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Forgotten Realms: Demon Stone

Bibliothèque

3.4/5

( 90 Avis )

3.4

90 Avis

English & 2 de plus
9.999.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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Forgotten Realms: Demon Stone
Description
Trois aventuriers unis par le hasard découvrent la Pierre du Démon, une ancienne prison qui s'effondre sous leurs yeux. Le mal qu'elle contenait s'en échappe et les esprits malveillants d'un général Githyanki et d'un seigneur Slaad menacent une nouvelle fois le monde. Vous pouvez contrôler les trois...
Notes des utilisateurs

3.4/5

( 90 Avis )

3.4

90 Avis

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Détails du produit
2004, Stormfront Studios, Classement ESRB : Teen...
Configuration du système requise
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 2 GB HDD...
Description

Trois aventuriers unis par le hasard découvrent la Pierre du Démon, une ancienne prison qui s'effondre sous leurs yeux. Le mal qu'elle contenait s'en échappe et les esprits malveillants d'un général Githyanki et d'un seigneur Slaad menacent une nouvelle fois le monde.

Vous pouvez contrôler les trois héros : Rannek le guerrier, Illius le sorcier et Zhai la voleuse. Chacun d'eux possède ses propres sorts et talents. Changez de personnage à volonté pour exploiter leurs aptitudes à votre avantage. À mesure que vous progresserez dans le jeu, vos héros apprendront de nouvelles compétences et obtiendront de puissants objets. Vous en aurez grand besoin pour avoir la moindre petite chance de vaincre le mal terrifiant qui vous menace !
A new version of the build, prepared by SNEG and improved for modern operating systems, is available on the "Alternate Version" branch in GOG Galaxy, or via downloadable installers. Go HERE for an explanation of how to access beta channels in GOG Galaxy.

Changelog


General
  • Fixed multiple slowdowns in game and during startup
  • Fixed broken in game clock
  • Framerate locked to 30 FPS as per game design
  • Fixed game losing control during movie playback
  • Game can now run standalone, configuration launcher is no longer needed to play the game

Graphics
  • 3D and 2D properly scale to any aspect ratio
  • Optimized shadows performance
  • 2D rendering now uses linear filtering
  • Added borderless and windowed display modes
  • Borderless is the default display mode

Input
  • Removed DirectInput controller support
  • Added full support for any XInput compatible controller
  • Controller triggers now work
  • Pad mapping changed to match PS2
  • Start pauses the game instead of right analog stick
  • Controller vibrations implemented
  • Hotplugging is supported

Sound
  • Implemented sound volume control
  • Implemented music volume control

Game
  • Sound & music volume can be adjusted in the pause menu
  • Vibrations can be toggled on or off in the pause menu
  • Movelist inputs will adjust to last input device used
  • New PC settings menu
  • Tutorial tips will automatically adjust inputs to last input device used


PLEASE NOTE

Installing this version via Galaxy or offline installer may overwrite your original game files. Backup your saves as a precaution.
Contenus bonus
manuel fonds d'écran Alternate Version
Configuration du système requise
Configuration minimale requise :

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
{{'2004-12-09T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
1.7 GB
Liens :
Classement :
Classement ESRB : Teen (Violence, Blood)

Fonctionnalités

Langues
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Deutsch
audio
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русский
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Notes des utilisateurs

Posted on: January 14, 2018

Decent DnD-themed hack and slash

Pros: - Fun. At the end of the day, I played through it whole and was entertained throughout. It gets fairly difficult at times, but not in a frustrating manner. - Inventiveness. Some of the boss fights were quite clever, and I liked the golem sequence at Khelben's tower - Story. It's nothing to write home about, and effectively linear, but Salvatore does an OK job in keeping it engaging and the whole thing plays out like watching a slashy DnD campaign (I'd say one-shot, but the game compresses it a lot more). -Characters. They aren't the best written lot out there, but Rennek, Illius and Zhai did grow on me through the play. Cons: - CAMERA. It's horrible. Two thirds of the problems I ever had with the game were caused by not really seeing where I'd really want to look. This is an annoyance everywhere, from combat to exploration. For instance, it's great fun trying to backstab someone you can't really see the back of even though you're facing them. - Controls. They're OK but the fact it's a console port shouts out at you and at times , it gets awkward. For instance, with some monsters, it felt like trying combo attacks didn't register - this kinda hurt since Zhai was my favourite character to play. Trolls, I'm looking at you. A lot of this has to do with the camera Did I mention you can't really choose targets when you cast spells or throw? - Not exactly the longest. A game for like, one Saturday afternoon+evening. All in all, it was a decent experience.


