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Kingdom Come: Deliverance – From the Ashes

Bibliothèque

3.5/5

( 17 Avis )

3.5

17 Avis

français, English & 13 de plus
L'offre prend fin le: 10/27/2025 09:59 EET
L'offre prend fin dans: j h m s
5.991.79
Prix ​​le plus bas depuis 30 jours avant réduction: 1.79
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Kingdom Come: Deliverance – From the Ashes
Description
Le 1er DLC pour Kingdom Come: Deliverance inaugure un tout nouveau type d'aventure ! Vous prendrez part à la construction d'un village et serez ainsi aux premières loges pour assister aux prémices d'une nouvelle communauté. En votre qualité de nouveau bailli, c'est à vous de décider quels bâtimen...
Avis des critiques
20 %
Recommander
Notes des utilisateurs

3.5/5

( 17 Avis )

3.5

17 Avis

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Détails du produit
2018, Warhorse Studios, ...
Configuration du système requise
Windows 7 / 8 / 10 (64-bit), Intel CPU Core i5-2500K 3.3GHz AMD CPU Phenom II X4 940, 8 GB RAM, Nvid...
Description



Le 1er DLC pour Kingdom Come: Deliverance inaugure un tout nouveau type d'aventure ! Vous prendrez part à la construction d'un village et serez ainsi aux premières loges pour assister aux prémices d'une nouvelle communauté.

En votre qualité de nouveau bailli, c'est à vous de décider quels bâtiments construire et quels individus faire venir. Vous aurez aussi à solder les querelles entre villageois. Chaque bâtiment dispose de ses propres améliorations et présente des conditions en matériaux et main-d'œuvre bien spécifiques. Vous serez donc confronté à des décisions difficiles.

La charge de bailli n'a rien d'une sinécure, mais il y a toujours moyen de profiter de la vie après une dure journée de labeur. Achetez l'une des nouvelles montures et chevauchez dans la région, lancez les dés à la taverne locale, mettez vos talents martiaux à l'épreuve contre des adversaires d'habiletés diverses dans votre arène de combat ou profitez d'un repos bien mérité dans votre confortable demeure.

© 2018 Warhorse Studios s.r.o., Kingdom Come: Deliverance® is trademark of Warhorse Studios s.r.o. All rights reserved.
Prime Matter is a division of Koch Media GmbH, Austria. Prime Matter and its respective logos are trademarks of Koch Media GmbH

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2018-07-05T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
6 MB
Liens :

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Avis des critiques
60
Moyenne des meilleurs critiques
20 %
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Posted on: July 11, 2018

Worth $10 but dissapointing

I think the biggest problem with the DLC is expectations. I knew before buying that it wouldn't be like a crafting survival game where you get to build every wall, door, and furnishing by hand, but I expected more than what I got. In no particular order, my biggest complaints: Either/or building choices. You get a bakery or a butcher, a guard house or a stable, an armorer or a swordsmith. You also don't know you're making an either/or choice until afterwards. No bathhouse, apothecary, scribe, tailor, prison, and other missing facilities/professionals. Limited scope. No private living space. Seriously, no office, no private bedroom, you have community sleeping arrangements? Very little management. I was hoping for something with management along the lines of 'My Life as a King' or 'Little King's Story', where you can choose not just what to build but where, assign jobs, and some simple resource management. I hoped to maybe assign patrols to clear the area of bandits and cumin's, build fortifications, manage multiple resources besides money (how much wood do you have? how much do you need?), upgrade everything to brick, get end game gear from maxed out craftsmen. Well, I guess you could say I expected something more hands on and a bit of micromanagement. To be fair, if it lived up to my expectations we would be looking at $20+, which I'd gladly pay if it had. At $10 I got my money's worth, so I can't complain too much, but I also can't help but be disappointed. In the end, I didn't even feel like the bailiff, much less a mayor. Well, Divish keeps talking about further expansion, so hopefully this DLC will get some DLC maybe?


