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Heroes Chronicles: All Chapters

Bibliothèque

4.5/5

( 66 Avis )

4.5

66 Avis

English
9.999.99
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Heroes Chronicles: All Chapters
Description
Eight titles featuring the gameplay you know and love from Heroes of Might and Magic III. Eight chapters that tell the story of Tarnum, a barbarian hero and liberator of his kinsmen. After generations of oppression, Tarnum discovers his people's true history and leads an army of Stronghold troops a...
Notes des utilisateurs

4.5/5

( 66 Avis )

4.5

66 Avis

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Détails du produit
2000, New World Computing, Inc., Classement ESRB : Everyone...
Configuration du système requise
Windows 10/11, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, DirectX 9.0c, 4 GB...
Description

Eight titles featuring the gameplay you know and love from Heroes of Might and Magic III. Eight chapters that tell the story of Tarnum, a barbarian hero and liberator of his kinsmen. After generations of oppression, Tarnum discovers his people's true history and leads an army of Stronghold troops against their tyrannical masters. Marching from the arid roughlands of his homeland and the muggy swamps of the lowlands, he follows and even surpasses the deeds of his legendary ancestor, who defeated the spellcasting oppressors long ago.

This great pack of all eight Heroes Chronicles chapters will allow you to spend hours adventuring on the continent of Antagarich.


  • Award-winning turn-based game play is perfect for novices and experts alike.
  • Hours of entertainment for all levels of gamers. 
  • Bundle does not require Heroes of Might and Magic® III to play.




Warlords of the Wasteland


After generations of oppression, Tarnum discovers his people's true history and leads an army of Stronghold troops against their tyrannical masters. Marching from the arid roughlands of his homeland and the muggy swamps of the lowlands, he follows and even surpasses the deeds of his legendary ancestor who defeated these spellcasters long ago.


Lead a fledgling tribe of Barbarian Warlords and Battle Mages to victory though multiple quests and battles. Explore vast deserts and swamplands under the oppressive rule of Wizards.




Conquest of the Underworld


When the soul of Queen Allison's father is kidnapped from Paradise, Tarnum escorts her through the mindlessly twisting tunnels and endless cursed grounds of the Underworld. Every step of this epic journey is blocked by a fiery Inferno or foggy Necropolis from which march demons and undead determined to make Tarnum a permanent inhabitant of the land of the dead.


Battle against demons, undead and other horrible creatures from the underworld. Adventure across 8 all-new scenarios at the head of an army of knights and warriors. Journey through caverns and underground dungeons as you seek to save the soul of a king from eternal torment.




Masters of the Elements


The Elemental Lords end ten thousand years of peace and prepare to make the world their battleground unless Tarnum can overcome his hatred of magic and learn the spells necessary to build the Conflux town and defeat them. In order to form an army capable of stopping the destruction of the world, he'll need to journey through the magic clouds, lucid pools, rocklands and fiery fields of the elemental planes.


Travel to the four planes of Earth, Air, Fire and Water and confront the Elemental Lords threatening our world. Seize control of the Elemental Conflux town to gain mastery of the elements. Assume the role of a powerful Wizard as you try to best your enemies at their own game.





Clash of the Dragons


Not even the elven armies of the woodland Rampart towns can stand against the combined forces of Black, Red, Rust, Crystal and Azure dragons led by the Dragon Queen, Mutare. As the elves retreat into the dense forests and magic plains, the Immortal Hero, Tarnum, rides forth to battle this new enemy who threatens to disrupt the balance of power in the realm and bring the entire world under her deadly claws. Confront the mightiest of fantasy beasts before they can raze the lands and become the rulers of all.




The World Tree


The World Tree is the essence of life, spreading its vitality to all living things. Although barbarians imagine it to be a real tree, the World Tree can be more accurately depicted as the 'living earth', the entire planet. Normally, the Ancestors protect it from harm, but a cry for help cut suddenly short warns Tarnum that the entire world is in danger. He soon discovers that one of the Ancestors, Vorr, has gone insane and seeks to destroy the World Tree. Vorr has enlisted the help of the Necromancers – who despise all life – as well as a remote Barbarian tribe, who worship him as a war god, to carry out the destruction of the World Tree. So, once again Tarnum must lead the creatures of the Stronghold town to a distant northern mountain range to battle Vorr and his minions.





The Fiery Moon


Although Tarnum managed to save the World Tree, the Insane Ancestor, Vorr, escaped. And the silence of the other Ancestors still worries Tarnum. Have they forsaken him, or is it something far worse? Even as the Immortal Hero sets out to find Vorr, a new enemy appears to stand in his way -- Demons. Soon, Tarnum travels through a magical portal to the homeworld of the Demons -- the Fiery Moon -- and learns that Vorr has teamed up with these chaotic creatures. Not only that, but he's imprisoned the other Ancestors here as well. Tarnum must rescue them first, but once they are safe he plans to destroy Vorr forever, even if it costs him his soul.





