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Obduction ®

Bibliothèque

3.9/5

( 250 Avis )

3.9

250 Avis

français, English & 9 de plus
29.9929.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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Obduction ®
Description
Cyan, le studio indépendant, responsable de Myst et Riven, vous propose une toute nouvelle aventure qui va très vite devenir votre monde. Au cours d'une promenade nocturne sur les berges d'un lac, un coup de tonnerre lointain attire votre attention. Un artefact curieux et organique tombe du ciel ét...
Genre :
Avis des critiques
43 %
Recommander
GameSpot
7/10
Game Informer
7.3/10
PC Gamer
76/100
Notes des utilisateurs

3.9/5

( 250 Avis )

3.9

250 Avis

{{ review.content.title }}
Détails du produit
2016, Cyan Worlds, Classement ESRB : Everyone 10+...
Configuration du système requise
Windows 7 SP1 64 bit or newer, CPU Intel i5-2500 equivalent or better, 8 GB RAM, GeForce 660 GTX w/1...
Time to beat
11.5 hMain
14.5 h Main + Sides
15 h Completionist
13 h All Styles
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Description
Cyan, le studio indépendant, responsable de Myst et Riven, vous propose une toute nouvelle aventure qui va très vite devenir votre monde.

Au cours d'une promenade nocturne sur les berges d'un lac, un coup de tonnerre lointain attire votre attention. Un artefact curieux et organique tombe du ciel étoilé, et inexplicablement, sans même demander votre permission, vous transporte à travers l'univers. Vous avez été arraché à votre confortable existence et superposé dans un paysage extraterrestre. Vous voilà désormais devant ce qui ressemble à un cliché de ferme typique du Kansas, clôture en piquets blanc incluse, à deux pas d'une ville fantôme assez bizarre... enfin presque fantôme. Et comme si ça n'était pas encore assez étrange, vous découvrez un kiosque d'informations qui vous rassure enfin, en vous souhaitant la bienvenue à Hunrath.

Les nouveaux mondes d'Obduction ne révèleront leurs secrets que si vous les explorez et les examinez. Et tandis qu'émerveillé par cette beauté mystique, vous partez à la découverte de ces paysages énigmatiques, rappelez-vous que vos choix auront des conséquences significatives. C'est votre histoire désormais.

Obduction ® Copyright 2016 Cyan, Inc. All rights reserved. Obduction ® and Cyan are registered trademarks of Cyan, Inc.

Contenus bonus
fonds d'écran manuel
Configuration du système requise
Configuration minimale requise :

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
11.5 hMain
14.5 h Main + Sides
15 h Completionist
13 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.12.4+)
Sorti le :
{{'2016-08-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Éditeur :
Taille :
4.8 GB
Liens :
Classement :
Classement ESRB : Everyone 10+ (Fantasy Violence, Mild Language)


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Notes des utilisateurs

Posted on: June 8, 2019

OK for a run through

Tried since I got it through the free offer. Story seemed to lose me, maybe just not my thing. The ending came off wierd, I did not understand it. Graphically creat, interesting puzzles. Some locations had too long travel times. Seemed to be excess stuff to do for no reason.


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Posted on: August 27, 2016

Good, but not awsome

I really enjoyed it. Definitely worth the price. I was one of the backers on Kickstarter and there were two things I was really hoping for: the Myst adventure feeling and incredible graphics. They came through on the game play, but not so much on the graphics. It is a fun world to walk around in. The puzzles were a little on the easy side I'd say, but entertaining. The walking around would get a little tedious sometimes. There was were a bunch of puzzles that required going back and forth between worlds and the loading was a little slow and I found that a little annoying, but that was a pretty small part. Overall, the puzzles felt like the puzzles from Myst with that same level of wonder and glee when you figure one out. The one thing that disappointed me, though, was that I was really hoping to be just stunned by the beauty of it and I wasn't. It is quite beautiful. I found myself just stopping many times to look around which I'm rarely prone to do in a video game. Still, I wanted that same feeling that I had the first time I played Myst where I just couldn't believe how detailed and realistic the graphics were. Graphics have improved a ton since then, and this game is no slouch, but it's on the same order of The Witness and I was hoping for another order of magnitude jump. Regardless, if you like adventure games, you should definitely play this one.


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Posted on: June 18, 2019

vilx

Possesseur vérifié

Jeux: 240 Avis: 2

Loved it, but it is an acquired taste

Seems like the other reviews fall in one of two categories. Long-time fans of Myst adore this game, while newcomers find it frustrating. I'm in the first camp, and I'll try to explain it to the second. So, first, if you liked Myst, go play this. It's more of the same, beautifully executed. Nuff' said. If you don't know what it's about however... This is a game based on exploration and puzzle solving. The keyword is IMMERSION. To enjoy this game and avoid frustration, you must imagine that you are THERE. The game has TONS of tiny details that are completely useless plot-wise, but create a perfect environment and atmosphere. Savor it. Look at the sights. Check out the teddy bear on the sofa and the picture on the wall. Imagine what it was like for the people who lived here. Try to picture what happened here, what was said and done. Don't think of the game as pixels on the screen and interaction points that must be clicked in the right order. Think of it as an alternative reality that YOU are a part of. And it will become an experience to enjoy, rather than an exercise in frustration. And this brings us to the second point. Puzzles. Cyan is the only company that I've seen pull this off, but the puzzles actually blend in perfectly with the game world. They MAKE SENSE in that world. It's not just looking for a round peg to fit in a round hole, there's no unrealistic "game logic". Rather, these puzzles were made by rational people for rational reasons in a rational (in-game) world. And when you look at them that way, they become a LOT easier to solve. I'll repeat - the puzzles are MUCH easier when you are IMMERSED in the game. I've not seen it in any other game. That said, you'll still need patience. This isn't a game you can rush through. Take it slow and deliberate. Take breaks. Come back later with a clear head. Check out places you've already been at, you might have missed something. There's no pressure of time in this game, relax and enjoy it!


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Posted on: November 19, 2019

tim.felgentreff

Jeux: 156 Avis: 2

The best Myst yet

I found Obduction great. I liked Myst 1-3, but this one is even better. Where I got stuck to the point of having to look up the way forward at least once in the Myst games, this game's puzzles all made sense to me. The story was more engaging (to me) than any of the Myst stories and I found myself wondering about and looking around the world and what happened more than about the puzzles quite often - which I like! I play these games to enjoy a story with the puzzles as a means of achieving progress, so this was very nice. The game has a screenshot function which initially makes you think you don't have to take notes. Far from it: the teleports, roations, and relative positions of vairous things really require you take notes. The labyrinth puzzle was mentioned negatively in some reviews; I found it easy enough after drawing the map and cutting out the pieces that can move :-)


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Posted on: June 18, 2019

Great until...

3 1/2. A really beautiful construct and interesting to play. Until you hit the ridiculous concrete maze thingie. From that point on, everything you've accomplished (I connected only two trees at that point) in the game is just a waste. The maze may be solvable - I did switch out a piece and find a path from tower thing where you look down at the maze to the device directly across (which seemed to open something else unattainable) - but wresting with the idiotic switching back and forth became appallingly tedious and far too time consuming compared to the rest of the game. And as the game seems to have some linear play plan that I missed, there was nothing else I could do once I reached the maze until I completed whatever was supposed to be the objective of the maze. The maze killed the fun. Happy to say I got this on sale here on GOG. If I'd paid full price, I'd want my money back.


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