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Hedon Bloodrite

Bibliothèque

4.2/5

( 65 Avis )

4.2

65 Avis

English
L'offre prend fin le: 11/26/2025 00:59 EET
L'offre prend fin dans: j h m s
16.9911.89
Prix ​​le plus bas depuis 30 jours avant réduction: 11.89
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Hedon Bloodrite
Description
HEDON I & II Hedon Bloodrite merges Hedon I and II into an entirely hand crafted 20+ hours singleplayer experience inspired by not only the best retro FPS games of the 90s, but also games like Arx Fatalis and Thief. Hedon mixes high octane action with exploration and puzzle solving, creating a chal...
Genre :
Notes des utilisateurs

4.2/5

( 65 Avis )

4.2

65 Avis

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Détails du produit
2019, Zan_HedonDev, ...
Configuration du système requise
Windows (7/8/10), 2.4 GHz Dual-Core, 4 GB RAM, Anything capable of running OpenGL 4.0 (eg. ATI Radeo...
DLCs
Hedon - Extra Thicc Edition Upgrade
Description

HEDON I & II

Hedon Bloodrite merges Hedon I and II into an entirely hand crafted 20+ hours singleplayer experience inspired by not only the best retro FPS games of the 90s, but also games like Arx Fatalis and Thief. Hedon mixes high octane action with exploration and puzzle solving, creating a challenge that encourages creativity and wit.


➣ An exotic world of lore and secrets
Embark on an adventure across an underground world where ancient and medieval civilizations meet with uncanny crystal-powered technologies.

➣ A dark, eerily comfy atmosphere
Immerse yourself in the whistling of cave drafts and the humming of the mossy crystals as you ponder your next move.

➣ Brutal, gory, fast-paced combat
Shatter your foes with a lined-up axe throw, lob acid at them from your potion launcher or ignite them with the flamethrower included into your goblin-crafted shotgun.

➣ Complex, non-linear, handmade levels
Sharpen your wits and your sense of exploration - there won't be many arrows to point you through the mysteries of the Underworld.

➣ A touch of RPG (Bloodrite-only)
Travel between Hexen-style level clusters, interact with a variety of characters, complete secondary and hidden quests, and watch some of your deeds and approaches have an impact on the world.

➣ Good company (Bloodrite-mostly)
Lead the orc daughters of the Iron Division to victory. They will prove their worth when fighting alongside you against the armies of chaos.

➣ A multi-genre soundtrack
Going from tense to serene ambient, with occasional kicks of heavy metal. All spiced up with a few Alexander Brandon tracks that never made it in Unreal and Deus Ex!

➣ Six difficulty levels
Changing not only the damage taken or how many progression clues you get but also the individual monster and item placement of each map. 
And don't forget the Bearzerk difficulty that completely changes the gameplay by swapping your regular arsenal with special melee weapons.

➣ Fully moddable
You can mod and make maps for Hedon just as easily as you can for Doom.

➣ DRM free
You buy it, you own it.

Photosensitivity warning: This video game contains scenes with flashing and flickering lights that may potentially trigger seizures for people with photosensitive epilepsy.

Copyright (C) 2016-2021 Zan_HedonDev. All rights reserved.
Permission is granted for the use of full video-audio footage from Hedon in order to stream, showcase or review it in any form.

Contenus bonus
Contenus
Standard Edition
Extra Thicc Edition
Hedon Bloodrite Artwork & Avatars
Soundtrack (MP3)
Wallpapers
Extra Thicc Edition Avatars
Extra Thicc Edition Artwork
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04)
Sorti le :
{{'2019-05-16T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
556 MB
Liens :


Langues
English
audio
texte
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Notes des utilisateurs
Avis les plus utiles

Posted on: November 6, 2019

An Oddball FPS

Hedon is an odd game. The title presents you with a well-drawn splash screen and a great piece of music, leading you to expect something with the pace of Tower of Guns and the soundtrack and world aesthetic of SEUM mixed with the writing of Quake. Then, you actually start the game. The first thing you'll notice is the graphics. Specifically, how everything is... would muddy be the right word? Indistinct, certainly. Very few things actually pop, or are visually distinct. The textures all muddle and blur together, with sparse lighting giving very little definition to the level geometry. What looks like a wall might actually be a pillar you can go behind, and that pillar might have raised parts you can jump on that are only visible from above. Walls and floors visually run together, objects like crates are only really discernible because they're a different color, and everything just generally lacks shading or definition. I can't say it any other way: The screenshots look flat because the game looks flat. It's a shame, because after playing through the first three levels, I found them to be surprisingly well-designed and intricate at times. The engine just isn't being used to its fullest compared to other games, like DooM, Heretic, Hexen or Strife. The next thing you notice is the character sprites. They look hand-drawn, which isn't bad by itself, but the animations are barely existant. Almost every character seems to only have about 5-7 frames. 2 for walking, 2-3 for attacking, and a death animation. This, combined with the muddy graphics, makes actually reading a situation very difficult. Enemies blur into the background even at middle distances, and have so little movement in their sprites that you can't readily pick them out. On to the good. Rather, the VERY good. The music is great, when it's not droning ambience. Energetic metal works great here. Combat is brutal and satisfying, with the axe one of the most satisfying FPS melee weapons I've ever seen.


