Posted on: April 13, 2025

Shadowbyte_QT
Jeux: 81 Avis: 3
Wokeness - The Videogame
Positive: • Good technical condition (currently) • Proven and tested Frostbite engine • NPC daily routines • Medieval setting • FULLY voiced in multiple languages • After only 19 years on the consumer market, SSDs have finally arrived at the developer • Many varied quests with surprises • Learning by doing • Modding support Negative: • Combat system: A rhythm minigame without rhythm, but with quick-time events • USK 18 Rating: Alcohol abuse! (no nudity and no brutality) • Fantasy: Wokeness over realism! (Homosexuality, people of color & female dominance) • Progression: From nobleman to bandit • Mouse & Keyboard Controls: Horrible! There are three different confirmation keys, not even counting double-clicks and holding down. The combat minigame is controlled with the camera. In some menus, the mouse cursor completely disappears. • Characters: Mixed! Most of them (regardless of gender, class, and nationality) are pretty arrogant. However, it is generally seen as positive when the Player loudly announces in a full room that they want to suck someones flute. • NPC AI: Supernatural powers! (Teleportation, silent communication with allies, can identify Henry without eyecontact, see through walls and vegetation, sometimes ignore hits, continue walking unhindered with multiple projectiles in their body, preparing combos while Henry is still in conversation, zero milliseconds delay between beeing aimed at and raising shield) • Language: Overly modern and woke! (emersion-killer) • Playtime: Artificially stretched! (through: running back and forth, survival mechanics, washing, carry capacity, merchant wealth, fatigue, wellbeing penalties from quests and time skips) Verdict: Overall, I’m disappointed! It can’t keep up with its predecessor or other medieval games. If you’re still interested in buying it, I highly recommend using mods (Nexus). Thank you for reading
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