RATING / ESRB / A Created with Sketch. RATING / ESRB / E Created with Sketch. RATING / ESRB / E10 Created with Sketch. RATING / ESRB / M Created with Sketch. RATING / ESRB / T Created with Sketch.
RATING / PEGI / 12 Created with Sketch. RATING / PEGI / 16 Created with Sketch. RATING / PEGI / 18 Created with Sketch. RATING / PEGI / 3 Created with Sketch. RATING / PEGI / 7 Created with Sketch. icon_pin Created with Sketch.

Planetbase

Bibliothèque

3.7/5

( 59 Avis )

3.7

59 Avis

français, English & 2 de plus
14.9914.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Planetbase
Description
Planetbase est un jeu de stratégie dans lequel vous devrez guider un groupe de colons de l'espace tentant d'établir un avant-poste sur une planète reculée. Dans ce jeu, vous incarnerez à la fois l'architecte et le directeur de la base. Vous donnerez des ordres à vos colons afin qu'ils construisent...
Avis des critiques
44 %
Recommander
TrueAchievements
4/5 stars
TechRaptor
7.5/10
Notes des utilisateurs

3.7/5

( 59 Avis )

3.7

59 Avis

{{ review.content.title }}
Détails du produit
2015, Madruga Works, ...
Configuration du système requise
Windows Vista / 7 / 8 / 10, 2 GHz Dual Core, 2 GB RAM, 512 MB VRAM (Shader Model 3), Version 9.0c, 6...
Time to beat
8.5 hMain
18.5 h Main + Sides
33 h Completionist
16.5 h All Styles
Description
Planetbase est un jeu de stratégie dans lequel vous devrez guider un groupe de colons de l'espace tentant d'établir un avant-poste sur une planète reculée. Dans ce jeu, vous incarnerez à la fois l'architecte et le directeur de la base. Vous donnerez des ordres à vos colons afin qu'ils construisent les structures nécessaires à leur survie. Pour cela, vous devrez assurer une arrivée constante d'oxygène, de nourriture et d'eau. Vous leur ferez générer de l'énergie, obtenir de l'eau, extraire du métal, produire de la nourriture, fabriquer des robots et, pour finir, bâtir une colonie autosuffisante dans un environnement inhospitalier ou l'échec n'est jamais loin. Bien que le jeu ne soit pas une simulation, ses mécanismes se veulent proches de ce que la construction d'une colonie sur une nouvelle planète exigerait dans la réalité.
  • Quatre planètes distinctes aux conditions différentes et à la difficulté croissante.
  • Obtenez des ressources brutes, transformez-les, produisez des biens et établissez une chaîne de production.
  • Faites croître votre colonie, de votre poignée de colons initiaux à une véritable base planétaire comptant des centaines de citoyens.
  • Automatisez votre base en créant des robots qui faciliteront les tâches les plus ardues.
  • Survivez aux catastrophes naturelles telles que météorites, tempêtes de sable et éruptions solaires... Sans oublier de défendre votre base contre les intrus.

Planetbase © Madruga Works Limited. All Rights Reserved.

Contenus bonus
bande son (MP3) fond d'écran
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
8.5 hMain
18.5 h Main + Sides
33 h Completionist
16.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.9+)
Sorti le :
{{'2015-10-16T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
384 MB
Liens :


Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
Vous aimerez surement
Les utilisateurs ont également acheté
Notes des utilisateurs

