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MechWarrior 5: Mercenaries - Call to Arms

Bibliothèque

3.6/5

( 3 Avis )

3.6

3 Avis

français, English & 2 de plus
14.9914.99
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MechWarrior 5: Mercenaries - Call to Arms
Description
CALL TO ARMS Join up with the Independent People of Skye to capture the Lyran Commonwealth's newest BattleMech, the Hatchetman, in a 5 mission quest line. Call To Arms adds the Hatchman chassis, along with 23 new melee-weapon focused 'Mech variants, 5 new melee weapon-focused Hero 'Mechs, 9 new mel...
Genre :
Notes des utilisateurs

3.6/5

( 3 Avis )

3.6

3 Avis

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Détails du produit
2022, Piranha Games Inc., ...
Configuration du système requise
Windows 10 (64-bit versions), Intel Core i3-7100/AMD Ryzen 3 1200, 8 GB RAM, NVIDIA GeForce GTX 770/...
Description
CALL TO ARMS
Join up with the Independent People of Skye to capture the Lyran Commonwealth's newest BattleMech, the Hatchetman, in a 5 mission quest line. Call To Arms adds the Hatchman chassis, along with 23 new melee-weapon focused 'Mech variants, 5 new melee weapon-focused Hero 'Mechs, 9 new melee weapons, and the new animated Stormsurge skin. Explore the new Scrapyard, Rubellite, and Hoodoo Desert biomes, available throughout Campaign and Career modes, and Instant Action.

DESCRIPTION

Call to Arms adds the Hatchetman chassis, along with 23 new melee-weapon focused 'Mech variants, 5 new melee weapon-focused Hero 'Mechs, 9 new melee weapons, and the new animated Stormsurge skin. Explore the new Scrapyard, Tourmaline (Rubellite), and Hoodoo Desert biomes, available throughout Campaign and Career modes, and Instant Action. Call to Arms is all about amping up the destruction with new Melee weapons.

FEATURING
  • 23 new melee weapon-focused 'Mech variants, plus 5 melee weapon-focused Hero 'Mech variants. You can also access them right away in Instant Action!
  • 9 new melee weapons are available to equip on these new 'Mech variants; BattleAxe, Claymore Sword, Katana Sword, Axe, Trench Blade, Long Sword, Hatchet, Claw, and Mace. Find them across the Inner Sphere in Campaign and Career mode, or equip them right away in Instant Action!
  • 3 new biomes including Scrapyard, Rubellite, and Hoodoo Desert are available throughout Campaign and Career modes, and Instant action.
  • New animated Stormsurge skin is available for all of your favorite 'Mechs!
9 NEW MELEE WEAPONS
  • Adds 9 new melee weapons to the game. BattleAxe, Claymore Sword, Katana Sword, Axe, Trench Blade, Long Sword, Hatchet, Claw, and Mace.
3 NEW BIOMES
  • Face your foes in three new biomes, with three unique environments and backdrops for you to further your exploits throughout the Inner Sphere. Experience these new biomes in Campaign and Career modes, and Instant Action.
  • SCRAPYARD
  • TOURMALINE (RUBELLITE)
  • HOODOO DESERT


FREE GAME UPDATE

FLEXIBLE MISSION TONNAGE
  • Deploy lances that exceed the tonnage limit at the cost of C-Bills. Deploy the Steiner Scout Lance!
SWITCH 'MECHS UPON DEATH
  • Players will no longer experience mission failure when the 'Mech they are piloting is destroyed. Upon death a player will be able to switch to another 'Mech in the lance! *Single Player mode only.
INSTANT ACTION VARIANT CONTROL
  • Customize the experience to suit your preferences and challenge level. *Requires Legend of the Kestrel Lancers.
UPGRADED STARMAP
  • An overhaul of the Starmap to better represent all the intel a Mercenary needs.
UPGRADED CONTRACTS SCREEN
  • An overhaul of the Contracts screen makes negotiation more prominent.

MechWarrior® is a trade-mark of Microsoft Corporation In the United States and other jurisdictions and is used under license.

