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Project Warlock

Bibliothèque

4/5

( 421 Avis )

4

421 Avis

français, English & 6 de plus
L'offre prend fin le: 11/05/2025 09:59 EET
L'offre prend fin dans: j h m s
12.001.80
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Project Warlock
Description
Project Warlock est un jeu de tir à la première personne que tout amateur de Doom, de Hexen ou encore de Wolfenstein se doit d'essayer. Un véritable cocktail de balles, de sorts et de monstres ! Dans Project Warlock, vous prenez les armes pour 60 niveaux d'action ininterrompue afin de vaincre une ri...
Genre :
Avis des critiques
74 %
Recommander
EGM
10/10
God is a Geek
8/10
TheSixthAxis
8/10
Notes des utilisateurs

4/5

( 421 Avis )

4

421 Avis

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Détails du produit
2018, Buckshot Software, ...
Configuration du système requise
Windows 7 / 8 / 10, Intel Core i3 3220 or AMD X8 FX-8120, 4 GB RAM, GeForce GTX 560 (1GB) or AMD Rad...
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
Description
Project Warlock est un jeu de tir à la première personne que tout amateur de Doom, de Hexen ou encore de Wolfenstein se doit d'essayer. Un véritable cocktail de balles, de sorts et de monstres ! Dans Project Warlock, vous prenez les armes pour 60 niveaux d'action ininterrompue afin de vaincre une ribambelle d'ennemis assoiffés de sang et de boss coriaces. Avec ce jeu, vous pourrez non seulement disposer d'une grande puissance de feu, mais également développer votre personnage selon ses compétences, améliorer vos armes et accéder à un système de sorts déblocables. Ce petit bijou indépendant et de haute qualité, vendu à petit prix, plaira aux amateurs de titres indépendants soignés qu'à tous les joueurs en quête d'expériences FPS classiques.

En avril 2018, des centaines de joueurs ont eu la chance de découvrir la toute première version de Project Warlock et nous ont fait part de commentaires enthousiastes. Au cours des six mois suivants, l'équipe de Buckshot, avec Jakub Cislo à sa tête, a parachevé le jeu pour vous offrir l'expérience la plus complète et la plus plaisante possible. Le résultat ? Jouez-y par vous-même. Oh. Et juste comme ça, John Romero trouve qu'il a l'air cool.

Caractéristiques

  • 60 niveaux
  • 5 mondes
  • 72 ennemis
  • 38 armes
  • 8 sorts
  • 12 compétences

Project Warlock © 2016-2018 Jakub Cislo "Buckshot Software". All Rights Reserved ©2018 Gamingcompany Ltd. All Rights Reserved.

Succès obtenus le plus souvent
Contenus bonus
bande son (MP3) Pandemic - additional track
Configuration du système requise
Configuration minimale requise :

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
6.5 hMain
8 h Main + Sides
13.5 h Completionist
7.5 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2018-10-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
814 MB
Liens :

Fonctionnalités

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français
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Deutsch
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español
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polski
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português
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русский
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中文(简体)
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Notes des utilisateurs

Posted on: December 22, 2021

High quality amateur product

This game is very much a boomer shooter. though a bit too much for my tastes. it has a lot of things from those old games i dont like. for one thing the game is a little bit on the meaner side; they love to drop you into a level and have enemies shooting at you faster than you can react, as well as have enemies behind doors that shoot at you before the door is all the way open. reminds me of mob grinders in minecraft where a skeleton dropping down a pit at max speed with no awareness of you will turm, fire, and likely hit you in the only open block going down the pit. the game trains you to just fire immediately as you go around corners and while doors are opening before you know if wanything is actually there because you will be shot if you dont. the game is balanaced for this though, ammunition is plentiful. the other meaner side is that the "upgrades" are more like sidegrades in that they can change weapon behavoir, but usually in such a way where you are going to hurt yourself more often. ecample: assault rifle upgrade gives riccochet shots, and you WILL hurt yourself with them, guranteed. level design is... serviceable. like i said they are mazelike but they are so small its not going to give you nausea running around them. a lot of levels are extremely cramped and all one one level, which again, a bit too nostaligic. no jumping either. the biggest problem is you cant get a full screen map. it strongly needs a toggle for larger mapsize for when you inevitably get turned around in the cramped hallways of a level. the music is also just serviceable. havent heard it all, but nothing so far that iwould like to listen to outside of the game and sveral tracks are just plain bad. gunplay is great, all the guns sound great and feel great. magic is a thing, but very much optional in my playthrough so far. the first spell they give you is a flashlight that is entirely unecessary. feels like an afterthought, though may be very useful on harder difficulties.


