Edited on: November 19, 2025
Posted on: May 10, 2021

Peasant0
Jeux: 97 Avis: 21
Good ideas poorly told + Overbalanced
Pillars delivers all the pieces of the Infinity Engine RPGs but lacks a real hook: mechanics, roleplaying, plot, characters are all just ok. Obsidian deserves credit for creating such a polished and balanced original system but it's too balanced to the point where you don't feel like you can make good decisions. Perfectly linear tradeoffs make gear a lot less exciting. And, there's been a shift away from big, encounter-swinging spells towards more frequent, less powerful active abilities for all classes. This makes unlocking and using abilities less exciting and makes the game far more micro-heavy than any of its inspirations. Writing is a mixed bag. As usual, Obsidian are great at creating an interesting world and situations, bad at plot, worse at pacing, and worst at themes/overarching ideas. They struggle to deliver their good ideas in a form other than massive lore dumps from encyclopedias on legs. And while the world looks great, it actually feels rather small and linear in layout (≈Dark Souls 3). There are 8 companions (vs. 11 classes and a party size of 6) met in a linear order. This largely kills party-building, which kills replayability. As characters, they're interesting concepts but not interesting people. Most have the encyclopedia problem and their quests are short and end abruptly with little closure. You could say that's refreshing but it happens so many times that it becomes just as formulaic with the added harm that you don't feel invested. The actual story is a letdown. Most of the game is a mystery that you have little reason to care about and even when it does get interesting towards the end, it's let down by Obsidian's approach to ideas. They've never understood that you actually need to explore/show something, not just have characters bang on about how important the issue is and how you've gotta think for yourself, maaan. This has happened in so many games that I feel like they don't know how to explore a topic in any more depth.
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