Prime Matter is a division of Koch Media GmbH, Austria. Prime Matter and its respective logos are trademarks of Koch Media GmbH
Contenus bonus
manuel (40 pages)
artworks
bande son
avatars
fonds d'écran HD
manuel (French)
manuel (Spanish)
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This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content
Configuration recommandée :
This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content
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I love fast-paced shooters along the likes of Blood, Doom, Duke Nukem 3D and Quake. But my favorite kind, are the ones that eliminate the maze-like level designs. The likes of Painkiller and Serious Sam are what I'm talking about. Walk into a room, kill everything and move on to rinse and repeat. It's straightforward and easy dopamine. Some of the bosses do suck though, so I suggest looking up a guide for those ones.
Ok, you can go buy the game now. Just don't listen to the boomers who hate this kind of shooter. They seem to really hate arena combat for some reason. Oh, and don't play the horrid expansions after Battle out of Hell, they suck.
This game runs great on older hardware. If you like fast paced first person shooter, this game is a must have. It's as much fun today as when it first released. I'm really enjoying this game.
This is not a complex game by any means. The story is boring and stupid, and it never really moves past shoot badguys in the face. If that sounds bad, it isn't. This game is the absolute best in shooting badguys in the face simulation. Everything about the action is perfect. It rarely slows down (Except for that dang snowlevel, see the screenshots) everything is satisfyingly visceral, and you get a portable lawnmower on a stick. What more could you want from a shooter?
I started playing this game quite a while ago, moved it to Linux later and after not wanting to play it for a long time and then having some savestates corrupted making me to play the ugly "asylum" level again, I finally quit.
It's a game in the tradition of Quake and probably exactly what many people are looking for that love old school fps, but it somehow didn't really impress me. The soundtrack is nice, the graphics ok, level design is good although the hidden stuff is way too well hidden for me to find anything, the weapons are crude which was cool in Quake 3 but I'm missing something here to be honest. It just looks dead in an uncool way.
It isn't a bad game and it's even running perfectly via PlayOnLinux, but it's extremely unsatisfying, boring and doesn't give me any joy. It's really just running around and shooting hordes of boring enemies without the humour or colourful design of Serious Sam.
You've already heard about the original Painkiller's atmospheric maps, music, and fast-placed singleplayer.
But I don't seem to find any multiplayer review of this game on GOG.
So here it is: it may be dead for now but at the time it was gold. This game was even played at Cyberathlete Professional League (CPL) championships. Its movement and gameplay was somewhat close to Quake World (Quake 1 official multiplayer) but was even faster.
You could bunnyhop everywhere like crazy without stopping (there were some techniques), climb some walls by multijumps, rocketjump, grenadejump - these features were absent or highly reduced in Singlepalyer and that's unfortunate.
It had People Can Fly mod that is somewhat close to Quake Rocker Arena mod.
Almost all weapons have combos, when you combine left and right mouse click. The most important in the multiplayer was a grenade stake when you shoot a grenade upwards and try to hit it with the stake. You can even do this trick with the enemy's grenade and turn it back right into his face with the stake. Also, when at large distance, stake can shoot fire stakes that deal increased damage and can tear apart an enemy with a single shoot.
There was a must have muliplayer mod PK++ with additional multiplayer maps like famous DM_1v1_meatless and some CPL maps.
I've spent hours playing its multiplayer trying to control maps' items. I remember game legend players like sk1p, Zwiastun, AndySYS. Guys even organized events like Painkiller Black Night Marathons when you should play several hours straight. It was a really fun time. And also I remember when the game started to loose its playerbase and the last nail to its coffin was turning off Gamespy servers. However, you could still play on some dedicated servers if you knew their direct IPs. I'm not sure if there are any nowadays but I guess you can start a server and play it with friends.
Search for Painkiller Black edition multiplayer footage on Youtube and you won't regret it.
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