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Guild of Dungeoneering Ultimate Edition

Bibliothèque

3.4/5

( 49 Avis )

3.4

49 Avis

English & 1 de plus
L'offre prend fin le: 10/26/2025 09:59 EET
L'offre prend fin dans: j h m s
19.999.99
Prix ​​le plus bas depuis 30 jours avant réduction: 19.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Guild of Dungeoneering Ultimate Edition
Description
Now fully rebuilt and remastered, Guild of Dungeoneering Ultimate Edition is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around them. Using cards drawn from your Guild decks, you lay down rooms, monsters, traps and of course loot! Meanwhile your...
Notes des utilisateurs

3.4/5

( 49 Avis )

3.4

49 Avis

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Détails du produit
2015, Gambrinous, ...
Configuration du système requise
Windows XP / Vista / 7 / 8 / 10, 2 GB RAM, 750 MB available space...
DLCs
Guild of Dungeoneering Soundtrack
Time to beat
11.5 hMain
17.5 h Main + Sides
27 h Completionist
16 h All Styles
Description

Now fully rebuilt and remastered, Guild of Dungeoneering Ultimate Edition is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around them. Using cards drawn from your Guild decks, you lay down rooms, monsters, traps and of course loot! Meanwhile your hero is making their own decisions on where to go and what to fight. But will they be strong enough to take on the deepest dungeons? In between dungeon runs you manage your Guild, building new rooms to attract new classes of adventurer and expand your decks of cards with more powerful items.


  • Bigger and better than ever, all content from Pirates Cove and Ice Cream Headaches is now included in the game for FREE! Not to mention new classes, new monsters, new quests and new chests full of loot.
  • Customise your dungeoneers like never before with dozens of new hairstyles and accessories, as well as new victory traits to help them survive that little bit longer among the dangers you throw at them.
  • Improved game mechanics and complete re-balance will make your time spent in the guilds and dungeons as fun and enjoyable as it's ever been. Sending Chumps to their doom has never been such a blast!
  • New writing, animations, music and sound effects bring the dungeons and guild to life more than ever. But beware, the bard is back with his unique brand of snark.


JOIN GAMBRINOUS ON DISCORD

© GAMBRINOUS 2015 Guild of Dungeoneering ® and Gambrinous ® are registered trademarks of Gambrinous Ltd.

Contenus bonus
Guild of Dungeoneering Classic (ZIP)
Configuration du système requise
Configuration minimale requise :

NOTE:
The classic version of Guild of Dungeoneering can still be accessed via beta channel called 'classic'. To learn how to access a beta channel via GOG GALAXY 2.0, please see this article.

NOTE:
The classic version of Guild of Dungeoneering can still be accessed via beta channel called 'classic'. To learn how to access a beta channel via GOG GALAXY 2.0, please see this article.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
11.5 hMain
17.5 h Main + Sides
27 h Completionist
16 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Mac OS X (10.11+)
Sorti le :
{{'2015-07-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Éditeur :
Taille :
645 MB
Liens :


Langues
English
audio
texte
中文(简体)
audio
texte
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Notes des utilisateurs

Posted on: May 2, 2025

great little funny game

cracking little gem of a game.


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Posted on: June 30, 2025

JamesFortino

Jeux: 165 Avis: 4

Guild of Dungeoneering - Utimate edition

Fun and funny at same time - recommend if on sale or even full price


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Posted on: August 25, 2025

Great quick casual game

This is always a fun game to play for quick casual gaming


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Posted on: July 17, 2015

DF1871

Possesseur vérifié

Jeux: 1227 Avis: 16

TB Rougelike-Dungeoncrawler with flaws

The game has two mainparts... I."The Guild" is the place where you buy upgrades and unlock new classes, if you played a few rougelikes wou wan't find anything new and most thinks are just standard, the only downside are some missing descriptions. Choosing the exploring butting will switch to a map where you can see all Dungeon you know, choosing a Dungeon will open a box with the Quest for that Dungeon, the Questorder is fixed, Dungeon can't be revisited. Startting a Quest will generate the Dungeon. II."The Dungeons" are semi-random, most the time you have same predefinded Tiles and enemys but the Rest of the Dungeon will be created by you. While in the Dungeon everything is turnbased, first you get some Dungeoncards (Tiles, Treasure and Enemys), Tiles are random for most Dungeons, Treasure&Enemys are Semirandom..the longer you stay in the Dungeon the higher the chance for enemys with higher level and better treasure. You can play up ti three cards, then your Hero moves as he! likes, if he attacks somesone the battle is solved via turnbased cardgame, then the enemys move, if your Hero is attacked the battle is solved via the cardgame...rince and repeat until you reached the goal(s). The game has same flaws... 1.Sometimes wou will just sit there and wait 10+ Dungeonturn to get the Tile you need to go on 2.Sometimes it cashes while in the Dungeon=all progress,loot lost..it's rare but it happens 3.Your Heroes will start at Lev. 1 without any equipment, even if they survived the last Dungeon and after the first area(after the orb) you will have a decent difficultyspike because of new and stronger enemies...surviving the first 2-3 fights until you got some equip is a real pain because it depends only on luck during the battle-cardgame...it's just like russian-roulette with at least 3 bullets.


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Posted on: September 27, 2023

Progress sluggish and repetitive

I'll give the voice actor for the "Bard" props, his little tunes are amusing...the first few times. Unfortunately, the game itself is a crawl. After you unlock the first row of classes, items and "blessings" (only one of which can be used each run) at a reasonable 50 gold, you'll discover that the next tier is 750 gold... and you'll be going over the same levels with the same highly random gameplay (from which rooms show up, to which treasures or monsters do, to which cards get drawn in battle), as you try to save up for even one room. It's unfortunate and the game gives the impression of a game that was released too early from Early Access instead of an "Ultimate Edition".


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