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I Have No Mouth And I Must Scream

Bibliothèque

4.3/5

( 164 Avis )

4.3

164 Avis

français, English & 2 de plus
9.999.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
I Have No Mouth And I Must Scream
Description
Assume the roles of five different characters, each in a unique environmentChallenging dilemmas dealing with powerfully charged emotional issuesProvocative psychological and adult-oriented themesBased on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted...
Notes des utilisateurs

4.3/5

( 164 Avis )

4.3

164 Avis

{{ review.content.title }}
Détails du produit
1995, The Dreamers Guild, ...
Configuration du système requise
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 2 GB HDD...
Time to beat
6 hMain
7.5 h Main + Sides
8 h Completionist
6.5 h All Styles
Description
  • Assume the roles of five different characters, each in a unique environment
  • Challenging dilemmas dealing with powerfully charged emotional issues
  • Provocative psychological and adult-oriented themes
  • Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted stories in the English language
  • Full digitised speech with over 40 different characters and state of the art animation
  • Harlan Ellison as the voice of the insane master computer, AM.

FIVE DAMNED SOULS: Buried deep within the centre of the earth, trapped in the bowels of an insane computer for the past hundred and nine years. Gorrister the suicidal loner, Benny the mutilated brute, Ellen the hysterical phobic, Nimdok the secretive sadist, Ted the cynical paranoid.

ONE CHALLENGE: The adventure plunges you into the tortured and hidden past of the five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!
Contenus bonus
manuel making of bande son short story by Harlan Ellison
Configuration du système requise
Configuration minimale requise :

Ce jeu utilise le système ScummVM

Ce jeu utilise le système ScummVM

GOG Patrons who helped preserve this game
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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.

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Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
6 hMain
7.5 h Main + Sides
8 h Completionist
6.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.7.0)
Sorti le :
{{'1995-10-31T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
611 MB
Liens :


Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
Programme de préservation GOG
Nous faisons vivre les jeux pour toujours ! Depuis 2008, nous améliorons nous-mêmes les Good Old Games afin de garantir leur commodité et leur compatibilité avec les systèmes modernes. Même si les développeurs originaux du jeu ne le supportent plus
  1. Ce jeu fonctionnera sur les configurations actuelles, et futures, des configurations PC Windows les plus populaires. Sans DRM.
  2. C'est la meilleure version de ce jeu que vous pouvez acheter sur n'importe quelle plateforme PC.
  3. Nous sommes la seule plateforme à fournir un support technique pour les jeux que nous vendons. Si des problèmes apparaissent avec le jeu, notre support technique vous aidera à les résoudre.
Notre liste des améliorations apportées à ce jeu :
Update (13 November 2024)
  • Optimized ScummVM settings to improve performance
  • Added "Safe Mode" as an alternate executable for enhanced stability
  • Validated stability
  • Verified compatibility with Windows 10 and 11
  • Added Cloud Saves support
Update 9 (18 January 2018)
  • Updated ScummVM to ScummVM 2.0.0 which also contains an update to Simple DirectMedia Layer 2 (SDL2). This should improve compatibility with a lot of monitor setups and resolve mouse issues
  • SAGA Engine Improvements
  • Fixed crash when using the 'Give' verb on an actor
  • Fixed Gorrister becoming invisible and stuck when reloading at mooring ring
  • Fixed the conversation panel background colour
Update (09 October 2017)
  • Fixed a language selection issue when attempting to install the non-English versions of the game via GOG Galaxy
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Notes des utilisateurs

Posted on: November 20, 2022

Huge Ellison Fan, Doesn't Help

I bought this when it was knew, had the mouse pad for years. Tried playing the game then but I just got stumped and went on to play other things instead. Picked this up on GOG a while back thinking I'd give it another chance, especially since I liked Disco Elysium so much. But I just don't like this. Yeah, it's old but so am I. OTOH, as was endemic in this gaming genre I just can't figure out what I'm supposed to do half of the time. Minor spoiler, the player is told that the first protagonist's goal is to kill himself. About five minutes into it I figured that out. Boom, that guy's adventure was over. Five minutes. But looking online, there were tons of other things written for him to do. Non-intuitive things. Especially when I replayed it and killed myself again a different way. Still way easy, and checking online I see I missed a ton of other stuff for him to do. Tried the second protagonist. I needed the walkthrough periodically, but played that storyline out. Remarkably unsatisfying. Third protagonist. Tried without looking anything up. Got stuck, found out that by doing something completely intuitive and in-characfer I had committed an error and couldn't complete his story. I give up.


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Posted on: April 7, 2025

Good and decent / Bom e decente.

• Pros: o Atmosféra / Atmosphere (pesada/heavy). o Criativo / Creative (adicionaram bastante pro conto original/they add alot to the original short-story). o Designe de Fase / Level Design (complicado em alguns pontos mas no geral é bom/complicated in some parts, but overall is good). o Direção de Arte / Artwork (bom pra passar aquele aspecto grandioso e de aventura/good to give that aspect of grandiosity and adventure). o Enredo / Plot (profunda/deep). o Escolhas / Choices (variado/variety). o Gore (realista e "divertido"/realistic and "fun"). o História / Story. o Horror (sentimos o desespero/we feel the dispair). o Mecânicas / Mechanics (bem usadas/exploited; o livro de dicas/the book of hints) o Narrativa / Narrative. o Personagens / Characters (Nimdok, Benny S2) o Quebra cabeças / Puzzles (maioria é justo/majority is pretty fair). o Violência / Violence (detalhada/detailed). o Vozes / Voices (Harlan Ellison) • Cons: o Bugs (principalmente na ordem das tarefas/mainly on the tasks order) o Dificuldade / Difficulty (faz você abusar do sistema de save/makes u abuse of save system). o Gráficos / Graphics (coisas importantes recebem pouco destaque/important things aren’t highlighted enough). o Quebra cabeças / Puzzles (minoria é complicada/minority is complicated).


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Posted on: September 5, 2013

YES!

I've been looking forward to this one!


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Posted on: February 14, 2014

Puzzle design fails to match premise

Here is a snippet of experience. Within the first ten minutes of playing the game, I was stumped on a puzzle that required me to steal an item from an old man's residence. Seems simple enough. The problem? The solution requires the old man leaving for a short while, and the player is given no actions to control this. Entering and exiting his residence several times, fiddling around with items in other areas, and finally taking an in-game nap were all suggestions I read IN DIFFERENT GUIDES. Let me be clear here: there is no solution. It is completely arbitrary. The game doesn't bother attempting to hint at the fact that the old man even has the capability to leave, and since we are all very used to the idea of completely immobile NPC's in even modern games, it wouldn't be far-fetched to think that the solution would never occur to you. And so you wait, you fiddle, you revisit every other screen numerous times, try this object with that verb, all in a tiresome and fruitless manner so typical of adventure games until you happen upon the solution and think to yourself, "SERIOUSLY?" Oh, the endless disappointment. If I sound jaded and frustrated, I am both. Games like this have led me to feel this way. There is a mature and interesting narrative underneath the puzzle mechanics, yes. But the aforementioned example is just the *first* in a long line of time-wasting, illogical design choices you will suffer through. My advice: read the short story, skip the game.


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Posted on: December 26, 2021

good game

This happened to my buddy eric


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