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Memoria

Bibliothèque

4.4/5

( 77 Avis )

4.4

77 Avis

English & 1 de plus
19.9919.99
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Memoria
Description
Two stories, two main characters, one epic experience: in Memoria, players travel through different time periods, while following two distinct protagonists: Sadja, a southern princess who wants to be a war hero, and Geron, a bird catcher who wants to lift a curse from his girlfriend. The game combin...
Notes des utilisateurs

4.4/5

( 77 Avis )

4.4

77 Avis

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Détails du produit
2013, Daedalic Entertainment, ...
Configuration du système requise
Windows Vista / 7 / 8 / 10, 2.5 GHz single-core or 2 GHz dual-core, 2.5 GB RAM, OpenGL2.0-compatible...
Time to beat
8.5 hMain
9.5 h Main + Sides
10 h Completionist
9 h All Styles
Description
Two stories, two main characters, one epic experience: in Memoria, players travel through different time periods, while following two distinct protagonists: Sadja, a southern princess who wants to be a war hero, and Geron, a bird catcher who wants to lift a curse from his girlfriend. The game combines point & click gameplay with unique magic skills. Sadja, a Southern princess, has an unstoppable desire to become the greatest hero in history – by joining and succeeding in the biggest war Aventuria has ever seen: The war of the Mages, fought in the middle of an uninhabitable desert.

Bird catcher Geron lives almost 450 years after the Great War. Geron’s eternal love, Nuri, has been turned into a crow by an evil curse. To give her back her human form, Geron needs the help of the mysterious merchant Fahi, who has magical powers. But Fahi is only willing to help Geron if he agrees to solve a puzzle which Fahi has seen in his dreams. The quest for answers soon leads to a chain of events that connects both Sadja's and Geron's stories, threatening to turn the present into a grim reflection of a long forgotten past.

Memoria combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features – and a wise, talking staff. Over eight chapters, players control both Sadja’s and Geron’s fates, involuntarily interacting with each other and bridging over 500 years of time. Each chapter in Memoria features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.

Please note that German language is not available in this version!
  • Epic fantasy soundtrack and high quality voiceover to draw you deep into the game.
  • Dive into the world of The Dark Eye, and explore mystical places such as Draconia, an ancient temple built by dragons.
  • Follow the story of two unique characters through two different time periods.
  • Beautifully hand-drawn 2D backgrounds and high quality 3D game characters.
  • From the creator of The Dark Eye: Chains of Satinav, The Whispered World and Deponia.

© 2013 Daedalic Entertainment GmbH. Memoria, the Memoria logo and the Daedalic logo are trademarks of Daedalic Entertainment GmbH. All rights reserved.

Contenus bonus
artworks avatars fonds d'écran
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
8.5 hMain
9.5 h Main + Sides
10 h Completionist
9 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.7.0)
Sorti le :
{{'2013-08-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
8.5 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
русский
audio
texte
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Notes des utilisateurs

Posted on: August 24, 2014

F_Kal

Possesseur vérifié

Jeux: 248 Avis: 20

MASTERPIECE!

Honestly, I haven't felt so for a game since the late 90s! I was under the impression that I had just played too many adventure games to be ever impressed again. But memoria had me so fascinated that I had a grin to my ears when I finished it at 4am! First of all, I suggest you play it right after finishing "Chains of Satinav". It may not be a masterpiece like Memoria, but it's a good game and serves really well as Chapter 0 of Memoria. What is exceptional? The voice acting! The characters! The graphics! The music! The world! The story! The ending! The puzzles! Everything!!! Can't stress enough the puzzles... Not that I play games for the puzzles (I don't), but having played 100+ adventure games, it's easy to see that puzzles are recycled all the time (ie "take the crowdbar, open the door"). It's convenient since you don't have to actually think, but on the other hand you are deprived of the "I'll be damned moments". And I don't know what demon they made a pact with, I was constantly surprised by puzzles that were so original and well-integrated to the story! But above all, they were so logical, that I had no excuse for getting stuck. I tell you, it feels both bad and good having no excuses such as "the puzzles were obscure!" or "How did they expect me to find this 1x1 pixels hotspot?". What was not so good? Nothing. It's one of the rare adventure games like Grim Fandango, Fate of Atlantis, Loom and Longest Journey that stain you forever.


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Posted on: March 21, 2014

What a great find

I knew Memoria looked good by the pictures, but opening up the lushly designed landscaped really made sitting through and thinking through this game a treat. The story is enthralling. Even if there were some references to Chains of Satinav, and I wondered if I should have played that one first. The story is compelling enough to play through and put together the missing pieces. There were a few blunders with the game such as German answer upon clicking a lamp, and one or two graphic glitches inside the puzzles. This game is stunningly beautiful and the story is rewarding. I think I'm approaching the end, with a mix of simple solutions plus some that I really had to sit and think about. I'll definitely be buying Chains of Satinav, as I think it will be a similar epic.


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Posted on: March 19, 2014

Rambutaan

Jeux: 768 Avis: 46

Pretty good except for the audio

An entertaining point 'n' click adventure in the old school sense - which means challenging puzzles, beautiful 2D backdrops and an immersive world. Unfortunately the voice acting can be pretty terrible at times and music is sometimes non-existent for certain scenes, so there could've been a lot more work done in the audio department.


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Posted on: June 17, 2014

EmperorZorn

Jeux: 37 Avis: 1

Amazing Story Telling

If you have enjoyed Chains of Satinav, you just have to add this gem to your collection. Memoria is even better than its predecessor when it comes to storytelling, atmosphere and plot twists. You'll get immersed in its world, grow to like it's characters and be eager to see how it all plays out in the end. Daedalic has outdone themselves, again.


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Posted on: June 28, 2014

lm3

Possesseur vérifié

Jeux: 293 Avis: 3

Adventure game I like

Some usual imperfections - errors in dialogue, many not very believable moments, but I still liked it a lot. It has good characters, great story, it's romantic, even the ending is not too dark, the difficulty is not too high - I only needed to consult a walkthrough near the end. I appreciate it's the kind of adventure game without any time pressure, action or player deaths. I was pleasantly surprised that it's placed in Aventuria, I love it since Star Trail.


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