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (10)
Sorti le :
{{'2022-06-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
6 MB
Liens :

Fonctionnalités

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français
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Notes des utilisateurs

Posted on: June 9, 2022

sad way to go

I almost wish this wasn't as good as it is: if MW5 went out on a sour note, at least we could tell ourselves "good riddance" and not worry about what might have been... As it stands, however, Call to Arms is a solid (if sad) conclusion to MW5 DLCs. You get the Hatchetman, a new skin, melee weapons and lots of new 'mech variants to use them, upgradeable fists for regular (non-melee weapon) 'mechs, a slightly re-worked map screen, a completely re-worked contract screen, a 5-mission campaign/contract and I think (someone back me up on this) new sounds for the dropship when it takes off after dropping you in the field. This last detail is what really gets me. Nobody asked for it, but someone at Piranha felt it would be a nice touch, anyway. In my opinion, these guys cared more for Battletech than HBS did -- and HBS was run by the guy who came up with Battletech in the first place. The only shortcoming in the DLC is the continuing lack of customization. If you fancy a sword, you have to first find a variant that has room for it. And there are plenty of variants, but I'd have much preferred to be able to alter my favorite instead of having to pick a new one. So, yeah, if you liked the base game but wished your Atlas could come with a 90-damage, double-sided axe -- Call to Arms is for you. Just keep on your toes when you play: the AI will now be using the same melee toys that are at your disposal. "That Commando punched my arm off" is something I never thought I'd say out loud...


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Posted on: June 13, 2022

Good game that becomes great with Mods

I dont need add to the other Reviews - Melee is quite a nice change of pace and can help you out of a tight situations. Though it can not be understated how much the many Mods add to the game: Merctech (makes it as much a harcore sim as you want it to be) Piratetech (all sorts of underdog/exotic Mechs and Weapons) Hellfire and Brimstone (Weapons effects like Missile Trails etc.) TTrulezAI (Improved AI with different acting Roles) Coyotes Missiones (a whole variety of new missiontypes) vonBiomes (new and improved biomes/visuals) Pilot Overhaul (manage your Pilots each getting experince and quirks fit for different Mechs/Roles) There are many more that even add Clantech or Soundeffects the game. Google for it and you will find it so do not miss out on them - they greatly enhance your gaming experience and make it even more worth a buy!


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Posted on: June 23, 2022

A solid update

This update greatly fleshes out the melee combat, making it feel like less of a gimmick and more of an actual playstyle. Melee doesn't just accentuate the gunplay anymore; However, you need a mech variant specifically designed for it in order to get the most out of the system. I found that those don't show up in the story mode until the Hatchetman quest drops (naturally), and by then the mech in question is largely irrelevant unless you're ranking up really slowly, so if you want to run a campaign with lots of melee-oriented mechs in all ranks you're better off using a career mode that starts at a later date instead of story mode. The Hatchetman's 5-mission quest is OK; It's not a mini Kestrel Lancers campaign, it's not even really a HOTS side-mission since there's no one talking except Ryana. If you're doing the story mode, the level your company'll be at by the time the mission drops means you'll probably steamroll the entire thing. The three (more like two and one-half) new biomes look good; Scrapyard and Hoodoo desert look visually distinct and the music tracks for both are solid. Rubellite is just Tourmaline with some red rocks in it, but it's not visually offensive. The final 'action' soundtrack, Spearhead, sounds half-finished, complementing the Rubellite biome in a bizarre way despite not playing there. The Stormsurge skin looks nice but the color combinations for it are somewhat limited since you can't change the blue hue of the animation in question. The free updates are welcome, you don't have to mod in overtonnage drops now and your mech getting surpise headshotted isn't the end of the mission. The visual updates to menus are nice and it's easier to read where you stand with factions. On top of all that, the dev team went out of their way to redo two out of three of the Kestrel Lancers cutscenes, IMO greatly improving them. TL;DR - price point feels appropriate, if you don't like the base game this won't change your mind.


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