Edited on: December 6, 2025
Posted on: November 27, 2025

ravenguardian1
Possesseur vérifiéJeux: 51 Avis: 5
20 Days Til Refund
Release Day Summary: Wait for the patches and a good sale. Ten Days Later: I will be refunding the DLC if some things are not fixed. 1: The map and river system. This was so poorly implemented I cannot look at the rivers while playing the game. They look like they were finger painted on with an iphone. They are far too wide for how short they are, they don't look like rivers at all they look like stubby weird lakes. Some of them still don't connect to anything after 5 patches, even the obviously missed land bridge by Epicrotea, which makes an entire river pointless because no ships can access it. This isn't "room for a future expansion" it's clearly been screwed up and despite multiple threads about it on the official forum and elsewhere they refuse to address it. 2: The stealth system and the lighting changes required to make it make sense. Stealth is totally borked, it was an un-asked for addition and clearly added to help bulk out the content. Hideouts, once a vital part of the early game and for late game training of companions, have been totally changed to accommodate the stealth system. The stealth system by the way is you sneaking from one conveniently placed grass patch to the next and throwing an axe at a dude from behind. To make it feel like you're at least somewhat being a sneaky person they've changed the lighting and made it so dark no amount of adjustment can make anything visible. Yeah, sometimes I felt like the first episode of Vikings where Ragnar and Rollo fight those dudes on the hill, but for the most part you're just glad to fight battles during the day. Stealth needs to be either fixed or dropped and the lighting changes made less drastic. 3: Pre-battle deployment is now broken. Prior to War Sails when the player character was assigned to lead a squad and you moved that squad during the deployment phase, it would actually move with the squad. Currently this is not the case and the player character never moves from the spot it spawns in at. This means that you pretty much have to ride a horse so you can deploy your troops properly and just ride to them at battle start - or you just don't deploy very far from the default positions if you insist on playing a foot lord (which is something you might want to do as, oh I don't know - the new foot only faction). Again we are five patches in and this bug has been persistent the whole time. These are the big three concerns for me, but there is an underlying issue that's coming to a head in the gaming industry and Tale Worlds has illustrated it perfectly. You cannot sell people a broken product. You can't! No one else gets away with it (okay lots of industries do, but that's not the point). Why do we accept that game companies are just going to fix it after? And how often do bugs simply go unfixed? I'm well aware that patches have a been a part of gaming since the beginning, but things used to be different. We couldn't just go download the latest patch, and if you could it might take an hour or two, and it certainly wasn't just some automatic thing that you clicked on! Old man yells at clouds but hear me out. Nowadays we can fix bugs pretty quickly, and there are plenty of success stories of games getting fixed by dedicated developers, but I ask you this - is that the norm? Are you really satisfied with spending your hard earned cash on something that a company might just drop six months down the road and leave you with a buggy mess you can't or don't want to play? And let me point out the big problem here, it's not really TW and their lukewarm DLC, it's storefronts with restrictive refund policies that force users to pay for games that are not really worth owning. I still have 20 days to see if TW is going to fix the product enough for me to want to keep it. Millions of others do not have that option, they are stuck with War Sails because they spent too long on character creation and got timed out on their refund when they tried to replay a bugged campaign mission one too many times. 2 hours is not enough time to review a game, these days two days isn't even enough! It's been ten days since War Sails released and it's seen 5 patches with major issues still left unresolved, even introducing a new one. How is anyone supposed to make a fair assessment of a product within two hours when the current norm is games being released needing patches that might come days or even weeks afterwards? Well you know what? I'm changing the way I interact with this hobby. Because that's what it is, for me and millions of others. A hobby. My time is valuable, not just when I'm working but when I'm at home too. In fact that time is way more important and you can't put a price on it. When I want to spend that time pretending I'm a Viking warlord I want to be fighting cool battles and deciding which gauntlets go with my helm the best - not filling out bug reports and begging developers to care as much about their product as I do. The water textures for the rivers and the oceans are the same ffs. They couldn't even make the rivers flow to the seas. In a DLC about sailing up rivers and raiding villages. And they want my $30 CAN.
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