Posted on: May 9, 2021

rob.liefeld
Jeux: 1345 Avis: 78
One of the Worst, seriously.
In the time of the great 90's free-for-all, where even the "largest" game dev companies only had a handful of people working for them, and they usually worked on one game for about a year, a year and a half at most, shovelware was just as crappy as it is nowadays. Only, at those times, we just accepted defeat when we had these games, since we didn't always had many more games to play, and we also just didn't really know any better. About 25 years later, when we can practically play any of the games that accumulated in the past two decades and a half, the lack of any redeeming qualities about Body Count is absolutely shocking. When it comes to games that are "Technically playable", this is near the very bottom of the pile. The notoriously hacky Capstone really outdid themselves with this one. This is an FPS with: - A way more primitve engine than that of Doom, though coming out a years after it, - Assets stolen from Doom - Difficulty, that"s not challenging just unfair, - Insane repetition, - A crazy number of sewer levels, - Braindead AI (for both your foes and allies), - Damage distribution that makes no sense, - Ugly, confusing and nonsensical level design (and design in general), - Gross graphics and seizure inducing effects, - Cryptic UI, - Boring, unrewarding gameplay, - Crap sound, - Really weak and out of place ending, - Bugs that still present after 25 years. These are just a tip of the iceberg. Pretty crazy to think how okay we were with this kind of atrocious scheming back in the days as kids. If you want to buy this, for whatever reason, buy it heavily discounted. The publisher should probably donate some of the funds coming in from old Capstone title sales to charity.
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