Posted on: August 23, 2025

vvar
Possesseur vérifiéJeux: 908 Avis: 20
Surprisingly engaging autobattler
The gameplay is a loop of purchase/upgrade/position units followed by an autobattle which usually lasts from 3 to 20 seconds with no input from the player. The campaign consists of three worlds, and each world is a linear progression through about 15 battles culminating with a boss fight. There are minimal choices to be made regarding progress through the world (usually you get to choose twice per world from two alternatives like shop or elite fight). The core of the game is the selection and upgrade of troops. Before every battle you are presented with a "shop" of 6 units. If you have 3 zombie squads, you could position them separately, or you could merge them into one level 2 zombie squad. Early on you use tier 1 units, but later you probably should exchange most of them to higher tiers. Most units have special abilities of the type "at the start of combat gives +1 defense to all neighbors" - these are cumulative from battle to battle. It is using and abusing them that creates your strategy and there are a lot of options to play with. What makes this game fun is that it is difficult - by sheer luck I managed to beat the campaign on the normal difficulty level on the first try, but now I am stumped to repeat this feat. There are two more difficulty modes, about 10 commanders to unlock, an arena mode, and GoG achievements that look interesting.
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