Revolt of the Beastmasters


Mad King Gryphonheart holds the Mudlanders as slaves, but only because Tarnum conquered these once proud creatures long ago. Finally, Tarnum gets the chance to make amends for what he did to these people. As he frees the Lizardmen and Gnolls and leads them to their distant swampland home, he must not only battle the massive armies of the Erathian Empire, but the timid nature of his own troops.


Lead a revolt of Beastmasters and Witches, and guide Tarnum through the treacherous mudlands.





The Sword of Frost


The Elven Hero, Gelu, sets out to find and destroy the Sword of Frost despite warnings that the discovery of this powerful weapon could bring about the destruction of the world. So, the Ancestors send Tarnum to stop him. Unfortunately, the only troops who will fight Gelu are the malicious Dungeon creatures of Nighon. Tarnum is forced to embrace his darkest nature to lead these monsters, but fears he will lose his soul before he can complete his mission.


Search for the most dangerous artifact in the Heroes Universe, and force Tarnum to face his darkest fears.

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Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
{{'2000-01-02T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
3.5 GB
Liens :
Classement :
Classement ESRB : Everyone (Animated Violence)


Langues
English
audio
texte
Programme de préservation GOG
Nous faisons vivre les jeux pour toujours ! Depuis 2008, nous améliorons nous-mêmes les Good Old Games afin de garantir leur commodité et leur compatibilité avec les systèmes modernes. Même si les développeurs originaux du jeu ne le supportent plus
  1. Ce jeu fonctionnera sur les configurations actuelles, et futures, des configurations PC Windows les plus populaires. Sans DRM.
  2. C'est la meilleure version de ce jeu que vous pouvez acheter sur n'importe quelle plateforme PC.
  3. Nous sommes la seule plateforme à fournir un support technique pour les jeux que nous vendons. Si des problèmes apparaissent avec le jeu, notre support technique vous aidera à les résoudre.
Notre liste des améliorations apportées à ce jeu :
1.0 GOG v2 changelog (24 July 2025)
  • Fixed windowed mode (F4) in all versions using DDrawCompat, so it now works as expected.
  • Enabled Cloud Save support to keep your progress backed up.
  • Stability validated.
  • Fully compatible with Windows 10 and 11.
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Notes des utilisateurs

Posted on: May 10, 2021

Insultingly easy, but good stories

So easy even 10-year old myself would take this as an insult. It was an already established game back then but it still tries to hold the hand of the players at early levels like telling "visit all learning stones, because it is good for you". Sigh. AI is as aggressive like a half-awake sloth. Starting bonus choices make no sense. There are maps which can be done in 2 weeks (without any optimization). The lack of any challenge makes the game like a chore. Two things made me give 3 stars: Heroes 3 is still a bit like pizza or sex, plus the storytelling is really great.


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Posted on: August 26, 2018

HOMM3 campaigns are better

Boring and easy campaigns.


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Posted on: September 16, 2022

It's not that good ...

On the one hand, it's the Heroes 3 we all wanted. An actual campaign with each faction instead of a measly ~2 missions per faction. On the other hand, the dialogues and stories are just outright childish and dumb. It's like a PC game stooped low to the literacy standard of a console game. Like the dialogues of diablo1 dropping to diablo3.


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Posted on: June 19, 2013

Beware the Experience Cap

Just a couple of warnings: 1- If you don’t like playing as my least favorite class - the Barbarians (Behemoths, Cyclopes, Rocs, Orcs, and Goblins)… don’t buy this because those are the troops/heroes you will command all the way through. 2- As with all Heroes Campaigns, each successive scenario has an extremely low, and easy to reach, experience cap. You max out early on in each scenario and eventually get to a point where the levels are (in my opinion) much lower than they should be for the degree of difficulty. Even on the “easy” level. So I bought it, played it and deleted it. I would recommend that you purchase something else. Something more re-playable. (i.e. something with more variety to it.)


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Posted on: November 1, 2021

Nothing new to the table.

I played a lot of Heroes of Might and Magic back in the day. It was an ok game that was fun to some extent as I was discovering the world of fantasy PC games but after some time playing it, you will probably want to move on. These eight "games" are clones of the gameplay of HoMaM 3, nothing new to the table, they should be billed as "expansions" not games. If you really really love HoMaM 3 then this one is for you, otherwise you will get bored in a few minutes.


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