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Legend of Grimrock

Bibliothèque

4.5/5

( 381 Avis )

4.5

381 Avis

English
14.9914.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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Legend of Grimrock
Description
Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart mated with modern execution. A group of prisoners are sentenced to certain death by exile to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to the captives, the mountain is...
Notes des utilisateurs

4.5/5

( 381 Avis )

4.5

381 Avis

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Détails du produit
2012, Almost Human, ...
Configuration du système requise
Windows XP (SP3), Dual Core 2GHz Intel or 2.8GHz AMD, 2 GB RAM, ATI Radeon X1600 or NVIDIA GeForce 7...
Time to beat
16 hMain
20.5 h Main + Sides
28.5 h Completionist
20.5 h All Styles
Description
Legend of Grimrock is a dungeon crawling role playing game with an oldschool heart mated with modern execution. A group of prisoners are sentenced to certain death by exile to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to the captives, the mountain is riddled with ancient tunnels, dungeons and tombs built by crumbled civilizations of days long past. If they ever wish to see daylight again and reclaim their freedom, the ragtag group of prisoners must form a team and descend through the mountain, level by level.

The game brings back an oldschool challenge with highly tactical real-time combat and grid-based movement, devious hidden switches and secrets as well as deadly traps and horrible monsters. Legend of Grimrock puts an emphasis on puzzles and exploration, and the wits and perception of the player are more important tools than even the sharpest of swords would be. And if you are a hardened dungeon crawling veteran and you crave an extra challenge, you can arm yourself with a stack of grid paper and turn on the Oldschool Mode, which disables the luxury of the automap! Are you ready for some classic dungeon-crawling first person perspective party-based RPG action? Are you ready to venture forth and unravel the mysteries of Mount Grimrock?
  • Use the Dungeon Editor to build entirely new adventures and challenges for other players to solve!
  • Explore a vast network of ancient tunnels, discover secrets, and find a way to survive in the perilous dungeons of Mount Grimrock.
  • Cast spells with runes, craft potions with herbs, and fight murderous monsters with a wide variety of weapons.
  • Create a party of four characters and customize them with different races, classes, skills, and traits.
  • Pure-blooded dungeon crawling game with grid-based movement and thousands of squares, riddled with hidden switches, pressure plates, sliding walls, floating crystals, forgotten altars, trapdoors, and more.

© 2011 Almost Human Ltd.

Contenus bonus
manuel fonds d'écran carte main music theme avatars dev team photos design sketches artworks
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
16 hMain
20.5 h Main + Sides
28.5 h Completionist
20.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.6.8)
Sorti le :
{{'2012-04-11T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
448 MB
Liens :

Fonctionnalités

Langues
English
audio
texte
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Notes des utilisateurs

Posted on: April 11, 2012

vult

Possesseur vérifié

Jeux: 197 Avis: 1

The game I was waiting for a long time

After over 3h of playing I can say that game's addictive. Gameplay is really as good as it was in the old days in EOTB or DM. Definately worth buying! farewell, coming back to dungeons ;)


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Posted on: April 14, 2012

Must buy for old timers and newcomers

Classic Eye of the Beholder gameplay with a beautifu, shiny new coat and clever puzzles. Plus, it offers an "Old School Mode", which turns automapping off; so grab your graph paper and enjoy!


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Posted on: May 5, 2012

plasticsyntax

Jeux: 53 Avis: 1

Excellent game but terribly unbalanced

I love the atmosphere and the story and the final boss is fun. The puzzles are reasonably challenging. Graphics are incredibly good and controls are fine. However, the thing that keeps it from being perfect is the classes and abilities are wildly unbalanced - just try playing with four unarmed rogues to see what I mean.


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Posted on: June 30, 2020

"Old school" is just bad UX

Legend of Grimrock has a great atmosphere and the concept of "real time", 3D, square-based dungeon crawling is interesting enough. The story, told through very short snippets of text, is intriguing enough. It's worth playing, and it could have been great, but for me was just average. Tthe game suffers from horrendous UX problems. The combat system is very unsatisfying, as the recommended tactic (recommended by forums of course, the game doesn't explain this at all), is to take advantage of the fact that the ennemies' hitboxes update before their animation is finished, ie, you can attack them while they are switching position. This feels like cheating. It's not rewarding and combats soon become a real grind, taking forever without any real challenge if you're lucky, and if you're unlucky, better reload your previous quicksave (another recommended "tactic"...). It's not old school, it's bad design. Like corridor shooters were "old schools", and it sucked and some games improved it. RPGs had bad UI and UX, and it sucked. Embracing it is not old school, it's a waste. Puzzles vary from adequate to just unfair. It's the type of game where you have to use a walkthrough from time to time, and seeing the solution, can be sure you would never have figured it out. The UI/UX is really the main problem. This game could and should have been playable with a gamepad, whatever purists say. There could have been one inventory instead of four. Everything could have been less clunky. Just halve the ennemies health. Game wouldn't even get easier, but already it would've been less of a grind. I get it, you want me to dodge. Don't make me do it 50 times for each ennemy. I'm glad I played it and it's worth playing. But I couldn't finish it despite my best efforts, and after reading a walkthrough of the last 2 levels I skipped, I'm glad I did. Do yourself a favor and play on easy, and don't try too hard on the puzzles, they're not worth it.


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Posted on: April 11, 2012

Worth the wait

Been watching the production of this for a while and being old enough to remember Dungeon Master, I can only say...fantastic! Yes I've only played a short while but I'm hooked.


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