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Gabriel Knight 2: The Beast Within

Bibliothèque

4.6/5

( 142 Avis )

4.6

142 Avis

English
5.995.99
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Gabriel Knight 2: The Beast Within
Description
The Beast Within is the second installment of the trilogy presenting the dark adventures of Gabriel “Schattenjäger” Knight. This time the protagonist is on the trail of a strange wolf, murderer of a little girl. Gabriel was asked to take care of this evil and suspects that this case is paranormal in...
Notes des utilisateurs

4.6/5

( 142 Avis )

4.6

142 Avis

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Détails du produit
1995, Sierra, Classement ESRB : Mature 17+...
Configuration du système requise
Windows XP or Vista, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Time to beat
14.5 hMain
15.5 h Main + Sides
17 h Completionist
15 h All Styles
Description
The Beast Within is the second installment of the trilogy presenting the dark adventures of Gabriel “Schattenjäger” Knight. This time the protagonist is on the trail of a strange wolf, murderer of a little girl. Gabriel was asked to take care of this evil and suspects that this case is paranormal in nature. Together with his assistant, Grace Nakimura, he discovers the dark truth behind the history of Bavaria.

The game employs full motion video technology to its fullest. The actors move through photo-realistic sceneries and every action leads to an FMV sequence. The game is a classic point-and-click adventure where you lead two characters through masterfully designed riddles, tons of life-like detective work and perfectly scripted dialogue. The friendly user interface is a finishing touch making this title a masterpiece you don't want to miss.
  • A fully cinematic adventure game that lets you play both Gabriel Knight and Grace Nakimura
  • Discover the truth about the death of King Ludwig II and uncover the mystery of Wagner’s lost opera
  • Explore actual locations in Germany captured in 1000 beautiful, high-res images

© 1995 Activision Publishing, Inc. Activision and Gabriel Knight are registered trademarks of Activision Publishing, Inc. All rights reserved. All other trademarks and trade names are the properties of their respective owners.

Contenus bonus
manuel (14 pages) Fond d'écran HD avatar
Configuration du système requise
Configuration minimale requise :

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Ce jeu utilise le système ScummVM

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Ce jeu utilise le système ScummVM

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
14.5 hMain
15.5 h Main + Sides
17 h Completionist
15 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'1995-06-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Éditeur :
Taille :
2.7 GB
Liens :
Classement :
Classement ESRB : Mature 17+ (Strong Language, Mature Sexual Themes, Realistic Blood, Realistic Gore)


Langues
English
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Notes des utilisateurs

Posted on: January 25, 2021

The pinnacle of the FMV genre

Gabriel Knight 2 is as good a game as can be made with full motion video technology. It gets away from the big-name stunt casting and instead tells a truly engaging story. But it also shows up all the problems of this genre - trading in intriguing puzzle mechanics for a lot of clicking the screen and watching videos. GK2 basically goes like this: you see an FMV scene and then you move the cursor around to find one a hot spot to click. You see a video clip as your character performs an action or moves to a new spot. And then you repeat: You click. You watch movies. For some, that's the death of an interactive experience. But here's the thing: GK2's movies are generally so good you can’t wait to see the next one. There's a fantastic story here spanning hundreds of years and which has been written to take advantage of the fact that we are seeing real human characters interact instead of low-res pixelated versions. For those who played GK1 it feels like a natural progression from a game which tried to bring different periods of history to life and elicit emotions with very limited graphics. It's not so much that GK2 is a great movie, but it's clearly been made with care and attention both in front of and behind the camera. There are a few high points to the gameplay which are worth mentioning. A tape splicing puzzle is fun - as is the novelty of clicking items on a telephone and discovering you can actually call the numbers. Sadly, the puzzles aren’t intrinsically linked to the FMV format. It would have been great to have a puzzle manipulating security camera footage, or trying to detect if someone is lying. But that demonstrates the limits of the mid-90s technology. Ultimately your experience of GK2 will be dictated by how much you're invested in the story and these characters. Basically - by how much you're enjoying the movie. There probably isn't enough game here to make a convert of anyone, but for those who are already on board: it doesn’t get any better.


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Posted on: January 29, 2014

Not for me

I'm honestly sort of surprised by all the 5 star reviews here, as I didn't enjoy this "game" at all! It was a great disappointment after playing Sins of the Fathers. This type of FMV interactive movie leaves much to be desired. Instead of being an adventure game it's essentially a pointless quest of video transitions and running back and forth to figure out who you need to talk to next or what hotspots to click to advance the plot. Puzzles are few and far between and largely consist of, for example, using a newly-found screwdriver on the screwdriver-shaped hole directly above the toolbox. And God forbid you want to ask about something before you've picked up the letter at the post office that makes it blindingly obvious what information is important. In fact, the nature of the game is such that Gabriel, a character I loved in the first game, became a dull-witted Ken doll who couldn't put two and two together to get four. For example, Gabriel has to ask his LAWYER what to do about analyzing wolf tracks instead of letting the player grab a freakin' phone book and look up the university. Grace was also grating, turning from a capable woman that could go toe-to-verbal-toe with Gabriel into a shrieking harpy with zero empathy (really, Grace? Was THAT the time to tell him there was a problem?). Essentially the game is an interactive movie, not a game. I wouldn't mind watching the movie (although the acting is laughably bad at times), but don't ask me to watch countless recycled shots of an actor walking up and down stairs and streets while I run from one end of Germany (nee Bavaria) to the next in pursuit of information that could easily have been obtained all at once.


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Posted on: April 18, 2014

elitegundam

Jeux: 74 Avis: 1

Great gem of a game

I remember playing this when I was younger, such an amazing jump beyond "point and click" adventures like the quest series (space, kings, police). Great story, some wonderful locations, and still a good play after these years.


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Posted on: July 15, 2022

Very surprised how good it is

I love point and click adventure games but have never played a game that uses real life videos like this. I was really surprised how well done this game is. Have a feeling I will never play anything else like it again, which is pretty incredible if you think about it. It is pretty fun to play except for the classic 90's adventure game "how the hell should I have known that?" One of the best examples is putting a clock in a plant and the only indication for doing it is Gabriel saying "nice plant". Amazing setting, amazing music and pretty good dialogue and story. Let this be the only FMV game you ever play. It is one of those things that is better than the sum of its parts, which is the best feeling to find. p.s. I want to try weisswurst now.


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Posted on: April 2, 2014

Jane Jensen, go back to Gabriel Knight!!

I know it's about licensing and stuff, but this is the series that really shows the talent of Jane Jensen. Gabriel Knight would be still one of my first picks in a "Best gaming in history", because it immersed me in it's story and athmosphere and even though it switched from 2D Pixel to FMV to 3D, each of them was able to get the game across perfectly. (Allthough 1+2 are a tiny bit better than 3) Just looking at the picutres reminds me how great the characters were and how you felt a relation to them. The theme song of Beast Within still gives me goose bumps. I don't really play point&click adventures anymore, but for a new Gabriel Knight I would go back to that instantly.


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