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Need to Know

Bibliothèque

2.6/5

( 19 Avis )

2.6

19 Avis

English
14.9914.99
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Need to Know
Description
Watch the World. Welcome to Need to Know, the surveillance thriller sim that tests your ability and integrity within the shadowy, cutthroat world of a modern intelligence agency - the Department of Liberty. You must spy on people’s deepest secrets, pick apart their private lives, and determine how...
Notes des utilisateurs

2.6/5

( 19 Avis )

2.6

19 Avis

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Détails du produit
2018, Monomyth Games, ...
Configuration du système requise
Windows 7, Intel Core i3, 4 GB RAM, Intel HD 520 or equivalent, Version 10, 3 GB available space...
DLCs
Need to Know - Official Soundtrack
Time to beat
19.5 hMain
22 h Main + Sides
28 h Completionist
20.5 h All Styles
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Description

Watch the World.


Welcome to Need to Know, the surveillance thriller sim that tests your ability and integrity within the shadowy, cutthroat world of a modern intelligence agency - the Department of Liberty. You must spy on people’s deepest secrets, pick apart their private lives, and determine how dangerous they are. You can also resist these suffocating privacy invasions by aiding underground groups in leaking data to the media. Or, you can just use all of that juicy classified information for your own personal gain. Your call.

Need to Know emphasises story, and will sculpt the crushing growth of our real-world surveillance society into a meaningful, gripping journey. It critiques the system by passing the uncomfortable (or too comfortable?) mantle of power onto your shoulders, and testing which choices you’ll make. You’ll laugh, you’ll cry, you’ll sweat bullets under the searing blaze of an interrogation lamp.

Features


Assignments - To move through the game - and upwards in the Department - you must complete assignments, which require detecting or solving crimes. In each assignment, you spy on people, determine their guilt, and decide how best to deal with them. Missions are investigative puzzles, founded upon story, character and moral choices.

Evidence - Each profile will contain a person’s digital footprints, from private emails to even more private text messages. Early Clearance Levels only allow you to access a target’s metadata or browsing history. As you progress, you bore deeper into their lives, with geo-tracking, shopping purchases, and even psychological analysis.

Profiles - The Department doesn’t discriminate in its abuse of privacy, so you’ll encounter people from all economic backgrounds, locations, ages, and cultures. The DoL database, CodeX, is packed with citizens’ profiles, with colourful biographies, human flaws, and realistic dilemmas.

Powers - Profile investigations will almost inevitably result in dual-choice decisions. Is the person suspicious or a model citizen? Guilty or innocent? As your Clearance Level increases, so does your authority and the breadth of your powers. Will you fuel your rise to power with searches, wiretaps, smear campaigns and abductions? Exonerate people you want to help? Or covertly undermine the Department from the inside?

Outcomes – Your actions lead to in-game consequences, and at the end of every mission you’ll discover how your decisions affected each suspect.

Clearance Levels – Everything hinges upon your Clearance Level. Impress your superiors, and they will promote you to a higher level, unlocking cooler (and creepier) powers, classified information, a higher salary and prestige.

Personal life – Using a software backdoor, you can also access the CodeX database at home. Steal a corporation’s financial data to make a stock market killing, impress matches in online dating, or help underground groups subvert the Department of Liberty. Be as altruistic or as selfish as you want.

Chapter-based storytelling – Gameplay intertwines with plots and subplots that extend throughout the game. Experience the dystopian surveillance of an Orwell novel, but with the moral complexity of the modern world.

Main plot - Above all else, your primary goal at the Department of Liberty is to find the mysterious figures responsible for the initial terrorist attack. Clues for this central case are buried throughout the story, and are mapped out in your Gray Day chart.

Assets & Prestige – As your salary grows, impress and intimidate peers with new homes, cars, and more.

Design – A more clinical, traditional surveillance design is eschewed for colour and imagery. You should feel the fun and temptation associated with absolute power.



A catastrophic terrorist infiltration of nuclear power plants leads to the formation of a new and immense intelligence agency – the Department of Liberty. Its primary goals are to hunt down those responsible, and prevent further attacks. It will carry these out with unprecedented access to people’s daily lives.

In Washington, the DoL grapples with rival agencies for political supremacy, combats domestic threats, and ruthlessly silences its opponents.



Join the DoL as a broke, directionless graduate. Every day you spy on people, collect their data, and determine their threat level. You have no intention of being sucked into the vortex of surveillance culture, but the deeper you go, the harder it is to escape…

Need to Know © Copyright 2018 Monomyth Games

Succès obtenus le plus souvent
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
19.5 hMain
22 h Main + Sides
28 h Completionist
20.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Sorti le :
{{'2018-08-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.3 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
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Notes des utilisateurs

Posted on: April 5, 2019

Okay, but riddled with annoying issues

What's the point of creating a string of saves with the autosave feature if you can't load any of them? The gameplay is solid enough but there really ought to be a more helpful tutorial on some missions, especially when introducing new assignment types. Additionally, there are several proofreading errors that become distracting, not to mention the constantly-scrolling map during assignments that leans more annoying than actually helpful. All in all, the game is fine but the developers really need to keep patching the game if they want this title to shine. The lack of accessibility to use previous autosaves (if you want to make a different decision during the off-hours from work, such as taking care of problems for members of your family) is a major issue that needs fixing, on to of more careful proofreading for all of the text in the game (especially Brian's lines which read more like text messages rather than actual speech).


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Posted on: August 31, 2018

Solid core with a coating of shit

Very fun game at core, stymied by terrible UI and a real lack of understanding how to explain concepts to players. I regularly found myself wondering "what the fuck do they want from me?" A shame they couldn't get out of their own way. Base gameplay is enjoyable, but every new "day" is a potential clusterfuck between an over-crowded screen, far too many buttons and tools without nearly enough explanation or tutorial, and a sometimes buggy system which wont show messages or emails that you need to click to continue the story.


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Posted on: January 11, 2020

41nd

Possesseur vérifié

Jeux: 562 Avis: 111

almost finished..

Pretty cool Papers Please clone with a decent modern interface but a bit overcrowded at times. One big problem that NEEDS TO BE FIXED is that after you marked someone for doing stuff.. the game very briefly shows you what happened to the person and the info dissappears too fast from the screen. This is a very big bad design choice.


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Posted on: June 2, 2019

A Buggy Mess

Please also note I only played through the first 1-2 patches before I gave up. There have been at least a dozen since. I was seriously excited for this title, having loved 'Papers Please' and 'Owell' as well as Orwell's sequel. If you're looking for your intelligent, snappy story fix--this ain't for you. This is not a fun game. Initially, there was no tutorial and I was left clicking around frantically while a timer ran down. Eventually, that was more or less fixed (but not really) and the game would still bug and have me fail the first mission which meant I'd have to start the game over and over and over again. There are also typos aplenty for some reason. The missions quickly become tedious and the save system is finciky. Attempting to deal with these issues was just not fun.


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Posted on: April 21, 2019

Fantastic game

The game is fantastic, unless you didn't/don't like games such as Papers Please


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