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Guard Duty

Bibliothèque

3.9/5

( 15 Avis )

3.9

15 Avis

français, English & 2 de plus
9.999.99
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Guard Duty
Description
Tondbert, loyal Guard to the Castle of Wrinklewood, is having a rough day. A little too much ale at the local pub, a lapse in judgement, and the next thing you know a hooded figure has slipped into the kingdom and kidnapped the princess -- an event that will have consequences well into the fu...
Avis des critiques
43 %
Recommander
GamingTrend
75/100
Notes des utilisateurs

3.9/5

( 15 Avis )

3.9

15 Avis

{{ review.content.title }}
Détails du produit
2019, Sick Chicken Studios, ...
Configuration du système requise
Windows 7 / 8 / 10, Pentium or higher, 64 MB RAM, 320x240, 32-bit color, 700 Mhz, Version 8.0, 2 GB...
DLCs
Guard Duty - Official Soundtrack
Time to beat
4.5 hMain
5 h Main + Sides
5 h Completionist
5 h All Styles
Description


Tondbert, loyal Guard to the Castle of Wrinklewood, is having a rough day. A little too much ale at the local pub, a lapse in judgement, and the next thing you know a hooded figure has slipped into the kingdom and kidnapped the princess -- an event that will have consequences well into the future.

A thousand years later, in a small orbital station, Agent Starborn is a member of a resistance group embarking on a last ditch effort to overthrow evil and take back the Earth -- a quest rooted in the depths of history.

Discover how these two playable characters' fates are intertwined and you might just save humanity in the process.

Features:


  • A full stand-alone game spanning across two drastically different time zones – Past or future, choose your actions wisely. This is not a tale for the faint of heart.

  • Full voice acting - Over 6000 lines of fully voiced dialogue.

  • Hundreds of detailed animations – Be it the flicker of candlelight, leaves blowing in the wind or the jaws of a giant Wrinkleworm you can be sure those pixels will be pulling their weight.

  • Bespoke music and sound – Guard Duty features over 30 unique musical compositions with hundreds of sound effects created in-house specifically for this project.

  • Available on Windows, Mac and Linux.

  • Integrated 'to-do list' keeps track of current goals and objectives – Never lose sight of your goal, Guard Duty features a familiar RPG styled quest tracking system.

  • Hand crafted pixel art – True to the era, Guard Duty is created in a juicy 320x240 resolution and styled like a real 90's point and click.

  • Streamlined inventory and puzzle design – The feel of a classic, without all the faff. Puzzles are logical with an intuitive interface, Guard Duty features a modern mentality to game design whilst retaining a classic aesthetic.

© 2018/2019 Sick Chicken Studios

Succès obtenus le plus souvent
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
4.5 hMain
5 h Main + Sides
5 h Completionist
5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Sorti le :
{{'2019-05-02T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1 GB
Liens :

Fonctionnalités

Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
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Notes des utilisateurs

Posted on: January 27, 2025

Simple Nostalgic Fun

As a ninties kid I love these pixilated, point-and-click adventure games. Art is great to look at. The main character is a sweet likable doofus. You get to meet a motley of side characters with interesting backstories. The ending is subverted with some science fiction subplot out of nowhere. The gameplay is pretty linear, like an interactive visual novel.


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Posted on: February 17, 2025

Pretty good, if short

Some of the other reviews have mentioned that the game is short, and that the puzzles might feel lacking. They aren't wrong. There are only a few puzzles that have more than two layers to unravel, and the entire third act is "contextual" in terms of problem solving. You interact with the correct location, and if you have what you need in inventory, it works in all but one case. The climax is more of a cutscene than a problem, as well. I like the game, and the level of effort put into evoking nostalgia is admirable. The voice acting is also a worthwhile addition. Overall, the frustrating streamlinedness of the final act keep Guard Duty from getting five stars, but it's absolutely worth playing if you don't mind the whole thing basically being in easy mode.


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Posted on: December 2, 2022

korikori

Jeux: 115 Avis: 4

Well worth your time

It's truly a wonderful game and I feel very happy having bought and played it. Yes, as practically everyone else has mentioned, it is short (just finished playing it and it clocked at around four and a half hours), but it never feels rushed - in fact, the pacing and the acts are very well done. I have to disagree with one negative commenter that the third act does not feel like the first two, to me it matched perfectly and the throwbacks were all in good fun. If anything, if the game ever gets the extended/director's cut treatment, I hope they add a chapter between acts 2 and 3 where the some of the actions described in the end take place. Hit me up, SickChicken, I would love to write that!


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Posted on: August 22, 2021

Wasted potential

I'm sorry to be this harsh rating it, but the last part ruined the game for me. I'm not against the idea of thoses two very different atmospheres in the same game but the Sci-fi part isn't good. The Metal Gear rip off (the gardener wasn't very subtle but the Second hero with the imitation of David Hayter's voice and the continuous use of the codec is really too much). And the point and click gameplay that become super streamlined. The medieval part of the game is not hard either but you have to look around and think more to proceed further into the levels. Spoilers******************** The worse thing is that the day is saved by the nerdy chick that talk to you by the codec. She has no build up whatsoever, like a secondary secondary character. She plan it with the princess alone and make the story of Tondbert completely useless. none of what you did mean anything because she entered in the sacrificial chamber without your help and would have killed the boss without any help anyway. It's completely dumb. ******************************* It's really is a waste because the 3/4 of the game is a great and colorful point and clic adventure with some dark undertones. It's just that the last part of the game has been handled very poorly (maybe rushed ?) Also, no widescreen support for a game released in 2019.


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