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MoonFire: A Seeker's Saga

Bibliothèque

2.8/5

( 2 Avis )

2.8

2 Avis

English
L'offre prend fin le: 10/28/2025 15:59 EET
L'offre prend fin dans: j h m s
9.998.99
Prix ​​le plus bas depuis 30 jours avant réduction: 8.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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MoonFire: A Seeker's Saga
Description
MoonFire: A Seeker’s Saga is a crafted blend of a Visual Novel and an RPG with Open-World segments. Set within a boundless, fantasy world, you will experience dozens of characters and eccentric lore. Manage a system of six main traits that aid your exploration inspired by the likes of tabletop RPGs...
Notes des utilisateurs

2.8/5

( 2 Avis )

2.8

2 Avis

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Détails du produit
2024, Moon Munch Studio, ...
Configuration du système requise
Windows 10, Intel Core i3, 4 GB RAM, Nvidia GTX 650, 6 GB available space...
DLCs
MoonFire: A Seeker's Saga - Deluxe DLC Add-On
Description

MoonFire: A Seeker’s Saga is a crafted blend of a Visual Novel and an RPG with Open-World segments. Set within a boundless, fantasy world, you will experience dozens of characters and eccentric lore. Manage a system of six main traits that aid your exploration inspired by the likes of tabletop RPGs with RNG dice rolls, party stats, and more. 

Discover the stories Tavnorr holds as you embark on a journey across Malenthia. 
Uphold your honor or live by your own rules. Manage your stats and choose your dialogue with others. Watch as it shapes your personality and the reactions from those around you. 
Careful though, as some decisions may not only hold your fate in peril, but the fate of others as well.
 

Help out with our Indie dev journey!
 



 
 

  • Build a roster of delightful companions 
     
  • Level your character to master in diplomacy, hone your thievery or withstand combat 
     
  • Collect items to hoard, sell, or aid in your exploration 
     
  • TTRPG-Esque rolls and RNG 
     
  • Freely explore a fantasy world on the brim of darkness and deceit 
     
  • Story / turn-based combat 
     
  • Unique character personality system


 

 

- Additional adventures through side quests 
- Campsites to explore and rest 
- Opportunities to bond with your favorite companions 

 

You are awake now. 
I know you can't speak. You will, soon. 
The Seeker has saved you for this quest. 

You are in Malenthia, a land once whole and strong. The Second Era ended with the death of Queen Kulviete, many years ago. She and her family succumbed, and now the lands of Malenthia begin to crumble under the encroachment of fiends, beings of unknown origin that devour all in their path. Rumors and unrest grow into endless dispute under the spiteful gaze of one called Damaskia. 

I know you have no memory of this. It must be this way. As the only human amid Creature-Kind, you must learn as you travel across Malenthia. Yours is the power of gods and demons alike, to use reason to put to rest the all-consuming chaos. Within this puzzle of scattered pieces, everything can be connected, if you can bring your mind and heart to bear. 

You have questions. I am sure... But will you find what you seek?

© Moon Munch Studio published, All Rights Reserved

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
{{'2024-08-06T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.3 GB
Liens :

Fonctionnalités

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Notes des utilisateurs

Edited on: October 5, 2025

Posted on: June 28, 2025

Interesting, but way too long

It's been a little more than 3 months since I finished the game, which took me 18 hours. Which is my biggest complaint. For a visual novel-style game, that is entirely too long for my taste. Just like the fights. They just weren't engaging enough. Now to the good parts: The art is great and the world intriguing. The story was enjoyable and had some mystique to it. The ending is open for interpretion, which I don't mind, but you might feel different about it. Adding some stats and dice rolls to the experience worked surprisingly well (if I exclude the fights not being enganging enough for me). There are some decisions you can make, which influence the outcome of some storylines, but since I only played through once, I can't say how big of an influence they have. Just to be clear: The game is NOT bad, just not something I would be raving about either. And I don't see me replaying it. It is just too long for my taste as far as visual novels go. Edit: I posted this on October 5th 2025. The review date states June 28th 2025. How does gog know, when I finished the game? I don't use galaxy. Is this just coincidence? This is so weird.


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Posted on: October 9, 2025

Kinda flawed

So as the synopsis states, you take the role of the only human in a world of, as the game calls them, creatures. He (or she, your choice) gets entangled with some royals and ends up in a conflict to determine the fate of the entire world. Not the most original story, but classics don't really go out of fashion. Unfortunately for a visual novel, the storytelling isn't particularly great. Besides the spelling mistakes I generally get the feeling the game was written by people whose mother tongue isn't English, and who didn't get someone capable to give the script a once over. The role-playing aspects are generally just roll a D20 to see how much money you get, whether you deal (or take) damage, and only occasionally matters story-wise. The art is a bit of a mixed bag, with a fair few pictures which seem to simply be photographs with some type of 'oil paint' filter applied (I believe it's a standard effect in various image editors). The game primarily makes auto saves at various points through the story, although at the end of most chapters you get the opportunity to save in one of 3 slots, with a 4th slot which unlocks near the end of the game. On a technical level my experience wasn't particularly good, although I must admit that I played the game on GNU/Linux using Wine. I needed the dxvk and corefonts packages from winetricks to be able to play and it mostly ran fine, although I did notice that the game used a ton of RAM and loading times were rather long. I also noticed during one of the later chapters that when I loaded the manual save I started from the auto save but with the available options on the map set to the ones available from the start of the chapter, which was really off-putting. Maybe I just made bad choices during the game, but the endgame was a very unpleasant slog. And the awkwardness of the 'role-playing' aspects do away with any inclination I might have to try and replay the game. But, after having said all of that, some players may enjoy the world building and the characters.


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