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Jade Empire: Special Edition
Description
Incarnez un aspirant maître des arts martiaux et suivez la voie de la paume ouverte ou du poing fermé. Dans ce jeu de rôles et d'action maintes fois récompensé, vos choix et actions déterminent le destin de tout l'empire de Jade. Allez-vous empêcher la destruction de cette magnifique terre...
Windows 10, 1.8 GHz or higher, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 8 GB, Direct...
Description
Incarnez un aspirant maître des arts martiaux et suivez la voie de la paume ouverte ou du poing fermé. Dans ce jeu de rôles et d'action maintes fois récompensé, vos choix et actions déterminent le destin de tout l'empire de Jade. Allez-vous empêcher la destruction de cette magnifique terre ou allez-vous l'écraser sous votre talon ? Êtes-vous un guerrier qui utilise sa force et son art du combat au service de la paix ou allez-vous répandre douleur et chaos ?
Le choix vous appartient.
Le jeu Jade Empire d'origine récompensé
Une histoire incroyable et captivante qui fait de vous le noble héros ou le méchant traître !
Une pléthore de personnages fascinants avec lesquels interagir.
Des terres magnifiques et mystérieuses à explorer, découvrir et sauver... ou conquérir.
Un savant mélange de jeux de rôles et de combat en temps réel.
Nouveaux monstres et ennemis.
Nouveaux styles de combat.
Contrôles intuitifs et personnalisables avec prise en charge de manettes de jeu et de clavier/souris.
Résolution graphique enrichie et nouveaux effets visuels.
IA de combat et niveaux de difficulté renforcés.
Nouvelle interface de carte du monde.
Contenus bonus
artbook
artworks
avatars
manuel
bande son (MP3)
fonds d'écran
bande son (FLAC)
This is a really great martial arts RPG. This game is one of the few RPGs that I know of that have an entire Asian cast. This game as a rich lore and characters. Jade Empire has a high replay value as I have done multiple playthroughs and never got bored. If you want to play a immersive and very fun action RPG than Jade Empire™: Special Edition is a great choice.
Forget the same old European medieval mage/barb carnage or year long char build and dialogue fuzz. This game takes you to good old China, with plenty of brainless conversations and Kung Fu fighting!
The overdone good/evil path has now been replaced by a normal guy/complete sociopath alignment system, where you can outlive your wildest fantasies of being a complete a-hole and still be a kung fu hero (imagine nwn turned into a 70's kung fu movie).
The game should probably not get more than 4, since the dialogues tend to be a bit off and fit oddly with the alignment system, while having a sloppy storyline with rather random use of "old tongue" (biowhare got lazy and replaced some voice acting with the same "o kana, yu ku si odu" giberish track).
With that being said, the game managed to entertain me like no other. Both fighting and char-building is really simple, so you'll get started quickly without considering too much. Simplicity is really the strenght in this game, since you'll get to feel the flow of the combat more than just micromanaging skills. I was actually surprized by how differently you could manage those three atributes you have and the few skills that are worth investing skillpoints in (spoiler alert: basic weapons+axes and viper!) while still getting a rather differering (but well working) character build.
Aside from the actual gameplay, theres plenty of extra stuff like flying in a little aircraft and completing weird alchemy puzzles. Your companions a rather fun too. I found myself to be a cold and beatiful woman with an evil toad demon fella and a gradually colder and badass princess lover (yes you can be a cold-ass gay kung fu fighter with a gun and two double axes! Whats not to like?!) Did i mention John Cleese has a little role in there too?
Long story short: The game is not deep, nor complex or very well narrated. It's just full of it's own little odd suprises and it's funny as F...K!
Great blend of action and story in Bioware's signature RPG style, the balance leaning towards action gameplay. Most impressive is the mind-body-spirit character progression dynamic with a strong emphasis on balance or purposeful lack thereof. Think Knights of the Old Republic with fluid multifaceted martial arts, or Mass Effect with a spiritual side. This game feels well finished and flows well, though some may feel the story lacks serious challenge.
A great, unique take on an otherwise ho-hum game. I would classify this more as an action game than an RPG, the RPG elements are very few and very, very shallow at best.
what I like about the game:
- graphic, excellent graphic for its time, a good blend of cartoon-realism, smooth
- uniqueness, love the uniqueness of the setting
- realistic kung-fu form, I'm pretty impressed how true to form the actions are to the original kung-fu form
- plot, not the most original but does its job and gets you involved
- characters/NPC; a good cast of NPC that aren't just flat, hood ornament
- the mini game is a nice addition
what I thought could be improved on:
- view; very limited view of what you see
- character movement, especially during combat; limited, not very intuitive, hard/frustrating to control at times especially with the automatic camera angles
- very limited character customization; character customization is basically just your 3 attributes, gems and fighting techniques ... not something you would want for an RPG type game
- too linear and very limited storyline/plot/world. And just like many food Chinese restaurants, very rushed.
In summary, Jade Empire offers a unique take on an action RPG, along with its beautiful graphic, fine gameplay is worth the try - a great pickup at under $5 in my opinion.
But one can't help wonder what the game would be like if they actually go all out and make the game (and the game world) deeper, I felt they're just scratching the surface with this game. It's like going to an all you can eat buffet boasting over a hundred items but only the bread is available.
It's a very good game, but when you realize its potential, can't help but be bummed out as well.
This is definitely a good game, and one of the three, main reasons I joined GOG.com, the other two being KOTOR I & II. But this is by no means a masterpiece; it is unique, sure, but it is mostly that uniqueness that accounts for it being called a masterpiece. There is a lot of wasted potential in this game. Too bad they never released a sequel that shoud have addressed some of its flaws.
I first played the game on the original Xbox, and man were the load times atrocious. This PC version eliminates the problem, and, if anything, loads the next areas (almost) too quickly. An annoying thing, despite the GOG fix that consists in setting its core usage to 1 (Task Manager > Affinity), is that before you are even given the time to block your enemy's attack after he's done talking to you, you almost immediately get hit, as a consequence of this. That's right, the enemy manages to almost always hit you first, which, at higher difficulties, could give you some trouble, and among the reasons I think Skyrim sucks. I should also talk about some of the ugly textures present in the game; they have a very unclean, dirty look, and feel choppyblocky. This is what I disliked in the Xbox version, and that's what made me mention load times at the very beginning; I never understood what the hell the game was supposed to load all the time.
Another issue is that in this version, the controls have been changed somewhat, and definitely not for the better. If I recall correctly, the Xbox version allowed you to turn the camera around your character with the right stick, and all movement was handled by the left stick. Not so much in this version. I played with the Xbox360 controller, and moving sideways (<-- or -->) places your character in some fighting stance, albeit always moving, but slowly; annoying, and not something I was able to get used to till the very end of the game, but maybe not even then.
All in all a good game that will give you about 19-20 hours of fun, if played on Easy.
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