Posted on: June 11, 2016

"Banished" in space

From watching the trailer, I expected it to be like Spacebase DF-9, but on a planet. In actuality, it plays much more like "Banished in space" (and I do not at all mean that as a bad thing). I recommend you play the tutorial. It does teach you several important concepts that you may or may not pick up from the in-game hint system, which is admittedly pretty robust. It's definitely possible to shoot yourself in the foot, so the odds are good you'll run out of resources (and lack the necessary resources to build the thing that would get you more resources), or box a colonist in between two paths, at least on your first couple bases. A few things I didn't like: I wish there was a way to manually assign colonists to a certain task. As it is you can choose which type of colonists you'd like to receive (after you've built your first landing pad), there are I believe 5 different "classes", each of them do different (and important) things around your base. But even if you know you have <x> number of, say, Engineers, you might find yourself waiting for 10 minutes while they go and do whatever they want instead of manning the ONE machine that you need to produce ONE part so it can go to some OTHER machine which produces something you need to finish 5 other projects around the base. All building pads have to be built within a maximum--and MINIMUM--range of your existing pads. My current base has an awkward and sizeable empty spot in the middle that I can't place anything in because the connecting paths would be barely too short. It's not always obvious that you're going to end up with wasted space until it's too late...unless you really want to recycle piece-by-piece everything you worked so hard to build ;) Here endeth my complaints. Everything else I didn't complain about, I liked :) (sorry, that's a bit of a cop-out, I know) I recommend it if you enjoy city-building-style games that require quite a bit of thought + planning.


Trouvez-vous ce commentaire utile ?

Posted on: July 18, 2016

Unplayable with larger bases

Since I think this game is one of the best in years I don't like writing a negative review. In the beginning the game is excellent, since it's not hard, shows the player the basics and is quite simple to get started with. It then offers more difficult planets to keep things interesting and to force the player to build redundancy into the base. However, when reaching the hardest planet as I have, and having 125 citizens spread out arccos a wast base, they will begin to die of starvation and thirst when moving around the base. Even though they move through several canteens with plenty of food, water and table space they don't stop to eat and drink. One of the citizens I followed even took the time to be idle in a stocked canteen with plenty of room before moving on and die of thirst. Until the AI isn't suicidal I can't recommend the game. And that is really a shame.


Trouvez-vous ce commentaire utile ?

Posted on: March 20, 2019

Margin for error small, AI too stupid

If all your food production breaks, maintain the damn things. but no, they rather idle around and die. If you really really need plastic, and you have starch. Idle around endlessly instead of using the plastic maker. Because screw progress. If you're a engineer and have bots and machines to operate, lets walk random errands around the base instead of doing the task you should do. That's planetbases infuriatingly stupid AI in a nutshell. It creates a very intolerant and frustrating gaming experience and the amount of times my colony failed because the colonists are just too damn stupid to do their job, prioritise or walk in an efficient route is pretty much every time I tried. But that just make the game more challenging right? No, because the margin of error is so small that there is practically no margin of error. Make one mistake now, see your AI screw up continually and 2-4 hours later you run out of food or ore or something, realising you just played several hours for nothing. All the while pulling out your hair because the AI keeps screwing up. Don't buy this game. Really, don't. It's a waste of money and time of an otherwise potentially great game. Just fix the ret*arded AI and loosen up on the margin of error a little bit. You know, better colony management UI. Some warning system. Or even just a better consumption indicator vs production number in the stocks. Oh why bother, just don't buy this crap game.


Trouvez-vous ce commentaire utile ?

Posted on: October 9, 2016

Possesseur vérifié

Jeux: 0 Avis: 2

Exciting concept, wasted potential

As many reviewers already pointed out - the game becomes dull and uneventful once the base is established and self-sustained, and the worse part of it is the A[rtificial].I[diot]. which is stupid enough to be able to lead to a disaster in case of a minor setback / mistake. The good: Idea and concept, setting, potential, graphics The meh and the bad (basically there's room and need for more): - Colonists lack any kind of personality and are much like the bots. - Colonists are so specialised that botanist cant operate simple metal processor, or worker cant tend to tomatoes... *makes perfect sense* Better way would be to make actual specialists perform 100%, while others at reduced efficiency, also, personalities from previous point. - A.I. is terrible in many regards. Colonists stop working to get some food, only to realise few minutes after they need to drink, and a few more minutes after that they are tired. So they spend a lot of time actually moving from place to place, instead of working hard and they going to cantina/bar every once in a while. Building and resource management is the same. You can have engineer or construction bot hauling second to last piece of metal/plastic to a building, and turning back to airlock, while just a few seconds later the last piece is hauled by someone else, so some other construction bot/engineer from half-way across the base will stop doing what it did and go build the bloody thing. - Only solar panels and wind turbines. Come on, there are mines, so there can be a reactor building, that would require some kind of mineral/fossil as fuel, which is mineable. - Water extractors... okay, but on the moon lacking any kind of atmosphere and being scorched by solar flares? - Absence of terrain modification tools. If you get a bad starting location you are screwed, twice. - Buildings are damaged to "0hp" but not destroyed by disasters. I once had meteor hitting a full bunk of 18 people sleeping in. They all SUFFOCATED because it was not repaired in time, not because the meteor hit them.


