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Prey: Digital Deluxe Edition

Bibliothèque

4.4/5

( 80 Avis )

4.4

80 Avis

français, English & 9 de plus
39.9939.99
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Prey: Digital Deluxe Edition
Description
La version Digital Deluxe du jeu inclut le jeu de base Prey ainsi que l'extension, Prey: Mooncrash. Prey Dans Prey, vous vous réveillez au cours de l'année 2032, à bord de Talos I, une station spatiale en orbite autour de la Lune. Vous êtes le sujet clef d'une expérience censée altérer l'humanité à...
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Avis des critiques
75 %
Recommander
GamesRadar+
4.5/5 stars
IGN
8/10
Game Informer
8.3/10
Notes des utilisateurs

4.4/5

( 80 Avis )

4.4

80 Avis

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Détails du produit
2018, Arkane Studios, Classement ESRB : Mature 17+...
Configuration du système requise
Windows 7 / 8 / 10, Intel i5-2400, AMD FX-8320, 8 GB RAM, GTX 660 2GB, AMD Radeon 7850 2GB, 20 GB av...
DLCs
Prey - Mooncrash
Description
La version Digital Deluxe du jeu inclut le jeu de base Prey ainsi que l'extension, Prey: Mooncrash.

Prey

Dans Prey, vous vous réveillez au cours de l'année 2032, à bord de Talos I, une station spatiale en orbite autour de la Lune. Vous êtes le sujet clef d'une expérience censée altérer l'humanité à jamais, mais la situation s'est transformée en cauchemar. La station spatiale a été envahie par des extraterrestres hostiles et vous êtes désormais une proie. À mesure que vous explorerez les obscurs secrets de Talos I et ceux de votre passé, il vous faudra survivre grâce aux outils trouvés dans la station, votre perspicacité et des armes et compétences hallucinantes. Le destin de Talos I et de tous ses occupants repose entre vos mains.

Prey: Mooncrash

Évadez-vous d’une base lunaire secrète de TranStar. Les ennemis à affronter, les dangers à éviter, les objectifs à accomplir et le butin à récupérer sont différents à chaque partie. Avec ses décors aussi dangereux que changeants, la campagne Mooncrash de Prey offrira un défi mémorable et une rejouabilité infinie.

© 2017 Bethesda Softworks LLC, a ZeniMax Media company. Developed in association with Arkane Studios. Prey, Arkane, Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. All Rights Reserved.

Contenus bonus
Contenus
Standard Edition
Digital Deluxe Edition
bande son (mp3)
Prey - Mooncrash
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PLEASE NOTE:
This version of Prey does not include the multiplayer DLC - Prey: Typhon Hunter.

PLEASE NOTE:
This version of Prey does not include the multiplayer DLC - Prey: Typhon Hunter.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2018-06-10T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Liens :
Classement :
Classement ESRB : Mature 17+ (Violence, Blood, Language, Use of Alcohol)

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Notes des utilisateurs

Posted on: September 18, 2020

PREY

I have enjoyed the game inmensley, however I have a problem, not only with this game, but with most games out there. The only way I could finish this game was by using cheats. At the beggining, I was very impressed, and I still am, but up to a point. These gamemakers have to come up with a really easy option, and although this game supposedly has one, after advancing a little on the game, there is no way in hell a normla peerson can even get to the half of it without cheating because they make it so difficult that onle a super being can finish it. Of course there are a lot of players that brag by saying how easy it was for them, but I don´t believe 90% of those braggards. Don´t get me wrong, the game and the story is amazing and genius in many ways, byt even in story mode, there was no way. Even with cheats, it is still hard. I have been a gamer since the Vic20, so I´m not a newbie. My message to gamemakers is for them to realize that not every player is a superman. Some of us are human beings. I am 76 yrs old and enjoy gaming very much, but please... have a heart with us normal humans.


