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Holy Potatoes! We're in Space?!

Bibliothèque

3.6/5

( 16 Avis )

3.6

16 Avis

français, English & 5 de plus
L'offre prend fin le: 10/28/2025 15:59 EET
L'offre prend fin dans: j h m s
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Prix ​​le plus bas depuis 30 jours avant réduction: 0.99
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Holy Potatoes! We're in Space?!
Description
Holy Potatoes! We're in Space?! est un roguelike d'aventure spatiale intégrant gestion et combats au tour par tour. Gérez votre propre vaisseau et explorez un univers généré aléatoirement : des centaines de planètes à explorer pour en extraire les ressources, des ennemis à vaincre au cours de batail...
Avis des critiques
63 %
Recommander
Notes des utilisateurs

3.6/5

( 16 Avis )

3.6

16 Avis

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Détails du produit
2017, Daylight Studios, ...
Configuration du système requise
Windows 7 / 8 / 10, Athlon 64 X2 6000+ or Intel Pentium Dual Core E5200, 4 GB RAM, ATI Radeon HD4000...
DLCs
Holy Potatoes! We’re in Space?! Soundtrack
Time to beat
11 hMain
19.5 h Main + Sides
29.5 h Completionist
18.5 h All Styles
Description
Holy Potatoes! We're in Space?! est un roguelike d'aventure spatiale intégrant gestion et combats au tour par tour. Gérez votre propre vaisseau et explorez un univers généré aléatoirement : des centaines de planètes à explorer pour en extraire les ressources, des ennemis à vaincre au cours de batailles intergalactiques.

Rencontrez des dizaines de races spatiales différentes, comme les carottes cosmiques, les courgettes loufoques, les oignons nauséabonds et même des baleines de l'espace ! Participez à des combats de boss épiques et libérez Jiji, votre grand-père prisonnier de la maléfique fédération appelée The Eclipse.
  • Fabriquez des centaines d'armes pour votre vaisseau
  • Engagez des ingénieurs et dirigez votre vaisseau
  • Explorez des dizaines de planètes et de galaxies voire, pourquoi pas, l'univers tout entier !
  • Rassemblez des ressources pour améliorer votre vaisseau et fabriquer des armes !
  • Affrontez les vaisseaux des maléfiques brocolis galactiques, des carottes extraterrestres et bien d'autres encore !
  • Vivez des combats de boss épiques !

© Copyright 2016 Daylight Studios & Daedalic Entertainment GmbH. Daylight Studios, and Holy Potatoes! We're in Space?! and their respective logos are trademarks of Daylight Studios Pte Ltd. Daedalic and the Daedalic logo are trademarks of Daedalic Entertainment GmbH.

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
11 hMain
19.5 h Main + Sides
29.5 h Completionist
18.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Sorti le :
{{'2017-02-14T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
754 MB
Liens :

Fonctionnalités

Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
polski
audio
texte
русский
audio
texte
中文(简体)
audio
texte
日本語
audio
texte
Avis des critiques
78
Moyenne des meilleurs critiques
63 %
Les critiques recommandent
Note OpenCritic

Les avis sont propulsés par OpenCritic
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Avis les plus utiles

Posted on: February 16, 2017

It's FTL but it doesn't hate you.

The core gameplay loop for the most part is the same sort of thing you would get in FTL. Warp to a new sector and you have x time to help out others and get into some fights all while the red wave of doom grows ever closer. What really separates this one away from FTL is the far friendlier RNG and the added management mechanics similar to Holy Potatoes A Weapon Shop. Ship upgrades are similar once a again but more friendly to the player. Things like shield upgrades as well as weapon upgrades are easier to come by and work into your ship. What I really like is the addition of the HPAWS mechanics of making some of these weapons you have dropped by a baddie yourself. By putting the right crew member to the task you can get some really fantastic upgrades early on. All in all I'm quite liking this from a gameplay perspective as it takes the FTL formula and makes it more fun and better for the player. Combat is a turn based side scrolling affair where you can move your shields around and shoot critical systems on an enemy ship. Effects from weapon types and enhancements from said guns and special pilot abilities all come into play in each of your engagements. Of course it wouldn't be a Holy Potatoes game without the charming sense of humor rolled into it. If you're a fan of Science Fiction and the general pop culture surrounding it there's countless and and interesting moments and encounters for you to enjoy. Fairly early on into my play through I ran into a certain police box and had a fun quest around it. There's even cute characters around this funny referencing. Like Dud Jedd (or something to the effect) complete with costume being the guy in charge of all my bullet guns on my ship. As always there's a ton of potato jokes rolled in because of course there is. If you're looking for a fun and funny FTL game that doesn't hate you with a much better and more involved story and quest system then look no further this is the game for you.


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Posted on: February 19, 2017

Yes, there are potatoes.

Had to review this after buying it because of my experience with their first game. You like FTL and its ilk? You will like this. Like their first game? This one is just as full of corny, adorable, cute, and odd references and pop culture. Not as grindy feeling as the first game, not as demanding either. The folks that made this made something that they enjoyed and it shows. So I say buy this game, support people that make something that they would enjoy. Feeling wishy-washy about it? Buy the first game, try that! Gets five stars, for being programmed well, for being an enjoyable game, for amusing me (and hopefully you!), and for being an all-around nice to play game.


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Posted on: October 7, 2019

it's irritatingly dumb

There is a lot of really dumb dialog that you can't skip. I got tired hitting space button to skip the walls of dumb pointless jokes. The setting in general is on par with dialog, it's like watching a really dumb cartoon, you know the kind the make 'for kids'. Other wise it's a mix of Halcyon and FTL, but doesn't really add anything of its own.


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Posted on: August 7, 2020

Lots of fun with one big caveat!

There are tons of weird weapons, characters, upgrades, research, planets, weather, silly stories, boss fights, and the art is great for its style. There are some little niggly details about the game that could have greatly improved it (I stopped writing down game issues for a while to take a break because normally I would list them), but for the most part, it's interesting and enjoyable. I soured on FTL pretty quickly, because I could see that the system is meant to be repeatedly played ad nauseum, whereas I typically enjoy a long, story-based game. HPWIS delivers this. However, I played the game on "infinite sol" mode (effectively how many "turns" you have to complete a system). I'm not sure how enjoyable it would be otherwise, because it didn't seem like the balance of this type of game was forgiving enough for the RNG factor, and are typically designed for replay. If you get a good weapon vs a bad weapon, it can be dramatically less effective, which begins to snowball. I artificially tried to limit how many sols I would use just to make things interesting, but towards the end was just enjoying the weapons and whatnot so didn't need to. Some of the boss fights are pretty insane, coming down to the wire even though I had infinite sols, so I'm not sure how the game would fair otherwise, if death is permanent, etc. where I could see that being pretty frustrating.


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Posted on: July 18, 2019

Not FTL, but good enough

It's combat mechanics isn't quite as intricate as FTL, and there are no any New Game + options like alternate ships/layouts, which limits the replay value yet there's still enough sights to see and things to do to tempt you into multiple playthroughs. The writing is... Well, it won't win any gold awards, but it's actually OK, the game tries too hard to be funny only occasionally (prepare for the cartload of vegetable puns in every encounter though) and there are a couple genuinely moving moments. The story itself is more fleshed out than FTL, but there are still randomized elements, and one major player choice, that actually affects both gameplay and story. Technically the game is easy on the hardware, I ran it on something just above advertised requirements with no issues, it is stable and mostly bug-free. The way saves work is a bit wonky, but it's a no big deal. All in all it's probably worth playing if you either ever liked FTL and want something new or want some silly adventures of anthropomorphic vegetables in space.


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