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Mount & Blade II: Bannerlord
Description
Cross-platform multiplayer is supported.
The horns sound, the ravens gather. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony a...
The horns sound, the ravens gather. An empire is torn by civil war. Beyond its borders, new kingdoms rise. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Establish your hegemony and create a new world out of the ashes of the old.
Mount & Blade II: Bannerlord is the eagerly awaited sequel to the critically acclaimed medieval combat simulator and role-playing game, Mount & Blade: Warband.
Create and develop a character that matches your play style as you explore, raid and conquer your way across a vast medieval sandbox where no two playthroughs are the same.
Raise armies, engage in politics, trade, craft weapons, recruit companions and manage your fiefdom as you attempt to establish your clan among the nobility of Calradia.
Command and fight alongside your troops in first- or third-person in huge real-time battles using Mount & Blade’s deep but intuitive skill-based directional combat system.
Put your combat prowess to the test against players from all over the world in multi-player PvP, including ranked matchmaking and casual game modes, or host your own server with the Mount & Blade II: Dedicated Server files.
Configuration du système requise
Configuration minimale requise :
Configuration recommandée :
GOG GALAXY est requis pour avoir accès aux fonctionnalités en ligne.
Le multi-joueurs cross-plateformes est pris en charge.
Configuration recommandée :
GOG GALAXY est requis pour avoir accès aux fonctionnalités en ligne.
Le multi-joueurs cross-plateformes est pris en charge.
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Game isn't being updated any longer on GOG. Game is more or less abandoned by devs on all platforms anyways. M&B1 Warband is a better game than this
Compared to Mount and blade warband this game doesn't deserve 4 or even 5 stars. This game needs so much work.
1) Khuzait are just snowballing everything. I have tried 6 different games starting from the begining and about the 50th to 60th day in they just stream roll the North and southern empire and then the Sturgia
2) lack of ways to gain relationships with any one. But yet be 200 ways to lose relationship points. Hell i released a lord and they went -45. But join a lord in a battle and i get jack shit. Where is the rescuse lord from prison, train troops for lord, or what ever.
3) bandit galore, hell far every where i look there is bandits just everywhere, warband was bad for bandits but holy shit, its like someone sprinkled bandits everywhere and said "ehhhh tHeY LikE bAnDiTs"
4) gear is just shitty and doesn't feel like it levels up with the player or the clan
so i give it a 2/5 or a 4/10 till they add some more flavor to the game, cause honestly the game is dull, over powered faction steam rolling everyone, lack of ways to gain relationships and the game doesn't inform you of your clan leveling up
*WARNING : it's an IN-DEV review ! *
As the title say, Bannerlord is for now somehow like Star Citizen : it's a potentially fantastic game, which can potentially provides an incredible sandbox experience in a world where you can do whatever you want, immersed in a beautiful world and with tons of ambition.
But just like Star Citizen, it's rotting in development hell and seems to go nowhere.
Development is advancing at an absolutely GLACIAL pace (ten years and counting and not yet reached the level of being a fully functionnal reskin of Warband), with seemingly a complete lack of plans and communication, so it's hard to know what it will be in the end.
The game is right now completely playable, but so many parts are either broken, breaking-game level of unbalanced or not yet implemented, that it's hard to really get a lot of depth from it.
I'm sure that, in the end, it'll be a glorious game (if only because of mods, as one thing the dev aced is the modding possibilities). But I just wonder if the end will ever be reached.
I enjoyed MB Warband and played it quite a bit despite never bothering to beat it mostly because I didn't have the time or energy to get all the lords to like me well enough to rule a kingdom. Now we have the sequel. It mechanically improves on the original in almost every way, but suffers from being too tedious and slow to start.
Pros: Great, modern graphics at last. The combat is still fun (though little changed from Warband), and the controls on a keyboard and mouse are top notch. I never feel like I am missing a controller. I enjoy the new setting and the fully walkable cities actually look like cities for a change, filled with NPC's you can interact with during quests. Speaking of quests, there are lots of new ones to keep everything fresh and interesting. These might include hunting for a spy with a little detective work, or following a caravan to defend it against an imminent attack. The game is fun, for a while.
Cons: I've put in at least 12 hours and I'm still 6th level. Sure, I may be doing something wrong, but I've won at least 50 tournaments, and more battles than I can count. Most of my troops are around 20th-25th level, which is ridiculous. Worse still, the main quest-line is nearly impossible to complete in a reasonable fashion. You have to talk to ten lords throughout the kingdom, but the game doesn't tell you how to find them and you can only locate them one at a time in a specific order when you finally figure out the obtuse system for doing so. And finally, after all of that, its quite common that one of them will be captured by an opposing kingdom, forcing you to loiter around for days or weeks of in-game time waiting for them to escape. It's all very boring, especially once you've done all the quest types and are slowly traveling between cities (you can speed up time, but its still slow).
Despite all of this, I believe the game has great potential once they figure out how to create an engaging main quest and cut out the tedium..
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