Posted on: September 12, 2021

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Boring, uninspired sequal to Quake 2
I liked Quake 2 a lot and I was looking forward to giving Quake 4 a try (I didn't play it when it came out, only now, in 2021). The good: it didn't crash and it ran well on a high-end computer. The bad: the story is uninspired and feels like a clone of Quake 2. I liked it there but here the maps are just convoluted mazes set up to railroad the player from one ambush to another. The lighting/shadows are awful - there are literally pitch black areas right next to row of bright ceiling lights. The ambient light setting is a joke, I'm not sure why it was put in. The guns are near-unusable - only the two weakest guns have lights (which is needed all the time, see above) and the others have delays so when an enemy shows up, it's not possible to fire at them right away. All the weapons are under-powered and some enemies take a ridiculous number of hits even on the easiest level. I used to be decent in Quake 2 and 3 but in this game I died constantly, even on the easiest setting. Quake was always an arcade shooter but for some mind-boggling reason, they added reloading in this version, trying to make it a tactical shooter? It doesn't work - if I want to play a tactical shooter game, I'd play Arma 1/2/3, not this laughable effort. Textures look pretty generic and low-quality (even with the manual config changes to fix texture quality) and the same textures are reused everywhere. I could've sworn Quake 2 had better variety. Definitely not recommended, even with a heavy discount. I don't think this game is worth anything more than $1.
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