Posted on: December 29, 2023

CaerLlewys
Possesseur vérifiéJeux: 117 Avis: 13
A badly flawed PC port of a console game
The game concept could be very satisfying, but the gameplay experience is ruined by bad interface issues. My experience with this game has been mingled immersion and frustration, because there are MANY possible actions bound onto very few keys, and the game does a terrible job of deciding which action or which enemy you meant. This leads to MANY experiences of accidentally killing the worm you meant to interrogate, because the game selected the wrong target, or repeatedly vaulting a vault-resisting foe whom you're trying to JUST HIT for crissakes. Many enemies have the Death Defying ability, which you CAN counter IF you can hit the correct key at the correct instant, but the indicator flashes up so briefly you don't get time to see what key/button it is, and even if you guess right, by the time you see the momentary flash it's already too late. So you have to fight them again and again and again, until you manage to deliver the deathstroke in a way that Death Defying doesn't apply to. But the real joy-killer here is that the drakes are UTTERLY BROKEN. They are almost impossible to fly with PC controls, and if they get too close to almost anything the drake gets stuck in it and all you can do is abandon the mission and start over. The final straw was being on a drake stuck between the balrog Tar-Goroth's legs, unable to move, unable to break free, unable to dismount, unable to attack or be attacked, and still with no idea how to perform the optional-extra goal of hitting the balrog 3 times with ice bolts because the game never sees fit to tell you how to fire one (even if you could steer the drake well enough to ain one). The entire drake control system is broken beyond usability -- and if you can't complete drake missions, you cannot complete the main storyline. I don't know what playing Shadow of Waris like on a console. But on the PC it is an exercise in misery and frustration, and that is ENTIRELY, 100% because of control and interface issues.
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