Posted on: December 11, 2022

guiltf33der13
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A Mixed Packaged of a Game
Myst 3 is not the worst game in the series that I've played so far, but certainly not the best. I think what sets Myst 3 apart is the puzzles in this game exist as puzzles for the sake of being puzzles for you to solve, especially with the Amateria level, in contrast to the puzzles being a part of the world itself, as was the case with Riven. Take that for what you will. You've probably heard/read Myst 3 is easier than Myst and Riven, yes that is mostly true. But they're still challenging compared to your typical mainstream games. If I had to pick one thing Myst 3 did right, it was introducing the full 360 view, a much appreciated upgrade over the fixed angles of the first two. But it does come with the cost of being harder to navigate in its own way. Finding the path you're supposed to follow will become your greatest challenge in some parts, epsecially in Edanna. If I were to say one thing this game did wrong, I would say it's a tie between the weak plot and the scattering of pages in hallways and similar mundane locations. I won't spoil the story, but I will say clues should be presented, not laying on the ground wherever. So, learn from my struggle and keep your eyes open.
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