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Posted on: December 7, 2014

Campy, Stupid Fun

This game is not a tactical Dungeons and Dragons adventure. It's best viewed as a non-D&D game with a veneer of D&D paint, using some classic monsters and callbacks (feat names, item names) as well as the Forgotten Realms universe to set up a hack and slash adventure. Mow through monsters as the warrior or rogue or blow them to bits with your infinite-cast sorcerer and have a grand old time saving the world in one of the most generic ways possible. But hey! There's some lore flavor, and enough character to add some depth without being annoying. That being said, the fact that character development is basically the mains telling the other mains their share of the exposition feast might be a turn-off. What will definitely be a turn-off are three things, maybe four. The first: unskippable cutscenes. This gets annoying because they're pretty long, and all checkpoints go back to a cutscene which you must rewatch. Later in the game, reason three makes this worse. The second: If one party member dies, game over! Go back to a checkpoint. Since all checkpoints are cutscenes, reason one makes this annoying, and reason three amplifies it-- really this just bothers me because characters can occasionally die under AI control. The AI is quite competent, but when it fails, it's infuriating. The third: Poor checkpointing. You will almost certainly feel this on the later levels, and you will feel it on all levels if you're a glutton for punishment and choose Hard mode. Later levels will even send you back so far you have to rewatch more than one long, unskippable cutscene. The possible fourth: Repetitive combat makes up the majority of this game. Hack and slash and all that. There are some combos to mix it up, and the defense/riposte is very satisfying, but at the end of the day you have about six choices in combat. After seven levels (of ten), that's bound to get old, especially when you realize that most high level skills are just stronger versions of your low level skills.


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Posted on: February 12, 2025

I Love Demon Stone!

To this day i love this game, i bring it up while in a D&D campaigns once in awhile, i've even made the main characters in the Neverwinter MMO aswell as Baldurs Gate 3. This is what i had played before any actual D&D experience, this some books and the 2000 D&D Movie was my gateway to the universe and while it would be nice if this got an HD remaster i appreciate that it exists on GOG and i hope many newcomers to the Forgotten Realms can experience this game as dated and jank as it is, its a gem.


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Posted on: January 23, 2019

LunarD3ATH

Jeux: 290 Avis: 7

Good, but definitely not great. Short.

Nothing amazing. I didn't really make the D&D connection until I saw Githyanki in the story (I only know of them from Neverwinter Nights 2, the second game in a series I hold dear from my childhood). Like I said, it's not exactly what I'd give out awards for. It was relatively short, but the gameplay wasn't bad at all. The story didn't stun me, but it kept me engaged at least, so that's sort of a plus. Truth is, I barely remember the story. I bought the game dirt cheap, at a used games store, for PS2 and all I could think while playing it was "this feels like an inferior version of Lord of the Rings: Return of the King" mainly because it lacked co-op. The game probably could have handled it, but the developers just decided this three-character game should be a single-player experience, I suppose. I don't mean to crap on the game and if you can pick it up for like $5 you will most likely enjoy the experience, but unless you really love D&D worlds, it's not going to stick in your mind long after you played it. It cannot compare to Neverwinter Nights' story, Lord of the Rings: RotK's co-op gameplay or stun you with its now-dated graphics. The world itself is nice, but pretty standard fare generic fantasy and I honestly don't remember much more than a cave/ruins, a forest area where I think elves lived and a wizard's tower crumbling under an assault. That all sounds much more interesting that I considered it to be, I think.


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Posted on: June 29, 2014

Great story with great acting

Ever since I played this at 15, I have imagined Patrick Stewart voicing Blackstaff. Choosing Y'Gorl, Lord of Chaos as the main adversary was a stroke of genius by Bob Salvatore, certainly better than the usual Realms' antagonists. Truly one of the best action RPGs I've ever played.


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