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Rise of the Dragon

Bibliothèque

3.9/5

( 11 Avis )

3.9

11 Avis

English
5.995.99
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Rise of the Dragon
Description
In the Age of Decay... The year is 2053, and the Age of Decay has begun in the city of Los Angeles. The air is thick with pollution, the streets are teeming with the sick and starving. Crime is at an all time high, and drug abuse runs rampant. The Dragon will arise... The world is ripe for one w...
Notes des utilisateurs

3.9/5

( 11 Avis )

3.9

11 Avis

{{ review.content.title }}
Détails du produit
1990, Dynamix, ...
Configuration du système requise
Windows 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Time to beat
5 hMain
5 h Main + Sides
5.5 h Completionist
5 h All Styles
Description

In the Age of Decay...
The year is 2053, and the Age of Decay has begun in the city of Los Angeles. The air is thick with pollution, the streets are teeming with the sick and starving. Crime is at an all time high, and drug abuse runs rampant.

The Dragon will arise...
The world is ripe for one who has waited centuries to reclaim Heaven and Earth. He is known by many names, and many have told of his coming. He is the beast, the Dragon, and he has come back to restore chaos to the universe and rule once more.

One will sacrifice all... So it is written, and Wiliam "Blade" Hunter, Private Investigator is the only man for the job. His violent techniques and brash disregard for regulations got him an early retirement from the Los Angeles Police Department, but now they'll become the fulfillment of the prophecy - the fall of the Dragon.
  • Over 85 scenes and location, each with dozens of randomly generated animations, multiple story branches, puzzle solutions and outcomes make Rise of the Dragon infinitely replayable.
  • Complex character intelligence and interaction add depth and dimension.
  • Haunting original soundtrack and sound effects.

© 1990 Activision Publishing, Inc. Activision is a registered trademark and Rise of the Dragon is a trademark of Activision Publishing, Inc. All rights reserved. The ratings icon is a registered trademark of the Entertainment Software Association. All other trademarks and trade names are the properties of their respective owners.

Contenus bonus
bandes dessinées hintbook manuel
Configuration du système requise
Configuration minimale requise :

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Ce jeu utilise DOSBox.
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
5 hMain
5 h Main + Sides
5.5 h Completionist
5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'1990-01-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Éditeur :
Taille :
36 MB
Liens :

Fonctionnalités

Langues
English
audio
texte
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Notes des utilisateurs
Avis les plus utiles

Posted on: November 8, 2017

DuneTiger

Jeux: 945 Avis: 4

A classic in the evolution of the genre

Nostalgia makes me love this game way more than I should. Dynamix adventures were trying something new when the Sierra's AGI-descended games were still on top of the market. As evidenced by the screenshots, this was a weird time of early photo digitizing (like the original Mean Streets), but coupled with hand-crafted art, Rise of the Dragon mashes them together with little subtlety. We weren't quite at full-motion video and the "multimedia" revolution yet, so at best, photos animate with two or three frames when people are talking. Still, at the time it was the most cinematic you could get and Rise of the Dragon took a look at Blade Runner and tried something a little darker than your typical AGI game. The game itself is a fairly-standard first-person point'n'click adventure game, chock full of game-ending puzzles that were acceptable back then. The story is typical grim sci-fi fare with a little touch of the supernatural, but the overall atmosphere is great in that sort of "in the future, people wear sunglasses all the time" kind of way. Now my copy way back in the day had a few hilarious bugs and I don't know if they're still present in this release, but other than that, nothing broke the game... except some of the puzzles... and the action sequences. As I mentioned above, there are some game-ending (not game-breaking) bits in Rise of the Dragon that can make you tear your hair out and well, these action sequences. As a (famous) example of the former, without spoiling, I'll just say "claim ticket". Save often, my friends! As for the action sequences, there was a weird era in Sierra's history where every game they were releasing required an action sequence, whether or not it was fun to play. In my memory, the action sequences in Rise of the Triad were awful and not worth the effort. Thankfully, if this is still the case, you can skip them (as I did) and just get on with it. As old PNC game, Rise of the Dragon won't demand a lot of your time. Try it!


