Posted on: February 26, 2025

Gruboi
Possesseur vérifiéJeux: 300 Avis: 2
Incredible
One of the most amazing FPS games I've ever played.
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Revenir à la boutiqueF.E.A.R. software © 2006-2010 Warner Bros. Entertainment Inc. Developed by Monolith Productions, Inc. All other trademarks and copyrights are the property of their respective owners. All rights reserved. F.E.A.R. and all related characters and elements are trademarks of and © Warner Bros. Entertainment Inc. WB GAMES LOGO, WB SHIELD, MONOLITH and MONOLITH logo: ™ & © Warner Bros. Entertainment Inc. (s06-10) F.E.A.R.: Perseus Mandate and F.E.A.R. Extraction Point developed by TimeGate Studios, Inc.
NOTE: Online multiplayer functionality for this game has been disabled and is no longer accessible. Multiplayer is available only through a LAN connection.
NOTE: Online multiplayer functionality for this game has been disabled and is no longer accessible. Multiplayer is available only through a LAN connection.
Game length provided by HowLongToBeat
Posted on: February 26, 2025
Gruboi
Possesseur vérifiéJeux: 300 Avis: 2
Incredible
One of the most amazing FPS games I've ever played.
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Posted on: February 15, 2015
gomy
Possesseur vérifiéJeux: 253 Avis: 1
Nail gun in slow-mo (AWESOME)
Best in the series. The horror bits actually mad you jump a lil (when I was 15). Gun play was solid, favorite weapons- dual pistols and the nail gun. The AI was great first game I played where they didn't rush you and would flank you. The graphics are still good My favorite FPS
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Posted on: February 16, 2015
StalkerN1
Possesseur vérifiéJeux: 212 Avis: 2
Still holds up today
If you never played this..pick it up. Look past aged graphics and enjoy: spearing clones with spikes to the wall, kicking people in the face in slow mo, blowing up a challenging mechs and some good spooky settings. My only beef with it was that it was a bit short, but i guess all the addons extend it somewhat. weapon mechanics are very good, you actually feel like every weapon is different. AI is also solid. Story is above average although the acronym for FEAR is a bit silly. Bottom line it is a solid shooter and is worth your time.
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Posted on: October 20, 2015
Jimi_Dave
Possesseur vérifiéJeux: 278 Avis: 8
Great FPS with a bit of horror.
Don't be fooled by the title or some trailers: F.E.A.R. is a pure FPS game. Besides its smooth and enjoyable gameplay, a lot of (well-made) scripting add some elements directly inspired from classical horror movies (you know, the little girl with superpowers) and a few physical mindfucks (those you could also find in Antichamber). The story is not exceptional, but the ambiance easily palliates that. The two extensions are follow-ups to the main story, and add some time to the already quite long game experience. At this price, I can only recommend it if you like FPSs and are not against some jumpscares from time to time.
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Posted on: February 18, 2017
Highly_Elusive
Possesseur vérifiéJeux: 226 Avis: 10
Excellent classic FPS
I disagree with those who say this game hasn't aged well. It's true that environmental graphics (walls, floors, etc.) were bland even in 2005, the effects however still hold up. During intense firefights, bullets and explosives interact with basically everything, litering the area with debris and leaving clouds of dust in the air that make it difficult to see the enemy. And unlike in 2005, even medium range PCs will run this game completely smoothly nowadays. Effects are especially impressive during Slow-Mo, which you will be using a lot, since in real time the enemies will just shred you. The A.I. is still one of the best as far as shooters go. The Replica will work togeher as a squad, seek cover, flank you, retreat if you take some of them out, or try to rush you / flush you out with grenades if they have the numbers. The combat mostly takes places in tight spaces. Fortunately this game is one of the few shooters with a great shotgun! Overall weapons feel very satisfying and powerful. The player character is actually fairly fragile though. Slow-Mo gives you the ability to evade enemy fire, but if you are actually hit, you will die quickly. I'd still reccommend to set the difficulty to high though (it can be adjusted at any time). The combat feels kinda like a series of arena shootouts. Enemies will spawn once you cross a certain point, and then it's you with a squad of them in a series of offices, or a courtyard with adjacent multi-story offices with multiple routes to get around. The enemy will use these alternative routes, so watch your back. The main downside of the game really are the repetetive environments. It's mainly offices, industrial areas and abandondend buildings, but the action more than makes up for that.
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