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Master of Magic

Bibliothèque

3.7/5

( 137 Avis )

3.7

137 Avis

français, English & 5 de plus
L'offre prend fin le: 08/17/2026 09:59 EEST
L'offre prend fin dans: j h m s
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Master of Magic
Description
Master of Magic is a combination of an RPG and a strategy game, a remake of a classic from the 90s. In Master of Magic you take up the role of one of 14 unique and diverse great wizards who compete with each other to dominate the worlds of Arcanus and Myrror. Choose from different schools of magic...
Avis des critiques
60 %
Recommander
Notes des utilisateurs

3.7/5

( 137 Avis )

3.7

137 Avis

{{ review.content.title }}
Détails du produit
2022, MuHa Games, ...
Configuration du système requise
Windows 10/11 (64 bit), i5-4460 (or equivalent), 12 GB RAM, Direct X 11 class GPU with 2GB VRAM, Ver...
DLCs
Master of Magic: Scourge of the Seas, Master of Magic: Rise of the Soultrapped
Time to beat
12.5 hMain
-- Main + Sides
-- Completionist
12.5 h All Styles
FAQ
Description
Master of Magic is a combination of an RPG and a strategy game, a remake of a classic from the 90s.

In Master of Magic you take up the role of one of 14 unique and diverse great wizards who compete with each other to dominate the worlds of Arcanus and Myrror. Choose from different schools of magic and fantasy races to command, then lead your minions and expand your influence and power across the land.

Recruit and command mighty armies of elves, dragons, dwarves, orcs and many more. Support them with powerful spells. Fight tactical turn-based battles and affect the outcome with your magic.

Research new spells, engage in alchemy, perform rituals and use your arcane powers to change the world around you. Always beware of the machinations of your rival wizards, who seek to reach your same goals. But in the end, remember: there can be only one Master of Magic.

Features:

  • 14 unique playable powerful wizards
  • 5 schools of magic and 18 traits to customize your wizard
  • Over 60 special abilities
  • Over 200 spells to research
  • 14 fantasy races to command, including elves, dwarves, trolls, draconians, orcs, klackons, gnolls and many more 196 unique unit types
  • Over 250 unique magical items, as well as custom crafting
  • Two parallel dimensional planes, Arcanus and Myrror

Included content

A completely free update called “Through the Myrror” brings a host of new challenges, opportunities, and new Wizards.

Features:
  • 4 new Wizards
  • 5 New traits
  • 1 New race: the Goblins
  • New units skills and Abilities

© 2022 Slitherine Ltd. All Rights Reserved. Master of Magic, Slitherine, and their Logos are all trademarks of Slitherine Ltd. Developed by MuHa Games, Eerie Forest Studio and Slitherine Ltd.

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client et remboursement complet jusqu'à 30 jours.
Time to beat
12.5 hMain
-- Main + Sides
-- Completionist
12.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows
Sorti le :
{{'2022-12-13T00:00:00+01:00' | date: 'longDate' : ' +0200 ' }}
Liens :


Langues
English
audio
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français
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Deutsch
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español
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italiano
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polski
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中文(简体)
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FAQ

Avec quels systèmes d'exploitation Master of Magic est-il compatible ?

Master of Magic est officiellement pris en charge sur Windows.

Master of Magic utilise-t-il des DRM ?

Non ! Les jeux GOG sont dépourvus de DRM et peuvent être joués sans connexion Internet, en mode totalement hors ligne. Certains contenus bonus peuvent nécessiter une connexion Internet pour être téléchargés, mais nous faisons tout notre possible pour limiter ce besoin. En savoir plus sur les DRM.

Avez-vous besoin de GOG Galaxy pour jouer à Master of Magic ?

Non ! Vous n'avez pas besoin de GOG Galaxy pour jouer à Master of Magic. GOG vous permet de télécharger un installateur entièrement hors ligne et d'installer Master of Magic de cette manière, sans utiliser GOG Galaxy. GOG Galaxy sert à synchroniser les succès et les sauvegardes dans le cloud, mais son utilisation est totalement facultative. En savoir plus sur GOG Galaxy.

