is it. And that's in my opinion what makes it great, but aside from that, the games becomes quite boring quickly since every time you start over, the "new" randomly generated castle, is actually the same castle with slightly different architecture, but it looks the same, the enemies are the same, the music is the same... sure you get to play with very different characters every time and most of the power ups are quite cool, but yet, this doesn't save it from feeling repetitive. I would say go for it if all you are looking for is a real challenge.


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