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Posted on: November 10, 2017

cj_iwakura

Jeux: 143 Avis: 8

Cyberpunk classic

(This is based on my fond memories of the Sega CD version) Rise of the Dragon is not a friendly game. You can die easily, and often. Even by doing something as simple(and stupid) as walking out of your apartment without getting dressed. (You had that one coming.) But it's rich in cyberpunk, choice and consequence, and awesome dialogue trees. If the PC version is half as good as the classic Sega CD version(and I'm sure it is), you're in for a treat. It's not as good as Snatcher, of course, but it's a damn fine effort.


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Posted on: April 23, 2019

Nostalgia

This is the game that brought me to GOG. I never would have signed up if it wasn't for this game. I've been trying to find it since I lost the floppy disk. The artwork is incredible. The story is captivating. You suffer from real life choices. Save often and in multiple forms. Because you never know when a single choice may lead you down a horrible road later on in the game. I really hope to find more games like this on GOG. Maybe have a nostalgia section for old games like this?


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Posted on: December 18, 2020

Memory lane

As others have mentioned, nostalgia is the primary reason to play Rise of the Dragon—either nostalgia for this game specifically, or for early-90s point-and-click games generally. On these terms, Rise of the Dragon delivers a fairly decent experience. You play as a hardboiled rogue cop/private detective who must save a cyberpunk version of LA from a supervillain (your character actually seems to hate the city, but I suppose that is par for the course). The story is hokey, predictable, and stocked with cliches, but it is not without interest, and it even contains a sprinkling of self-improvement (basically, you need to be decent to your girlfriend to have a shot at beating the game). Gameplay consists of moving through locations in the city, interacting with characters, and picking up and using items, mostly so you can find new locations closer to the final showdown. Some elements of gameplay are clunky or finicky (or both) and the arcade sequences are totally derivative and forgettable, but the game does have a certain atmosphere to it—the individual locations are well designed, and there is a comic book motif that adds to the ambience. True to the genre and time period, Rise of the Dragon also contains some creative game-ending moments; I half expected my character to die from drinking the rusty water from his own taps. Overall, it’s worth a look, if you have an interest in games from this period.


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Posted on: October 16, 2020

Beautiful game, but formulaic overall

Of the three Dynamix adventure games, I have the vaguest memory of ‘Rise of the Dragon’. I remember playing it, but I don’t recall much about its story or characters. Having just replayed it, I can understand why it didn’t leave a very strong impression on me. First, I must state that ‘RotD’ is a great looking game. It captures the cyberpunk aesthetics very well, and the art reminds me of some science fiction comics curated by Heavy Metal magazine. Even visual artifacts that came from scanning the hand-drawn art using early generations of scanners didn’t take away its beauty. ‘RotD’ is also a fine adventure game. While you do race against time, it’s not punishing, for small missteps don’t mean immediate failure. Yet, if you know what you’re doing, ‘RotD’ can be a very short game with moments of waiting for time-triggered events. It has a mature story with multiple possible endings, but it’s rather formulaic. If it weren’t for the art, I’d have forgot about ‘RotD’ all together. The game is also problematic in other areas. These include the annoying action sequences, which can thankfully be skipped upon 5 failed attempts; a frustrating puzzle that requires exact placement of items down to the pixel; and portrayal of Chinese as either wise oracles or evil gangsters that’s borderline offensive even back in the day. ‘RotD’ is a product of its time. Yet, some clichés that are less cool nowadays can be a bit charming when viewed through a nostalgic lens. It’s amusing that the hero is named William “Blade” Hunter, when the game’s aesthetics is clearly inspired by ‘Blade Runner’, the movie. Even his girlfriend calls him “Blade” instead of “Bill” or “Will”, likely because anything but will make him seem less masculine! ‘RotD’ is a game held back by its triteness and short length, but elevated by its aesthetics. While its flaws become more apparent with time, it’s still a fun adventure. It’s worth checking out as part of exploring Dynamix’s adventure game library.


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