Posted on: July 21, 2017

illiousintahl
Possesseur vérifiéJeux: 331 Avis: 34
no polish let down. no multiplay
I come from a background of dwarf fortress, Age of Empires, & lots more so the budget graphics don't worry me. I only count gameplay in such titles. That said this relaxed medievil management game fails on a number of fronts in it's current release. You cannot prioritize food, so workers will mine stone till they either leave from unhappiness or die; causing a more passive version of Dwarf Fortresses tantrum spiral. It sorely needs sliders for such things as world gen size (which as it is; is fixed), more control over worldgen, No. of work slots for buildings available. There also doesn't seem to be upgrades for lumber yards, and while you can turn buildings off; you can't for with the 5 worker hog treasury that will kill your flegling fort just as an example. Fires break out randomly; while I accept they posed real threat in medievil times; patches of untilled dirt did not catch fire every 2 days. I don't see any reason why this title needs to be single player and it's crying out for competitive action to alleviate it's dull plodding pace (even at max speed). House upgrades are ludicrous netting +1 worker at a significant complexity cost, while you lose flexible placement. Cannot fertilize land from what I can tell, nor grow new forest tiles. Wow this is actually getting to be a pretty big list of negatives now that I stop to think about it. Clouds need more settings, they look great but they need less frequency and larger area of aversion, faster dissipation at cursor. Buildings need Isomer settings to allow mirroring. Game has some weird blueing when you zoom out (probably simulating atmosphere, but it's annoying). No tutorial, which is weird when game clearly has some pitfalls to progression. You need roads everywhere and it seems like an unnecessary design choice; that doesn't reflect the fact that peasants don't use carts or horses for goods making them mute as a house sized laneway. Considering they allow only 3 spaces away they just detract from the game.
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