Posted on: September 7, 2025

Samer_AL-Manasra
Possesseur vérifiéJeux: 50 Avis: 1
Silksong is one of the games ever made
|\ |\ | \ | \ \ ︶ | \ O O/ \ / / \ ┏∪━∪━━━━━┓ ╏ SHAW!!!!!!! ┗━━━━━━━━🪡
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Incarnez Hornet, une chasseuse redoutable et partez à la découverte d'un royaume maudit par la soie et les mélodies. Capturée et transportée sur des terres inconnues, soyez près à combattre des ennemis et à résoudre des mystères anciens au cours d'un dangereux pèlerinage pour atteindre le sommet du royaume.
Hollow Knight: Silksong est la suite épique d'Hollow Knight, le jeu d’action et d’aventure primé. Aventurez-vous dans un nouveau royaume, découvrez de nouveaux pouvoirs, combattez des hordes d'insectes et de bêtes tout en révélant des secrets anciens directement liés à votre nature et à votre passé.





Hollow Knight is © Copyright Team Cherry 2025









Posted on: September 7, 2025

Samer_AL-Manasra
Possesseur vérifiéJeux: 50 Avis: 1
Silksong is one of the games ever made
|\ |\ | \ | \ \ ︶ | \ O O/ \ / / \ ┏∪━∪━━━━━┓ ╏ SHAW!!!!!!! ┗━━━━━━━━🪡
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Posted on: September 8, 2025

RenatoBHCity
Possesseur vérifiéJeux: 50 Avis: 3
Awesome game
Thanks to Team Cherry for releasing the game on the same date as Steam. I only buy games on GOG.
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Edited on: October 22, 2025
Posted on: October 4, 2025

borin_6
Possesseur vérifiéJeux: 5 Avis: 2
Silksong forgot Hollow Knight
Hollow Knight has that charming (punch intended) difficulty adjustment; you can engage in the most difficult bosses in the game whenever you want but Silksong abolished it completely. The floor has been raised; the enemies is somewhat cunning - wasting your time and test your patience, skills is infused with time-wasting in silksong's definition, difficulty is forced and artificial when a boss is combined with long precision runback and a gauntlet - i called it a triple frustrator. I know this is boils down to skill issues but i write the revew to reflect my experience. i spent four hours on Groal the Great not because the boss is tough but the lead-ups which includes a long precision runback and a mandate gauntlet. at the end, my fingers hurt and i stop playing any games for three days because of burnout. silksong gave me two firsts, one is a four hour bosss, another is abandoning the game because it's too tough. Hollow Knight is a game made for almost anyone from casuals to speedrunners, Silksong is a game made for near-speedrunners to the actual speedrunners.
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Posted on: September 5, 2025

pitogiro34greece
Possesseur vérifiéJeux: 83 Avis: 1
Controller issues for LInux
I played the game throught the steam family library and purchased it here and played the Linux native version and for me the analog sticks dont work and also the RT and LT .
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Edited on: September 20, 2025
Posted on: September 20, 2025

Xankara
Possesseur vérifiéJeux: 375 Avis: 18
A Hollow Shell
Sadly Silksong does not respect your time and on the path to completion rather than difficulty testing you, your patience will be tested in gameplay that spends far too much time running back and forth to difficulty checkpoints that can only be overcome or you will be slowly whittled down in pointless travel times and unfun mechanics. To be clear, my problems with the game are the unnecessary resource requirements for tools that punishes you for over reliance by taking them away making you leave to farm more currencies (imagine Dark Souls making you mindlessly farm healing items). For certain encounters you are made to go through several loading screens and unskippable scenes that if you don't beat, then soon enough you will be spending far more time running back to them than actually playing the game (Dark Souls, again, avoids this for the most part letting you summon help or level up to reduce the strain of needing to be perfect). For me the final straw was being made to face a boss critical for Act 3 and losing again and again. But rather than the boss, it was the constant boring need to go through loading screens, then running, then jumping, running, entering and triggering the boss, being made to fight 3 waves of adds, THEN getting a chance to face the boss who has a very difficult and punishing series of attacks that ALL do enough damage to kill you quickly. Every failed attempt made me realize I no longer was having fun, so I quit. The act of playing the game just to get to the fun part was so annoying and frustrating to me I quit an otherwise excellent game, that cares more for meaningless setting than it does for not wasting my time. If you want a better game that doesn't waste your time with punishing maps, time wasting gameplay and frankly better mechanics that prioritize letting you enjoy yourself then I urge you to try Ender Magnolioa instead. It may be easier but it is far more rewarding.
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