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Men of War: Assault Squad
Description
Men of War: Assault Squad features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and, for the first time ever in the Men of War series, Japan) as well as increased realism and accessibility.
Players can get behind the cont...
Men of War: Assault Squad features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and, for the first time ever in the Men of War series, Japan) as well as increased realism and accessibility.
Players can get behind the controls of a tank to smash through obstacles, crush soldiers under their tracks and fire high-explosive shells at enemy emplacements, they can even take control of individual soldiers as they fight. As in previous games in the series, Men of War: Assault Squad includes the unique "direct control" feature which enables players to be in command of any unit using the WASD controls, rather than pointing and clicking.
Different historical settings and battlegrounds for every nation presented in the game allowing players to face distinct varieties of enemies and tactics
Unique hero units with powerful abilities such as increasing units' firepower, boosting morale or providing other advantages to defeat the enemy against all odds
Bonuses featuring remote controlled bombs that can flatten entire residential blocks, airstrikes to destroy incoming tank columns, special "For the Motherland!" charge attacks and many more
Improved and dynamic AI ensures that no two missions in the game will play out the same way, making each battle a new experience against an AI that really fights back
A great choice of various locations including Western Europe to Eastern Europe, North Africa and the Pacific area
The ability to play together with up to four friends in LAN play
New multiplayer maps and game settings
Improved multiplayer providing authentic use of equipment and vehicles
Overhauled infantry squads and the ability to purchase specific soldiers
More realistic weapon behavior and penetration values
A reworked artillery system providing innovative assault and defense strategies
New types of ammunition which increase the tanks' strength
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
Configuration recommandée :
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
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Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
bon jeu, les missions sont prenantes, longues, une version plus complete de company of heroes.
je n'en suis qu'aux premiere missions mais c'est deja franchement bon
The men of war series are legendary for their tactical depth and epic battles.
Assault Squad is no different, but it is more focused on multiplayer than its predecessor and brings a bunch of quality of life improvements over the base game, making it easier to manage the large-scale battles.
In single player it offers some basic campaigns with missions that vary from capturing points in a linear fashion to a "last stand" style thing where you defend your base against waves of attackers. The "story" is paper-thin and the dialogue or terrible, but you aren't here for that - you are here to obliterate tanks :)
The engine also has some improvements with graphics being slightly better and animations smoother. And Japan becomes a "proper" faction with voiced units and a campaign.
One downside is lack of variety in units: because the game is MP focused all factions essentially got "gamified" - they have the same "classes" of equipment (infantry, light vehicle, tank, artillery, etc) with a couple of choices per class that fall into a normalized army list (light howitzer, heavy howitzer, self-propelled light howitzer...). They still have their own particularities and uniqueness but it feels a lot less "asymmetric" and realistic.
The AI is still dumb as a brick: they send masses of troops straight into your defenses in a haphazard formation only to get massacred, eventually overwhelming you with numbers or a some big tank like a Tiger (if you let them that is). Thankfully there are SP mods that bring more interesting missions with better structure and slightly more intelligent AI that makes good use of artillery and things to give you a run for your money.
Disappointingly, there are no bots in MP. You still need to convince a few friends to play.
This game is still great. However I still prefer the original MoW because there are more mods and more community content for it. Strongly recommend this one but grab the original MoW too - they are usually cheap.
Seriously, this "game" is a huge disappointment. The targeting system is pathetic, the enemy knows everything, it's annoying, frustrating, by the time you finish a level your hair will turn gray. Soldiers: Heroes of World War was fantastic but this is not a game. Shame on the creators for turning that great game into this horror. Be glad that I am not demanding my money back.
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