Quelles sont les configurations requises pour Master of Magic ?

Minimum : Système: Windows 10/11 (64 bit), Processeur : i5-4460 (or equivalent), Mémoire : 12 GB RAM, Carte graphique : Direct X 11 class GPU with 2GB VRAM, DirectX : Version 11, Disque dur: 10 GB available space, Carte son: DirectX compatible sound device, Autres: Requires a 64-bit processor and operating system. Recommandé : Système: Windows 10/11 (64 bit), Processeur : i5-6400 (or equivalent), Mémoire : 16 GB RAM, Carte graphique : Direct X 11 class GPU with 4GB VRAM, DirectX : Version 11, Disque dur: 10 GB available space, Carte son: DirectX compatible sound device, Autres: Requires a 64-bit processor and operating system.

Avis des critiques
80
Moyenne des meilleurs critiques
60 %
Les critiques recommandent
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Notes des utilisateurs
Avis les plus utiles

Posted on: December 13, 2022

GR11

Jeux: 55 Avis: 23

Faithful Remake

Old Master of magic fan here ^^ The remake has really nice graphics & the rules are mostly the same as the original. You can still freely create your own wizard, combining books of various fields of magic and specific traits. There is also a plethora of staple races to choose from: barbarians, trolls, draconians, elves, halflings, klackon etc. However, there are also some subtle changes: Hex instead of square fields, including combat, is the most obvious one. This will undoubtly influence balancing, but I didn't delve deeply enough into the game yet to say how much. Remaking a game 1:1 of course has advantages and disadvantages. The original game *was* unbalanced and there *are* OP combinations of units or traits. But playing with them is fun. My only gripe is that multiplayer is missing. Since I'm not very happy with the current installments of civilization, master of magic could be an alternative if a DLC or addon would offer a multiplayer mode.


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Posted on: December 13, 2022

Alnakar

Jeux: 143 Avis: 6

A very respectful remake

For decades now, the original Master of Magic has been the first game I install on any new computer. No other games in the 4x genre come close to doing all the things that Master of Magic did. Finally, there's a game that lives up. If you haven't played the original, and you have any sort of interest in 4x games (like Civilization), I think you'll be impressed with this game. There's so much room for replaying this game. You can do a dozen different games with Life magic (which is a good place to start), playing as different races and trying different strategies. Then, when you've the hang of that, you can switch over to Chaos magic and you'll have to come up with entirely new strategies to deal with enemies you thought were simple before. If you've played the original, I think you'll be surprised not only at how faithful they were to the original, but at how well those mechanics hold up so many years later. There are some updates, and some quality of life improvements (like build queues), but overall this game still feels like a prettier version of the original. The biggest improvement, in my opinion, is in all of the different starting options available. You can set the difficulty separately for enemy wizards, neutral towns, and for lairs. You can set the map size larger or smaller, to allow you more space to prepare before running into enemies, or to force yourself to fight over every scrap of land. You have a lot of room to play the game in the way that's most interesting to you, and to play slightly differently every time.


