Posted on: July 18, 2025

dagamdagee
Possesseur vérifiéJeux: 275 Avis: 4
A Loop I Don't Mind Repeating
Loop Hero is a strange but fun amalgamation of some of my favorite game styles. It’s a rogue-like that is also a deck builder. On top of that, it’s an “idle” battler that draws from games like Sword of Vermillion. It’s got enough depth to keep me thinking, but it also provides enough freedom to play it as a second-screen game. What I appreciate the most about it is how the three different classes have their own little quirks that work with how well you can build the world and kit out the hero. There are some idiosyncrasies, such as how the rogue rarely picks up new gear as they go around. It is all collected at the end of each loop. It’s also more advantageous to kit them out with generic armor and weapons for the raw damage output and defense qualities. It’s pretty neat when you have to consider the level and rarity of the gear, and sometimes that it’s not the best choice to go for the rarest kit. Successful runs often revolve around the build. All that said, it’s probably a game that’s not for everyone. It’s a little opaque in how it explains how things work together and how they affect runs. However, putting it all together and building up your base and resources becomes a great incentive for doing more loops. Also, the fact that this was made in Game Maker by just a few Russian devs is just neat. It’s a simple game wrapped in complex systems, and I enjoy every run in Loop Hero.
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