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Posted on: November 1, 2019

A great DOOM engine shooter.

This is like HEXEN 2 PORTAL OF PRAEVUS on the DOOM engine minus the insane puzzles plus GUNS! Throw in some ARX FATALIS and shake well. In other words, if you like DOOM, HEXEN & HERETIC, this is a MUST OWN. Why pay $10 for basically a .wad file for GZDOOM? Because it's not "just" a .wad file! This is like a total conversion stand-alone game, made from scratch. Nothing was recycled from DOOM/HEXEN/HERETIC. A lot of work went into this project and it shows. The player character is a demoness with a unique arsenal of weapons which are all fun to use. Excellent level design from start to finish with a lot of variety, an underground dungeon system, a castle and a snowy surface, all packed with various critters. It is just fun to explore the big maps and see as much as you can. Definitely worth buying!


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Posted on: October 31, 2019

Nice Hommage to Hexen/Heretic/Strife

This is the Doom Engine but feels a lot quake/ish. It has a lot of exploration without guidance, but it never gets frustrating (just almost...). The action is really great. Every Medium to Big sized map you will encounter at least one new weapon and several new enemy types. Nothing is repetitive and there even is a great story. As a old school gamer of the Hexen/Heretic era this is a _must play_. I can not compare it the other recent old-school shooters like dusk, ion fury, and so on because i did not play them yet.


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Posted on: October 31, 2019

adamrulesurface

Jeux: 305 Avis: 1

Awesome Retro-Style Shooter

Yes, this game runs on GZDoom. No, it's not a mod. Yes, it's worth every penny. Play through it as blindly as you can, a lot of the wonder comes with the sense of discovery and not knowing next. The gameplay is solid, lots of cool ideas and ways to use the weapons you find, and really satisfying and tough encounters. The environments are creative, interesting, and downright beautiful at times. The secrets are well hidden and rewarding, and genuinely require some sleuthing to find, which makes them all the more fun to hunt down. The music is really nice as well, it certainly adds to the atmosphere. Some Alexander Brandon tracks in there as well, if you like him. Lore is there if you like it, pretty extensive wiki, along with a compelling story that kept me wondering what was going to happen next. All in all, really compelling game, easy 6-8 hour experience, lots of varied environments, enemies, weapons, and overall just a breath of fresh air compared to other retro shooters. Absolute recommendation :)


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Posted on: March 24, 2020

Immersive Sim tier level in a Shooter

It sounds absurd but that's more or less what Hedon attempts to do and succeeds at consistently through its runtime. Creating level design to facilitate a sense of believability is already difficult on its own but also facilitating fast paced FPS combat sounded like a pipe dream until this game. The game really satisfies that itch for proper level exploration that I think a lot of modern FPS games are missing these days along with how item collection feels believable enough within the world so it feels like hunting for items than just the task of repetitive key/switch all the while having well hidden but also well telegraphed secrets that aren't just "interact with the slightly different wall color" nor being overly bloated like another recent FPS (cough Ion Fury cough). This isn't even going in depth with the game's other components such as the combat with its excellent feeling arsenal and melee systems (the latter so good that the dev added a difficulty mode dedicated to melee only weapons), the hand drawn graphics while initially offputting ends up creating a very distinct art style that won't make me mistake it for any other game, utilitarian but effective writing and world building, and an OST which is a good blend of metal and electronic action and ambience. All of these elements have more or less led me to the conclusion that out of all the current "old-school FPS revival" games that have released over the years, this is genuinely the strongest contender (even more than DUSK or Amid Evil which are great) thanks towards succeeding so much in creating a game that has its own personality all the while not just feel like a mediocre version of those games its clearly inspired by. Any issues? Well only one: I want more of this badly though a second episode is already in the works for sometime in 2020. For anyone still doubtful, there's the free version of the game you can use with GZDoom so you have even less of an excuse to not at least try it before buying.


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