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Edited on: January 15, 2026

Posted on: December 26, 2022

New Skin for the Old Ceremony

I posted a hasty review here after playing for about twelve hours. Now that I've played for many more hours, completed a few games, and bought all the DLC, I have to revise my review and up the rating I gave this game. Btw, I borrowed the title from an album by Leonard Cohen. It seems to fit here. I started playing the original Master of Magic when it was new, in the mid-1990s. It kept me up late many a night and was one of my favorite games for years. I only stopped playing because of my lag in keeping up with technology. And by the time DOSBox made MoM available again, it showed its age; it looked and felt kind of clunky and old-fashioned. I'd also grown used to faster-paced games, so MoM felt painfully slow. From what I've read, that was what a lot of gamers experienced. Seravy made a brave attempt to bring MoM into the modern world with Caster of Magic, and it's cool to play that faster-paced, debugged, fleshed-out version of MoM with a diplomacy system that actually works (the original is more or less broken). But I found it hard to get into a game that looks like MoM but isn't quite. I grabbed Slitherine's 2022 version on release day. My wife and I had both been into the game, and we were both eager to revisit it. Unfortunately, we found it too slow. For her, it was slow just because she had grown used to faster-paced games. For me, it literally ran much too slowly on my slightly outdated laptop. Thus, I had to let the game sit until I upgraded my hardware. With all those obstacles behind me, and having gotten back into playing MoM, I'm now very impressed with this remake. The original game is still there and very much alive, under the new skin. The joy I experienced in the 1990s is back again. And the game looks and sounds and plays better than it ever did. An old-timer like me can stick to the basic "vanilla" game and get immersed in a nostalgic trip. Yet MoM '22 offers more: new random-event choices, new races, new skills. And diplomacy works too. It's not a groundbreaking diplomacy system, but it works well enough for trading and staying on good terms with some rival wizards while fighting others. There are also setup options that can speed up the game--especially the early part, where there's not much you can do. But I find myself enjoying the game without those options. The slow start is welcome in a way; it lends the game an epic feel, since you have to build up your empire over time. For those new to MoM, it's a 4X TBS strategy game with a big box of fantasy-themed toys thrown in. The gaming experience is an exercise in creativity, beginning with your choice of unique standard wizards or customizing a wizard of your own. The mix of skills and spell books can give each playthrough a different feel. And for those who've been disappointed with the tedium of "playing wide" in a strategy game like this (gradually painting the map your color), the Spell of Mastery offers a "playing tall" option: You can win simply by researching and casting that spell. Of course, it takes a lot of preparation. Among the games inspired by MoM are Age of Wonders, Fallen Enchantress, and Endless Legend. All fine games. But now that this MoM remake is available, we have another top-notch choice. For me, there's nothing quite like MoM; it's the root of all the rest and still an excellent game in its own right. For anyone new to the game, I'd say it's well worth spending some time with. No comment on the purchasable DLC, as I haven't tried it yet. Bought it, though, just to make sure it's there when I'm ready for it. The free DLC, "Through the Myrror," meshes nicely into the game, IMO, spicing up MoM with a few new races and stock wizards. Cool stuff. Bottom line: MoM '22 has become my go-to version of the game. I don't see myself revisiting the "old MoM" in any of its forms. For me, this one's the real deal.


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Posted on: December 14, 2022

As close to the original as possible

I have played the original countless of hours and loved it (especially Warrax - you will always be close to my heart <3). I am really impressed. I was a bit worried about the new environment and the hex-fields, but these fears were unnecessary. From the first few moments on there was the feeling of the old days. You will find your way immediately. Even the hex grids did not make that much impact as you may think. There is only one minor downside: The music is not the same as in the original. Master of Magics soundtrack was outstanding and the new one is good, but it damps the feeling a little bit. Nevertheless everything else is as close to the original as one can wish. Even the artifacts and their generation is the same. You can also create your own wizard like in the old days. Great remake for a good price (in my opinion it is worth the money).


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Posted on: March 9, 2023

Figrut

Jeux: 131 Avis: 8

We waited SOOO long for... This?

Why, oh why, would you make an "age of wonders" game mod instead of just remastering "master of magic"? Just MoM with bug fixes, a map editor, being able to choose and customize opponents, and multiplayer. Would pay $50 for that. This is a SLOW age of wonders mod. Who asked for this? The developers vanity put ahead of what the fan base has been begging for for decades. I remember each time someone had the IP from I believe Atari and wait years each time for them to just lose it (like with *cringe* ELEMENTAL). It finally happened and it is a knock off of a knock off a spiritual successor. Just, god damned why!? I would play age of wonders or lord's of magic if I wanted to play age of wonders or lord's of magic. I hope someday before I die someone finally bothers to just remake MoM and leave their egos at the door.


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