Trouvez-vous ce commentaire utile ?

Posted on: July 27, 2017

The AI refuse to listen

The basic game goes like this. Start game >build neeeded structures >gather materialr and expand with only storage units to hold the materials that you must grind at x4 speed for 3 hours >eventually get more colonists >hit 59 people start to expand to remove the stupid metors by blasting them out of the sky >watch as one biologist refuses to eat then watch as the rest refuse to eat and die >no food gets produced >everyone starves >colonist ships stop coming to replace the useless biologists >Bots are still working as everyone refuses to do anything and die of starvation >end game. this is inevitable no matter what around 50-59 colonists the biologist all stop eating and die causing a long form game over and the best thing is they don't notifie you they aren't eating until food stops being produced and at that point there is nothing you can do The game is great until that point there are work around like using yellow alert to make them do their job longer and not wonder out side to carry stuff and the priority system but everything is completely ruined due to this random bug. The AI in general seems to prioritze carring stuff i learned that trading ship is a death sentance to your colony at any point and no mateer what i do i cant make engineers make the carring robots they just stand around and do nothing despite having a 100+ metal and bioplastic medic do the same with constructing medkits but if a patient is sick it get priority after about 3 injuries. This game has artificial difficulty with learne how the AI work but it need an extreme overhaul for the AI and how they behave biologists if they are hungry should be more motivated to make food rather than starving themselves in protest the game has great potential so long as your colonists don't become suicidal.


Trouvez-vous ce commentaire utile ?

Quelque chose n'a pas fonctionné correctement. Essayez de rafraichir la page.

This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
En attente d'autres avis
Une erreur s'est produite. Veuillez réessayer plus tard.

Autres notes

En attente d'autres avis

Ajouter un avis

Modifier un avis

Votre note :
Les étoiles et tous les champs sont obligatoires
Vous ne savez pas quoi dire ? Commencez par ceci :
  • Qu'est-ce qui vous a fait continuer à jouer ?
  • Quel type de joueur apprécierait cela ?
  • Le jeu était-il juste, difficile ou carrément parfait ?
  • Quelle est la caractéristique qui vous a le plus marqué ?
  • Le jeu fonctionnait-il bien sur votre configuration ?
Contenu inapproprié. Vos commentaires contiennent un langage grossier. Contenu inapproprié. Les liens ne sont pas autorisés. Contenu inapproprié. Le contenu contient du charabia. Le titre de l'avis est trop court. Le titre de l'avis est trop long. La description de l'avis est trop courte. La description de l'avis est trop longue.
Vous ne savez pas quoi écrire ?
Filtres :

Il n’y a aucun avis correspondant à vos critères

Écrit en
English Deutsch polski français русский 中文(简体) Autres
Rédigé par
Possesseurs du jeuAutres
Quand
30 derniers jours90 derniers jours6 derniers moisPeu importeAprès la sortiePendant l'accès anticipé

GOG Patrons who helped preserve this game

Error loading patrons. Please refresh the page and try again.

Supprimer cet avis ?

Êtes-vous sûr de vouloir supprimer définitivement votre avis sur Planetbase ? Cette action est irréversible.
Êtes-vous sûr de vouloir supprimer définitivement votre note pour Planetbase ? Cette action est irréversible.

Signaler cet avis

Si vous pensez que cet avis contient un contenu inapproprié ou viole nos règles communautaires, veuillez nous indiquer pourquoi.

Informations complémentaires (obligatoire) :

Veuillez fournir au moins caractères.
Veuillez limiter vos informations à caractères.
Oups ! Un problème est survenu. Veuillez réessayer plus tard.

Signaler cet avis

Le signalement a bien été envoyé.
Merci de nous aider à maintenir une communauté respectueuse et sûre.