Posted on: August 27, 2024

surfer9411
Possesseur vérifiéJeux: 3 Avis: 1
Jagged Alliance 3
Great strategy game. Reminds me of the original SWAT PC game back in the 90s. Characters are fun.
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© 2023 THQ Nordic AB, Sweden. Developed by Haemimont Games. Jagged Alliance, THQ and their respective logos are trademarks and/or registered trademarks of THQ Nordic AB. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.







This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content
Please note:
GOG Galaxy is required for multiplayer mode.
This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: General Mature Content
Please note:
GOG Galaxy is required for multiplayer mode.
Game length provided by HowLongToBeat
Posted on: August 27, 2024

surfer9411
Possesseur vérifiéJeux: 3 Avis: 1
Jagged Alliance 3
Great strategy game. Reminds me of the original SWAT PC game back in the 90s. Characters are fun.
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Posted on: September 12, 2024

ClanShepherd
Possesseur vérifiéJeux: 28 Avis: 1
Surprisingly Fun
Choosing which mercs you hire for your squad feels satisfying and since the enemy force will actively try to retake locations you capture makes the world feel more alive.
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Posted on: October 19, 2024

TankedRussian
Possesseur vérifiéJeux: 401 Avis: 6
Worth The Learning Curve
Grew up playing Jagged Alliance 2 and spent my college years depressed about the majority of people abusing the license. This is the closest thing to JA2 with the team and overworld management from the original game as well as the destructive environments and environmental mobility of those games as well. It's not perfect but its so damn close.
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Posted on: November 2, 2024

MaxVanderer
Possesseur vérifiéJeux: 225 Avis: 2
A competent, if uninspired sequel
In effect, Jagged Alliance 3 is an exaggerated remake of the second game, which is more or less what the fans of the series wanted for twenty plus years. It doesn't introduce much new, and it turns its characters into caricatures, but what it does, it does well.
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Posted on: February 25, 2025

idared
Possesseur vérifiéJeux: Avis: 3
Overall amusing sequel to JA2
Overall amusing sequel to JA2 that got most things right, a few are dubious and one egregious. For those who are not familiar with the series or genre, the game has real-time (with pause) strategic layer, where you manage squad(s) of mercenaries and send them on sort of missions, mainly to engage some enemies, and tactical layer, where they do so in turn-based combat. Mercenaries can sneak, run, climb to roofs, take cover, make aimed/unaimed shots (using various guns from pistols to rocket launchers), burst shots, throw grenades and other stuff, punch, stab with knives, bandage wounds etc. Aside from enemies to kill, there is sometimes an NPC to talk to or minor quest to do. What the game got right? Aside from aforementioned combat rich with options, the game gives correct Jagged Alliance vibe, banana republic (albeit at times borderline post-apo) setting is fitting, characters hilarious, as is sometimes their voice acting (Livewire's in particular is impressive). Music and visuals are top notch. There are a few dubious elements like OP overwatch, skill/stat checks etc., but I will not elaborate on these and instead take out The Thing, the egregious one: the perk system. Initially, you play a game of loadout and who will move where and do what of the many possible actions I mentioned above, and it is super fun. As mercs level up and get more and more (and more extreme) perks, however, you stop playing that and start playing perks. Whatever you do you do to trigger or get most of perks, which is very, very different game and...it is okay, but just okay and much less fun than the one it gradually replaces, for several reasons, namely because a) managing perks (as opposed to loadout) is making of permanent choices about things you do not know/understand before making them (common design antipattern), and b) perks cause rather massive power creep. Still, I highly recommend the game, but seriously consider no-perk run with only recruit or veteran tier mercs.
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