Posted on: November 18, 2023

WeirdChandelier
Possesseur vérifiéJeux: 154 Avis: 37
Anagennisiphobia
First of all, you can make use of the options.cfg file to disable motion blur and increase FOV. Let’s address the elephant in the room– being an FPS series, the third installment forgoes the first-aid kits in favor of the infamous regenerating health. Now you can shake off any damage by going a few seconds without getting shot. It’s well-balanced for what it is, but it’s a lazy design decision that makes for worse gameplay overall. On the bright side, you can now play as Fettel, who has psychic attacks and can possess enemies. F.E.A.R. 3 is a bit of an RPG in the sense that there are now “challenges” that earn you experience, so you have to do a certain amount of grinding to unlock your full potential. Fortunately, your progress will not be reset in later playthroughs. Unlock your powers, earn achievements, and finally enjoy the game when you come back to replay it in a few years - you know the drill. The selection of weapons is as optimal as ever– each gun and grenade does its own thing and there’s just the right amount of them (and, thankfully, no crafting system to overcomplicate things). The power armor units now come in regular and elite versions. The story has become much more of a family affair, which, I guess, was to be expected. There’s a prequel comic worth checking out for the beginning to make sense (not included). Sadly, the series has abandoned worldbuilding through collectible notes the two previous games had, but at least we get to enjoy cinematics (one of which finally shows a major event from the past you always wanted to see) and Fettel’s snarky commentaries. Each brother, by the way, has his own ending. F.E.A.R. 3 is one of the very few FPS’s with regenerating health that I can stomach. The story could’ve had more depth, but it wraps up all the major plot points and works as a conclusion. It’s a good place say “goodbye” without being either disappointed that the series has lost its soul in a slew of half-baked sequels, or sad that it’s over.
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