Posted on: January 2, 2011

Davane
Possesseur vérifiéJeux: 1429 Avis: 15
I wuz robbed!
I have yet to find a decent racing game that doesn't fall victim to the same gameplay flaws over and over. It is like the entire racing genre is defined by these flaws, so I find myself both loving and hating racing games at the same time, and have probably found myself ragequitting to these games more than any other kind of genre. My key gripe with racing games is that they tend to focus on speed and perfection over a very short space of time, and the usual scenario is that even a single mistake can cost you a race, as you can go from first to last place as the result of a single prang, shunt, or poorly-coded physics issue, where as opposed to being able to going really fast the tracks themselves all seem purposely designed to slow you to a crawl. I have played Flatout and Flatout 2, and had the misfortune of playing the sequel before the original, in which many of the above issues are resolved. At least in Flatout, you can improve by crashing into things and destroying the scenery but this is only ever a bonus to placing - you still need to be able to place, and this is done by not crashing and not going Flatout. Thus I rate this as a 3/5, because to be fair, Flatout needs to be reviewed in two different contexts. As a racing game, it is one of the better overall, and would score 4/5, and I hope GoG can snag Flatout 2 on here ASAP. But as a game overall, it only scores 2/5, but then most racing games only score 2/5, because despite all the preamble about going fast, they rarely actually fulfil this as the game develops. Maybe one day...
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