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Posted on: July 7, 2018

Does what it promised

(I will review the actual game eventually, whenever I can be arsed) If there's anything sandbox games eventually will run into, it's the problem with late game. What exactly will you spend all your in-game currency on? Warhorse Studios is trying to tackle this problem by giving hoarders something to spend all those Groschens on. Introducing From the Ashes. Now what do you get? From the Ashes is a financial management "side-game" slapped into the existing KCD. This means the entire DLC is focused on you spending groschen. It's not a city builder nor is it a story driven adventure. This DLC is solely added as a 10$ investment for you to add some extra hours into your already finished late game or added as a side project to your newly started play through. The Good - Added value to Groschen. With a lot of investments you will spend thousands to ten of thousands of Groschens getting new houses or improvements to existing ones, where the starting goal is to just make the village profitable. - Grind and reward. Grinding groschens to finally be able to afford a new building(s) is very pleasing and adds a enjoyable visual cut scene where the new buldining(s) will appear. This adds a deeper fulfilment to grinind/hoarding in Kingdom Come. - A new home in the wasteland. One big problem in the Northen areas of Kingdom Come is that there aren't that many villages or cities, which often makes the entire North feel like a piss-poor wasteland. With this DLC you can change that, adding much needed traders in the otherwise desolate North. - Doesn't conflict with the existing game. Every now and then you'll see DLC that just feels completely out of place, or at worst adds one good thing and then ten bad things. From the Ashes doesn't do this which means at worst case it's just adds more game play to an already deep existing game. The Bad - So much Groschens. The main critique to this DLC seems to be by people on how much Groschens you truly have stacked. I'd say with thousands to maybe 30k Groschens this DLC will be very enjoyable (more-so in a new play through) but for people sitting on ludicrous numbers where they can buy everything in the start this experience falters through to just buy everything and that's it. - No adventure. This is the second critique. This DLC doesn't add any in depth story or any adventure of the sorts. it's just there as a way to make people find something to spend their in game currency on. Summary. If you want something to spend your in game money on and also enjoy the fulfilment of working hard to get a visually pleasing reward this DLC is perfect. It doesn't interfere with the actual game and adds a enjoyable, niche and somewhat simplistic side task for you to focus on where money is far to easy to come by. It's difficulty and enjoyment is also highly tied to how much groschens you have and therefore it might be both too difficult early game, where you will fail to keep it in balance or far too easy late game where you just have too much money. Treat From the Ashes as a non-adventure groschen dump, best enjoyed with limited funds and you'll have a blast... If not pick it up on a discount as it doesn't really harm the existing game either.


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Posted on: July 8, 2018

Haru_Senpai

Jeux: 50 Avis: 1

This DLC is a definite DO NOT BUY!

Why? You just simply don't get a DLC that is worth your money. 1.- There are just few buildings you can buy and build. Everyone needs a different resource and you just buy those. If you buy one you have all resources. That's it. 2.- After you complete rebuilding the village, there is just nothing more to do. Of course, you can play judge every once in a while but that stagnates, too. They also talked about an expansion of the village in the DLC, but there apparently is none since nothing happens. 3.- The development and the importance of how you judge is just not visible. You have a lot of barren land between the houses, 3 or 4 blocks that stand like 50m apart from each other. That is quite poor. You can't even build walls or anything like that. They also said that your judging has effect on the village but these effects are just so little that you won't even notice them. 4.- You can't even interact with your villagers. The only thing you can do with them (if they are not a trader) is murdering them, stealing from them or judging them. They don't talk much apart from those two to three sentences when you judge some.


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Posted on: July 7, 2018

Overpriced

The DLC is a small nice addition, unfortunately not in-depth enough to warrant for 10 dollars. I don't recommend buying it especially if you bought base game at full price. It's not bad DLC I just feel a bit disappointed considering it cost 10 dollars.


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Posted on: December 2, 2022

CatR

Jeux: 412 Avis: 50

Kinda awful

The good here is that building a village is satisfying, it gives your thousands in cash some functional value, and that you can get some practical benefits of having another central hub that far noth in the map. You also get to play judge which is fun. The bad is that the settlement in no way big enough to be a trade hub and even by the time you can afford to get it you'll have figured out your traders in the south. You're also limited to what you build so you can't have everything, some buildings are mutually exclusive. You're also not allowed to customise where buildings go, there is no economy aspect beyond whether or not the town has access to X resource, and in the end it feels like you just create another dirt farming hovel in the middle of nowhere to accompany the already existing ten or so shitholes that dot the map. But my biggest issue here is that the DLC adds 3 incredibly strong horses, by far the best horses in the game. The stable upgrade sells them, which competes with the guardhouse. The guardhouse's purpose is to defend against bandits, bandits who seemingly do not exist and is no threat. Maybe a cut feature? But what really grinds my gears is that even when a DLC adds power crept items, you don't know the damn buildings are exclusive so about 10 hours after I build the guardhouse I realise I just locked myself out of getting a better horse; even using cheats and console commands. Why? Why Warhorse? Why? ... Why have you done this? Who does this? Who builds their game like this? Oh, and as a result of finishing this DLC's content I caused a known bug that causes Sir Divish to stop pathing anywhere for the rest of the game softlocking some other quests. Two stars because there's potential to this otherwise awful DLC. Potential no one will ever see.


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