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Posted on: December 28, 2021

Why make a retro game intensive

The game is pretty solid. My main complaint is that it runs poorly on my laptop. The tank boss level just chugs at a glorious 5fps by phase 3. Why make a retro style game but make it too intensive to run on older hardware!?


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Posted on: December 14, 2021

jmacpegasus

Jeux: 82 Avis: 1

Fantastic Boomer Shooter

I absolutely loved this game, and have put a couple hundred hours into it on steam. I will admit that in the early days of this game's development i had to make ALOT of adjustments in order for the game to run smoothly, however it beeing 2021 and a PW2 Demo already out, i thought it would be my duty, as someone that loves this game, to update the reviews that are complaining about the bugs that were eventually taken out/solved. In short: It runs buttery smooth. The video options menu allows you to select exactly now "old-school" you'd like the game to look with scan lines and frozen frames. Allows you to adjust all manner of wacky video components i can't properly explain. The gameplay after it's release has been an absolute dream, and have given it a lot of replayability. As with all games there are small "issues" but i think they are more related to preference than an inherent problem with the game. In short i think it was well executed. I loved the weapons, spells, upgrade system, and the way it feels like a true 3D bullet hell, but also a rogue-like doom clone. It's just a great game whether on sale or not.


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Posted on: November 30, 2018

Pretty awesome

To be honest I had more fun playing this game than Doom 2016 and I really liked Doom 2016. Looking forward to installing this next update to see the new tweaks. When the game initially came out there was really only two things I could critique. The diversity of the monsters feels great! Especially in the second Antarctic type world. I had so much fun fighting those monsters. One of the things I would critique on is in the later episodes mainly the Egypt episode the doesn't really seem to be too much of a difference in how you have to fight the monsters in it. This gets better with the later episodes, but that was basically the only thing I would say really actually needed improvement. The second thing I would critique is the bosses, which I still think are fantastic, but there is kind of a turn and burn strategy to playing some of them. I know that's kind of the trend with old school fps games, but I think there is way too much potential for boss fights to be cool to just keep it to a turn and burn strategy through the whole match. Keep in mind I didn't think all the bosses were like that. I still enjoyed all the boss fights in the game greatly. Overall level design made total sense yet was still challenging. Skills are also pretty awesome but I feel like after a certain point the monsters are little too weak against your awesome skills. Don't take my critique wrong, this game surpassed my expectations and I would recommend it to anybody. One of the best classic FPS experiences I've ever had!


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Posted on: February 7, 2019

Was Great Until I Lost all my Lives

When I started playing Project Warlock I must have read the lines "if you lose your lives it's game over and you'll lose your all progress" and thought that's fine I've played rogue-likes before, there my favourite genre! However, this game is not a rogue-like it's an FPS game with levels and perks. And for some reason they decided to have a lives system very strange. So I basically lost 8 hours because of this and I really don't feel like going back and playing through the levels again. Really up until this it was a fun game not great but fun. The enemies aren't really that diverse but there is enough there to be interesting. The graphics are nice and the weapons are satisfying. I had some issues with mouse acceleration but it seems most games do nowadays. I really can't recommend playing on standard or hard though. I don't know how easy casual is but as a veteran FPS player it doesn't sound fun to play on that mode.


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