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Posted on: October 2, 2021

medallish

Jeux: 313 Avis: 14

Don't trust the trailer

I feel like the trailer has been tainted by the name, it kinda hints at a relation to the 2006 game. Reality is, it is it's own thing, heavily influenced by System Shock 2 and Dishonored, personally I'm not a big fan of Dishonored, but I can totally appreciate it's influence, and it definitely adds to this game. I love when the world around me seems real in a game like this. The game allows you to chose your own path, so they've made sure that whatever area you might find yourself in, feels like it's part of that world. You won't find some un-textured hidden area, and everywhere is full of "lore" you can usually find out exactly what happened with the people there, or get hints telling you where someone might have gone, without it being a part of a quest.


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Posted on: June 4, 2020

ifeedtherain

Jeux: 64 Avis: 3

Best Arkane game and best immersive sim.

Prey is more than just an outstanding immersive sim It has a full immersive ambient sounds and locations. Mick Gordons music is did a lot of immerse background. I really felt like I'm at the space station. Sadly to think, but I must admit that Arkane may be not gonna jump like they did with Prey anymore. Dishonored yeah, but it's linear mostly. Thanks Arkane You give me a game emotions that worth like half-life 3 for me.


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Posted on: July 16, 2020

Not System Shock, yet unputdownable

I'm playing this game for a couple of hours now, taking my time to do side quests and try different approaches while plying on hard with survival addition. First of all, I read a lot about this being a spiritual or whatever successor to System Shock 1/2 and trust me, it's not. I love and still play both SS, but except from the "in space" setting, there are hardly similarities. SS is in the first place a shooter, a brilliant one with nice story, and in SS2 also with some basic skill system, but that is that. Prey on the other hand has only a minor set of lethal offensive weapons and skills. You can do it head on, but it is obviously clear, that this game expects from you to use wits and environment to your advantage and gives an extra portion of skills to do so. It's more like Thief in space as RPG simulation. Skills are gained by collecting neuromods, which are lying around or produced instead of gained by solving or killing. There are three 'human' the skill lines for stuff like hacking, repairing and firearms and three alien skill lines, which allow abilities from psionic blasts to morphing into objects lying around. The environments are quite appealing. Vast halls, arrays of offices, tiny maintenance corridors and zero-gravity outer space. There is a lot to explore and several ways to progress. All in all, the layout of departments and utilities of the space station makes sense which adds the the immersion that some reviews also mention. Enemies doesn't just spawn behind you randomly (like in SS). Instead, levels have a set number of enemies and only specific events or leaving and returning later may create new enemies. Another highlight is the story. Usually this is the weak spot; casual, predictable and more of a side kick while slaughtering yourself though the hordes. Here, the story is well told, interesting and captivating. You are never sure whom and which information to trust. From the very first moment you learn, that nothing is, what it seems.


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Posted on: November 17, 2022

Great Game kneecapped by budget

This game is one that deserves going through again. I'll get the bad out of the way first. After completion I realized the game felt narrow, and looking at all the endings on youtube I realized something was up. Turns out that Bethesda rushed the team to finish so a lot was quickly wrapped up so that story choices in the end didnt lead to as many unique endings. I believe this also impacted the game length as well as the lack of weapon options. I also wasn't a fan of fighting respawning enemies after I cleared an area in general for story reasons and for combat reasons. I just eventually ran past and accepted damage because in my mind I killed these guys already. However This was the first time in a long time I had enjoyed a game. It was scary as hell each time a new enemy was introduced. The pacing of adding them and unlocking new areas didn't leave me confused. With what was given, the game was focused and well executed. For the lack of weaponry, the skill tree was well made and gave unique playstyles I wish I try in different playthroughs. I hope that perhaps one day another game like this is made. Sadly the story wouldn't allow for sequel that could have the same feel, but I would like to see a sequel just for story. I was quite immersed in the secrets of the game's world. Trying to find out what is really going on, who is the one to trust? VO in this was top notch. Music played well into the mood. Solving encounters was great. The DLC sucks, but the main game rocks. I'd say its well worth the full price.


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