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Return to Zork

Bibliothèque

3.9/5

( 51 Avis )

3.9

51 Avis

English
5.995.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Return to Zork
Description
According to the myth, the Great Underground Empire of Zork was destroyed and all evil magic was dispersed. But now, the IT&L Corporation claims to have discovered the mythical dark recesses beneath the Valley of the Sparrows. Since their discovery, nightmares have become common. People have vanish...
Genre :
Notes des utilisateurs

3.9/5

( 51 Avis )

3.9

51 Avis

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Détails du produit
1993, Infocom, Classement ESRB : Teen...
Configuration du système requise
Windows XP or Vista, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Time to beat
6.5 hMain
11 h Main + Sides
18.5 h Completionist
11.5 h All Styles
Description
According to the myth, the Great Underground Empire of Zork was destroyed and all evil magic was dispersed. But now, the IT&L Corporation claims to have discovered the mythical dark recesses beneath the Valley of the Sparrows.

Since their discovery, nightmares have become common. People have vanished. Buildings have disappeared. You, the unwitting traveler, must save the underground empire from the forces of evil.
  • Return to Zork: A mesmerizing interactive adventure of danger, intrigue and cunning. Explore amazing territory and face one fascinating puzzle after another.
  • Spectacular Production Value: An entrancing game filled by a cast of Hollywood stars. Revel in a superb soundtrack with over 180 original compositions.
  • Amazing Interface: An interactive interface before its time! Quickly and easily master complex interactions. Choose your conversational tone, from threatening to friendly, for different responses from the characters you meet. Snap pictures and tape record conversations to review at any time.
  • The Experience: A story so compelling novice adventurers will be enthralled. A puzzle structure so challenging even the most experienced game players will not be able to sleep. It’s an adventure you’ll never forget.

© 1993 Activision Publishing, Inc. Activision and Return to Zork are registered trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.

Contenus bonus
manuel encyclopedia frobozzica
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Ce jeu utilise DOSBox.
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
6.5 hMain
11 h Main + Sides
18.5 h Completionist
11.5 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'1993-08-11T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Éditeur :
Taille :
189 MB
Liens :
Classement :
Classement ESRB : Teen (Use of Alcohol and Tobacco, Realistic Violence)


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Avis les plus utiles

Posted on: February 1, 2011

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Jeux: 159 Avis: 4

A classic game with classic problems

The transition from text-based to a more graphical experience is largely successful although it has aged in such a way that it all has this very camp feel to it - like classic UK TV series Knightmare, which also mixed CG with live action in this way - rather than the more cutting-edge feeling it would have had at the time. The interface is great - this is the games biggest success in many ways. It has the usability of later point-and-click games but with the versatility and openness of text-based controls. It was oddly dropped from consequent entries in the series, though that may be because they were made by a different team. The acting quality wildly varies from good to horrible, but to be fair, that's still the case in even the very most modern games. I think because of the camp feel that these FMV games now have, the bad acting can kind of become enjoyable in its own way, like a computer game version of The Room. Perhaps the worst thing about the game, as usual for this genre, is the ridiculousness of some of the puzzles. They can be good and enjoyably satisfying but maybe a little to often they're obscure and only make any sense to the deranged mind that conceived them. An early puzzle can actually be done incorrectly without the player realising until much later in the game. By this point it's too late to backtrack and you have no choice but to restart the game from scratch. These kind of facepalm inducing missteps are what drag this down from a 4/5 to a 3/5 for me. If you don't mind that sort of frustration or risk of entering a dead end, please regard this as a 4/5.


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Posted on: January 31, 2013

Great old-school adventure game

I recently played and finished this game. It is great fun if you enjoy puzzles and exploring the magical and wacky world of Zork. To me, the best points of the game are: - Lots of humor and witty lines - Clever puzzles (lots of them) - Fascinating magical world that makes you want to discover new people and places - Interesting and funny characters - Quite lengthy The story is good, although nothing special. I especially liked how it slowly unravels. The game is hard, so I would mainly recommend it to experienced adventure gamers, or those that enjoy puzzles. However, I found that the puzzles are not nearly as bad as most reviews here make them out to be. For one, the game gives you many clues. You have to carefully listen to and read everything, ask people about every photo you've taken and items you have. Explore everything carefully. I only had to look up a walkthrough a couple of times. Also, don't do anything which you think might lead to a dead end (like killing or destroying things for no reason, or locking yourself out of a place without getting all items there first). One review of the game in this site says that you have to steal items and that the game punishes you for doing this. This is not true. I finished without stealing or being punished by the Guardian a single time. Also, contrary to what another review says, you CAN backtrack to the beginning of the game, but you have to wait until much later in the game to be able to do this.


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Posted on: August 20, 2019

A poor game that truly hates its player

Developer William Volk said it himself: "People hated Leather Goddesses of Phobos 2 — panned it. So, we decided to wreak revenge on the entire industry by making Return to Zork completely unfair." This is essentially the problem with RtZ. There are some good elements buried under all the very real malice, but it's questionable if it's even worth it. It's possible to lock yourself out of victory from the very first screen for instance, and it's likely that you will do so without outside knowledge. I owned this in the 90s and didn't like it then either. On the other hand, the Encyclopedia Frobozzica this game comes with it is a great encapsulation of Zork's lore and is easily worth the $6 on its own.


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Posted on: February 2, 2011

Return to Zork

a little advice to those who bought this, SAVE OFTEN. A Magical zany adventure game of a calibre not seen today, and really brings to life the world of Zork to life. its Funny, lighthearted, magical and challanging. That should be reason enough to get this game. However there's a unique selling point i don't think anyone else has mentioned. There are so many intereactions catered for either with the inventory, NPCs and the enviroment it really does blur the line between the text adventures and and your graphics adventure. Also this game is Hard. don't think you can play through this in one go without saving (or cheating). Despite this though the game is worth persevering with once you understand the nature of the game.


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Posted on: February 24, 2017

FooJones

Jeux: 117 Avis: 10

A truly classic gem in adventure gaming

I played the Zork text games years ago, though never got very far. I remember in 1993 when my dad purchased Return to Zork, I was excited. This game kept me entertained for hours. The premise is that you are a winner of Rupert's sweepstakes and you are given a grand vacation to the land of Zork. Little do you know that trouble is brewing in the land. The West Shanbar has disappeared, the Road to the South is impassible, and there's some kind of evil being controlling all of the vultures and using them for evil...oh my! Return to Zork is a point and click adventure game filled with real actors and many puzzles. There's also a lot of cheeky humor which really gives the game its charm (Boos Myller, anyone?). You assume the role of the player (whom you never actually see) and go from area to area collecting items, talking to inhabitants and solving puzzles. Your ultimate goal is to discover the ultimate evil and find out how to stop it. While there is technically no real combat in this game, there are many ways to die. There are clues to help you along with the game, but I will warn you: Some puzzles are VERY difficult and some really don't make sense. Make sure to save often as well, because it is possible in this old school gem to do something that will cause you to lose the game. You'll usually know that's happened when you've seen the dreaded message, "The path to victory is now blocked." Zork's charming inhabitants will have you amused for hours, though the sound quality in this game is terrible, and was terrible for its time. There is both a disk version and CD version with slight differences in dialogue (and more video action from the CD version). I am not sure which version is on GoG, though I imagine it's the CD version. The game is event driven, so there's no time limit to figure things out. The graphics were decent back in the day. Overall, I had a lot of fun with this game when I was a kid. I still play it even today. Want some rye? 'Course ya do!


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