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Quest for Infamy

Bibliothèque

3.9/5

( 40 Avis )

3.9

40 Avis

English
9.999.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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Quest for Infamy
Description
Quest For Infamy is a role-playing adventure game where you assume the identity of Mr. Roehm - a scoundrel who is on the run from his latest scrape. When he is stuck in the Valley of Krasna for a bit, he decides to take on some work to pass the time. He finds himself in the middle of Kingdom in tubu...
Avis des critiques
23 %
Recommander
Notes des utilisateurs

3.9/5

( 40 Avis )

3.9

40 Avis

{{ review.content.title }}
Détails du produit
2014, Infamous Quests, ...
Configuration du système requise
Windows Vista / 7 / 8 / 10, Intel Core 2 Duo 2.1 GHz or equivalent, 2 GB RAM, 2nd Generation Intel C...
Time to beat
9 hMain
17.5 h Main + Sides
25.5 h Completionist
16 h All Styles
Description
Quest For Infamy is a role-playing adventure game where you assume the identity of Mr. Roehm - a scoundrel who is on the run from his latest scrape. When he is stuck in the Valley of Krasna for a bit, he decides to take on some work to pass the time. He finds himself in the middle of Kingdom in tubulence - as he becomes embroiled in a power struggle between several ambitious residents of the Valley.

Make yourself some money to move on with, and try and avoid controversy as you bide your time before you can leave the valley. Defend yourself from monsters and brutes who would do you harm! Build a reputation for yourself - and you just might find yourself not avoiding trouble, but on a quest for infamy!
  • Choose your path to infamy - play as the sneaky rogue, the bold brigand or the crafty sorcerer.
  • Multiple paths and branching story-lines create a different experience every time you play.
  • Lovingly hand-crafted retro style graphics bring you back to the classic era of adventure gaming.

All images, characters and content © 2012, 2014 Infamous Quests, LLC

Contenus bonus
manuel avatars affiche fonds d'écran soundtrack sample (2 tracks) croquis map of Valley Krasna
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
9 hMain
17.5 h Main + Sides
25.5 h Completionist
16 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04)
Sorti le :
{{'2014-07-10T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.6 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
Avis des critiques
65
Moyenne des meilleurs critiques
23 %
Les critiques recommandent
Note OpenCritic

Les avis sont propulsés par OpenCritic
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Notes des utilisateurs

Posted on: June 29, 2020

Infamy burdened with linearity

The appreciated - It respects QFG's material - Graphic style QFG could dream to have had sooner - Good classes challenges The least appreciated - Too many items/places "fused" together. You click a small cabin, the game forces you to enter another door. You click on a ruined wall, the game makes you take some pebbles. It's confusing, and it makes the player wonder if the game will unwanted surprises of this type. When I click the look icon on a bush, the game only notes the general background, and does with nothing any other icons and items. It gives a feeling the game does what it wants. - Discrepancies of voices recording. Their quality are too varied. The player will note them, rather than simply hearing the voice acting - The narration is burdened with snark. It seems to be its only style. When the narrator admires something, is it sincere, or is it sarcasm ? I just don't like the narration - Very moral : Roehm is a hero at the end, and the game forbids a lot of infamy. Why can't I kill Swart, the guy with a cart and a donkey ? Why the game forbids me to give money to any prostitute outside the prostitution house ? Why the game answers "he doesn't want that" when I try giving money to sheriff ? - The worst part : Generic messages. They kill the interest of playing any adventure game. Some examples for this one :"You play around with it, but nothing seems to happen"; "It doesn't talk back"; "Just as you start to pull out your sword, you remember you're not an imbecile"... Lack of creativity of icons and items reactions for the game => lack of interactivity for the player When a game doesn't react, or doesn't have anything better to say than a "nothing happens" or similar generic message, disguised or not, the player ends up wondering what the game wants from her/him. Lack of creativity makes a point and click end up a frustration that kills or burdens heavily the interest in it. Many adventure games fell in this trap of generic messages; QFI included


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Posted on: September 28, 2015

DarkSavant

Jeux: 216 Avis: 10

Solid adventure game

Enjoyed the game pretty much and was surprised to learn that it was developed by a small team and funded via Kikstarter. Good job! The game has an intriguing plot, extremely good voices and charming graphics. I very liked that you can choose one of the three professions so I finished the game three times by playing for Brigand, Rogue, and Sorcerer. It was really cool to be able to handle the same situation very differently. However, I award only four stars for several reasons. First, the combat is rather unbalanced and quickly becomes a nuisance rather than a challenge. The character quickly becomes too strong and I never used healing potions even when I played for sorcerer. Even more, I ended up just running all the time to avoid combat and to concentrate on the main quest. Second, the same is with the economy - money are plentiful and are not an issue as rewards for quests are substantial. If you play for rogue and rob the bank, you will get even more money than you can spend (50,000 if you are asking). Third, there is some overall incompleteness in the game as many characters stop providing you with new information and interaction opportunities after the first few days. The Act II is short and Act III even shorter and I had a feeling that the developers were running low on funds and just wanted to finish the game. Overall, still a very good and entertaining game. Hope to see more games from the same team.


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Posted on: September 30, 2020

xanath

Possesseur vérifié

Jeux: 705 Avis: 42

Linux version still unwinnable

There's a bug in the Linux version that causes you to instantly die at the end of act 1. This bug was first reported more than five years ago, and it still hasn't been fixed. Since only about half of the game is actually playable, I have halved my rating for this game.


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Posted on: September 16, 2017

dsf76

Possesseur vérifié

Jeux: 62 Avis: 10

Enoyable but Buggy

Very enjoyable old school Quest for Glory clone with dark humor. However, very buggy so can't give more than 5 stars. Plus fights are boring and repetitive.


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Posted on: September 3, 2014

Shadiac

Jeux: 10 Avis: 1

So You Want To Be A Badass?

Okay, to start off, I'm not really a fan of the original series. In fact, I never liked the multiple deaths with snarky commentaries, the kind of "bizarre" humor for my senses, as well as some of that predictable blatancy where characters could die of starvation or exhaustion "just because". But as the series went on, some things got considerable story-wise improvement over the first installment, and QFG IV: Shadows of Darkness was actually as close it could get to my liking as any (as in, I could overlook all of the above while playing that game). After reading some of the other reviews here I have to admit that were I the real hardcore fan of the WHOLE series, I'd probably have given it a two. Sorry. But there is an absolute agreement I can't argue on, being that the supposed hero seems to have a personality of his own, therefore making all of his "yes"s and "no"s futile. I mean, there's no progression. He just pops up there and bam!, he has a story (plus, not a really interesting one too in my opinion). Then, that guy looks like he was ripped from the recent Game of Thrones title, with some Hollywood'ey appeal and quirk. The rest of the characters are just too bland and not even worth talking about. But my main problem with this game was that nothing was really going on. At the beginning, everybody talks about some "execution". That's it. Then they all don't. It's like that Volksville place is just ran by a bunch of puppets with the sheriff What's-his-name being their master. Compare that to Shadows, where as soon as you get to Mordavia, you realize that the townfolk are not only all different, but also each have serious personal accounts to settle, which is of course your task because YOU are that catalyst. YOU are the hero. That quest had a meaning. This one... simply feels like it's up for some 256-colored mischief (urinating in flower pots included). This game is definitely not worth buying, but demo may be worth a try if you miss the old series. I don't.


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